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    posted a message on Beta Key Contest
    "Demon Hunter uses Hi Jump Kick"
    Posted in: News & Announcements
  • 3

    posted a message on Closed Beta Has Begun!
    *lays the pistol on the table* "that was close."
    Posted in: Diablo III General Discussion
  • 0

    posted a message on I went outside today and...
    that is...awwweesssommeee!!!
    Posted in: Off-Topic
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    posted a message on Will you make 2 of 1 class?
    ill probably have multiple characters of each class, because even though we can respect when ever I will probably be sticking to one style of play with each char, and I want my style of play to fit well with the items i am using, I don't like switching gear all the time
    Posted in: Diablo III General Discussion
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    posted a message on In Search of a New Face
    i like the 5th pick
    Posted in: News & Announcements
  • 0

    posted a message on Will you use Blizzard forums or stick with Diablofans?
    I really only use Diablo fans anyway, because whatever is on the community site will be on here pretty fast anyway ahah, plus the people here seem to be nicer! :)
    Posted in: Diablo III General Discussion
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    posted a message on Fair amount of certainty
    Quote from whalefail

    Quote from HunterSCtv

    lock

    Why lock, I am providing solid information about release dates.


    I see no solid information

    :spam: thread
    Posted in: Diablo III General Discussion
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    posted a message on Something wrong with the WD
    anyone else notice in the character selection screen from the streams, the WD looks like he has Parkinson's or something? not trying to be mean...but he is all shaky ahah
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Tank!!
    yea tank is definitly not what you want to name this...it looks decent though as a dps with small support
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on The Great Wall of...BARBARIAN!
    Quote from Slayerviper

    Quote from Flyhumpy


    well it's for those monsters that escape the taunt and are running towards your teamates, grapple them back into you!

    True but if you teammates can't handle a few stragglers your in for some issues.

    haha that is true, I will look at it and maybe find one that will fit the build.

    I don't think Juggernaut will do you as much good as you may be thinking. That passive looks extremely pvp to me as for why they put a pvp skill in a game they said they would not be balancing for pvp I cannot say. I do however doubt you'll be encountering a great deal of CC from the standard pve game.

    I would say replace Juggernaut with either Inspiring Presence or Relentless.

    That could be true, but we have only seen the first bit of the game, so we don't know what kind of CC the monsters may have in later acts or even later difficulties...I am kinda hoping they do add a little CC in from monsters, just to add a bit of an extra danger to the depths of hell...When I play when I'm lvl 60 I hope to be shitting myself in Inferno from how tough it is...but before we do find out, yes it does seem to be a pvp style skill. I will add an alternate for Juggernaut, Thanks for the input!
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Great Wall of...BARBARIAN!
    Quote from Slayerviper

    Based on your style of the build why have ancient spear when you can leap into the enemies anyways? Your style is based on taking everything on but not getting to hurt doing it. Maybe another offensive move? Unless you plan on leaping into enemies then pulling more in then I can see having it.

    well it's for those monsters that escape the taunt and are running towards your teamates, grapple them back into you!
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Great Wall of...BARBARIAN!
    oh common, someone must have some feedback! :monk:
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Machine Gun Magic!
    Quote from ArcaneWeapon

    There's been another thread about Alabaster Teleport. Considering Blizz has specifically stated they don't want people skipping content by freely teleporting all over the place, the general consensus is that Alabaster doesn't reset the 2 sec cool down each cast. Meaning you can get off 1 - 2 teleports after your first depending on your cast speed.

    Seems like a pretty solid build though.

    Oh okay, I wasn't able to find that thread, but it makes complete sense...I might have to find a different skill then. Thanks a bunch! :)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Machine Gun Magic!
    I Becon Thee! <====3

    So this build is pretty much given away in the name...you can be casting your skills basically non stop! The only skill that has a cooldown is Teleport, but I think that has been dealt with here.

    The Breakdown:

    Passives:

    Prodigy
    - This will be used when you are running low on AP, which will be often with your beams firing off! haha

    Arcane Dynamo- This will complement Prodigy, so while you are refilling your AP you can get ready to unleash a nice punch on your next skill!

    Glass Cannon- More punch, what else do I need to say.

    Active Skills:

    Electrocute (Golden)- your fountain of AP, and cost no AP.

    Arcane Orb (Indigo)- Larger explosion radius, good for clearing our groups of mobs.

    Ray of Frost (Alabaster)- This should be used when most of the mob is low health, it will help you wipe out the rest of them.

    Arcane Torrent (Crimson)- Start a battle with this, Crimson will help your Arcane Orb blast them to pieces!

    Ice Armor (Alabaster)- If you get hit (which shouldn't be too often, but just in case) 55% to creat frost nova, helps you get out if TP is on cooldown.

    Shock Pulse (Alabaster)- Another signature spell to increase your AP pool, and stacks up your Arcane Dynamo. Alabaster rune, with death come more death, what is wrong with that? haha


    Let me know what you think? what would complement this build more? this is open for discussion :)

    EDIT: replaced teleport with Shock Pulse.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Beta at a halt!
    I don't think the beta will be released until after the weekend, unfortunately...But my fingers are crossed for this evening/tomorrow!!!
    Posted in: Diablo III General Discussion
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