Game is terribad because rare items have entirely too much fluctuation in stats and legendaries (the items you should be striving for) are a joke. Not sure wtf they were thinking about legendaries.... Hope the legendary patch fixes them.
I was soooooooooooo hopeful for this game but I don't see much reason in continuing. I see people that got that first 2 week advantage in Inferno and now have 700 million gold. Like this guy... - http://www.twitch.tv/moldrany
Blizz ruined the economy in the first week thanks to all of the glitches/exploits that they didn't get taken care of in the beta. I'd LOVE to have a full game wipe. I really think it would be the best thing ever for this game, along with a bunch of other changes.
We recognize that the item hunt is just not enough for a long-term sustainable end-game. There are still tons of people playing every day and week, and playing a lot, but eventually they're going to run out of stuff to do (if they haven't already). Killing enemies and finding items is a lot of fun, and we think we have a lot of the systems surrounding that right, or at least on the right path with a few corrections and tweaks. But honestly Diablo III is not World of Warcraft. We aren't going to be able to pump out tons of new systems and content every couple months. There needs to be something else that keeps people engaged, and we know it's not there right now. We're working toward 1.0.4, which we're really trying to pack with as many fixes and changes we can to help you guys out (and we'll have a bunch of articles posted with all the details as we get closer), and we're of course working on 1.1 with PvP arenas. I think both those patches will do a lot to give people things to do, and get them excited about playing, but they're not going to be a real end-game solution, at least not what we would expect out of a proper end-game. We have some ideas for progression systems, but honestly it's a huge feature if we want to try to do it right, and not something we could envision being possible until well after 1.1 which it itself still a ways out.
Do you think Blizz might change their strong stance against D3 PvP becoming competitive in order to give players something to do as endgame?
They've changed their stance on 1000000000000000 other things, so I don't see why not. Discuss.
I was ready to vendor these shoulders I found... 171 dex 67 vit 38 resist all 4% life. Then I thought... meh I have no idea what they're worth, I'll put them up on the AH for 1.5 mil min and no buyout.
The current bid on them is 21 mil... O.o SO GLAD I DIDN'T VENDOR
but it makes me wonder how many other items I have sold cheap or vendored >.<
Bashiok, dont u think all of those "solutions" are exaggerated? Why not, just once, choose the easy way, what about to forbid gear swaping while you are in combat? There have to be some combat status in D3 am i right?? If there is, this is the best solution.
There is no "combat" system in Diablo. There was some issue that came up during beta (can't remember what it was) but Bashiok posted that there is no combat system and in order to add such a system would require them to do a large overhaul of the game.
I agree with chaoslux. These options are absolutely some of the worst solutions I've ever seen... but with that being said, #4 would be the least intrusive
This has become ridiculous. They wonder why their fans RAGE at them?! Because of blog posts like this where it's obvious that they have 0 connection to their fan base. I literally read all of the options and thought "what the fuck are they thinking?"
1 - NO NO and NO. If you cap MF, at "something between 100% and 200%" you take away 200%+ of potential and RUIN the MF game.
2 - Really... so now we have to wait 5 minutes before going to find that first champ pack? No. Try again.
3 - This just sounds like a nightmare - both on their end and the players'.
4 - Best option imo, but still really not effective. "Hey guys, I found an upgrade! Uhhh... let's take a 3 min bathroom/drink break?" *3 minutes later* "You guys are gonna hate me... found new bracers now too..." Kind of kills the whole A-RPG flow of play. Maybe make it 1 minute? It would ruin quick swap goblin kills and would cause issues with elite packs and bosses. 3 minutes just seems like an eternity.
5 - No... Just another reason not to play co-op. As it is I already find myself telling friends w/o at least 150 mf not to join my games. And when they join when I have 5 stacks it's already frustrating. Now I have to rely on them remembering that they can't switch out their gear when they find an upgrade too? No.
Solution? Leave it the way it is. They keep calling it a "problem". It isn't a problem. It's a style of play that honestly most people are too lazy to take advantage of. Let people with 1/2 full inventory of MF gear play that way. They have to make twice as many trips to town and honestly I've learned to gear with str/vit/resist-all/mf on my barb in order to be both viable and have competitive mf.
I've upgraded most of the pieces that I want to a place that's "good enough" for now. Anything I find that isn't for my barb and exponentially better I'm selling until buffed legendary patch.
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I was soooooooooooo hopeful for this game but I don't see much reason in continuing. I see people that got that first 2 week advantage in Inferno and now have 700 million gold. Like this guy... - http://www.twitch.tv/moldrany
Blizz ruined the economy in the first week thanks to all of the glitches/exploits that they didn't get taken care of in the beta. I'd LOVE to have a full game wipe. I really think it would be the best thing ever for this game, along with a bunch of other changes.
/rant
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*sigh* didn't realize this. Thanks.
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Originally Posted by (Blue Tracker / Official Forums)
Do you think Blizz might change their strong stance against D3 PvP becoming competitive in order to give players something to do as endgame?
They've changed their stance on 1000000000000000 other things, so I don't see why not. Discuss.
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also it seems to get caught up on EVERYTHING. Really annoying atm
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The current bid on them is 21 mil... O.o SO GLAD I DIDN'T VENDOR
but it makes me wonder how many other items I have sold cheap or vendored >.<
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There is no "combat" system in Diablo. There was some issue that came up during beta (can't remember what it was) but Bashiok posted that there is no combat system and in order to add such a system would require them to do a large overhaul of the game.
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This has become ridiculous. They wonder why their fans RAGE at them?! Because of blog posts like this where it's obvious that they have 0 connection to their fan base. I literally read all of the options and thought "what the fuck are they thinking?"
1 - NO NO and NO. If you cap MF, at "something between 100% and 200%" you take away 200%+ of potential and RUIN the MF game.
2 - Really... so now we have to wait 5 minutes before going to find that first champ pack? No. Try again.
3 - This just sounds like a nightmare - both on their end and the players'.
4 - Best option imo, but still really not effective. "Hey guys, I found an upgrade! Uhhh... let's take a 3 min bathroom/drink break?" *3 minutes later* "You guys are gonna hate me... found new bracers now too..." Kind of kills the whole A-RPG flow of play. Maybe make it 1 minute? It would ruin quick swap goblin kills and would cause issues with elite packs and bosses. 3 minutes just seems like an eternity.
5 - No... Just another reason not to play co-op. As it is I already find myself telling friends w/o at least 150 mf not to join my games. And when they join when I have 5 stacks it's already frustrating. Now I have to rely on them remembering that they can't switch out their gear when they find an upgrade too? No.
Solution? Leave it the way it is. They keep calling it a "problem". It isn't a problem. It's a style of play that honestly most people are too lazy to take advantage of. Let people with 1/2 full inventory of MF gear play that way. They have to make twice as many trips to town and honestly I've learned to gear with str/vit/resist-all/mf on my barb in order to be both viable and have competitive mf.
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PS loot buff!! Can't wait!
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I've upgraded most of the pieces that I want to a place that's "good enough" for now. Anything I find that isn't for my barb and exponentially better I'm selling until buffed legendary patch.
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Last week I found an amulet... looked up prices - most were posted for 2-5 mil with its stats. One was going for 100k (1 day 12 hours time left).
Bought the 100k amulet, posted it with mine, each for 2.4 mil. Sold both.