Update says the buff is live, but that doesn't match the posted time frame and there's no icon indicating that it is active in game.
Is it really live?
- ArcaneWeapon
- Registered User
-
Member for 12 years, 7 months, and 5 days
Last active Sun, Dec, 27 2015 15:41:17
- 2 Followers
- 467 Total Posts
- 53 Thanks
-
May 14, 2014ArcaneWeapon posted a message on [Updated] And Then We Doubled It - Happy Birthday, Diablo III!, Patch 2.0.5 Hotfixes - Updated 5/14, New Ability Visuals VideoPosted in: News
-
Mar 16, 2014ArcaneWeapon posted a message on Shard Of Hate Now In The Game Guide, Mithrie Menethil's Cyclone Strike Monk Build, Hot Pepper Gaming: RoS EditionPosted in: News
You mean from the friends and family beta? Cause those numbers were brought down to the 1.9 - 2.3k range..... They didn't make this sword WORSE than the rest, it's roll is identical to any other 1H weapon.Quote from ZwuckeL
That sword only rolls 1901.2 - 2274,3 DPS ... pretty weak compared to the weapons with 3k dps we've seen -
Feb 21, 2014ArcaneWeapon posted a message on The Diablo Characters of "Heroes of the Storm"Posted in: News
Likely because it could be a spoiler. I know it's a stretch, but I imagine that's the most likely case.Quote from lorien1973
A tad ironic that it's not the Diablo 3 Diablo. -
Dec 11, 2013ArcaneWeapon posted a message on Legendary Item Brainstorm With D3 Devs, Tal Rasha Set Bonus Isn't Final, King Kongor's Spearalanche Barb BuildJust checked my account rather skeptically and I am currently flipping out as I download the Beta. So. Excited. Edit: And now confused. The link is just to the Battle.net client and I don't see any RoS option in it despite my account saying I have access. Edit2: Figured it out. For anyone else confused, change your region to the Beta and then you can install. 15GB size.Posted in: News
-
Oct 17, 2013ArcaneWeapon posted a message on Announcing the DiabloFans "Site Update" Beta, Diablo 3 For PS3 and Xbox 360 GiveawayPicked Loot 1.5 because I love that it's self found and I want to see what we can look forward to with 2.0.Posted in: News
Local co-op is a close 2nd though as I could finally get a friend to play the game with that.
360 version if I am selected, thanks! -
Oct 27, 2011ArcaneWeapon posted a message on To Pillar or Not to PillarWhen I read the skill initially I assumed that by "pillar" they meant a massive pillar of light that would shoot outwards (pretty awesome imo)Posted in: News
I never imagined they literally meant a freaking pillar would appear. - To post a comment, please login or register a new account.
0
It's been posted on this section of the forums alone at least 10 times.
0
Also, what are you talking about with "silenced"?
Here's my anti-wizard build: http://us.battle.net/d3/en/calculator/barbarian#dkbPeY!aWb!aZZZbZ
0
Circle AoE vs Line.
To blindly claim that Disintegrate is superior to Meteor based off base damage numbers of the spell is naive. Are there some cases Disintegrate is going to do more damage? Sure. The reverse is true as well.
Hyrda is in the Beta (Arcane Enchanted monsters spawn Alabaster Hydra) and it attacks disgustingly fast and seems to be the lead cause of deaths in the beta (AKA it's the only thing I've seen streamers die to).
Spells have trade-offs. Look at the Sig Spells. Shock Pulse does the most damage of the 4 of them because you have no control over it. You shoot out the bolts and hope they hit something. Now you can increase the chance of that by getting closer to the enemy, but you have to remember the Wizard is the most frail of the 5 classes. Trade off. The tradeoff for Disintegrate, Ray of Frost, and Arcane Torrent is that you have to stand in place to channel. Yes they do a lot of damage, but they also make you extremely vulnerable at the same time.
As I keep saying: channel builds are great for non-Hardcore multiplayer.
0
Yah, I brought this up in another post, but Electrocute does actually hit 3 targets. Someone had a great video of the beta showing it (no runes in beta so it must be base effect).
0
Yah, it'd work if you can push frozen enemies, I can't imagine that would be the case though. I'm not sure you need Wave and the MW + Spectral Blade combo. It seems like you'd use one or the other, but together they fill exactly the same role. I dunno, this really needs testing more than anything.
0
0
Totally random side note:
Yes, I love Magic Missile from D&D. In 3.5 I built an Epic Spell with MM as the seed. Upped the missile count to 20 and the damage from d4s to d20s. Yah. 20d20, no save, no attack role, guaranteed damage. Called it Missile Storm. It was sick.
0
Ah, by always hit I meant that some of them might just fly off into the distance and not hit anything. Cause the missiles don't lock on. If you launch 8 into a group they're all likely to hit something, if you shoot 8 at a single mob only 1 - 2 would hit I'd imagine.
0
Very interesting on the Indigo MM with Prodigy. Of course the numbers assume that all 8 hit. There's a vid of rank 1 indigo MM so it seems like with all 8 it'll be a full frontal cone. I imagine it wouldn't be too hard to hit with them all.
I think you're a little confused on Dynamo. The 1.5 restriction is to ensure that no mater how fast you cast sig spells, it will always take 12 seconds to get a dynamo charge. It's there to prevent the passive from being 'okay' to 'amazing'. In my opinion they could afford to lower it to 1 from 1.5, it's not a terribly attractive pick as it stands.
0
There has to be a cutoff where Golden would equal more damage right? Cause Crimson will give more damage for 1 - 2, but Golden ends up giving more damage after a set amount of time for chain casting. Any idea of an approximation on how many seconds it takes for Golden to pass Crimson?
0
VERY much so. Especially after looking at other class's passives. It's okay though, they can't drop massive flaming balls from the heavens.
0
0
Exactly why this is all theory.
DKR, you multiplied the burn damage by 3, wasn't that assuming dps over 3 seconds? I wouldn't say it's super weak. Meteor has never really been about the burn damage (even in D2, it's more of a perk), it's all about that initial massive burst.
0
Right, first off without it to test we have no idea how it works. Anyways I'll run you through my logic on this:
1). I think we both agree that base, un-runed Meteor hits a circle area and does it's initial damage to everything in that area (an AoE spell). It then leaves a 3 second wall of fire effect in that area.
2). The description of Indigo reads "Unleash a volley of 14 smaller meteors that strike for 139 - 185 Fire damage." So instead of dropping one meteor, you're pretty much dropping 14 instead. There's likely no burn effect and there doesn't need to be.
3). The spell is still an AoE. It's going to hit the exact same area, just multiple times.
Basically you claim "Indigo does that damage per target hit" which just makes no sense whatsoever. Instead of 1 meteor, you drop 14. Nowhere does it state that each mini meteor can only hit one target or anything like that. Every Meteor rune is an AoE, the base spell is an AoE, why would the Indigo rune alone NOT be an AoE???
The trade off between Crimson and Indigo is that Crimson does all of it's damage in one blast and leaves a fire patch. Indigo, ASSUMING ALL 14 HIT, will do more damage.
Also, something that could be a wording issue, the description of the aftereffect burn says x - x damage OVER 3 seconds, not per second for 3 seconds. There's a huge difference. (It means your math is wrong DKR).
Crimson - 469 - 641 initial damage, 63 - 94 damage over the next 3 seconds. That's a total of 532 - 735 BASE damage.
Indigo - 139 - 189 initial damage times 14 meteors = 1,946 - 2,646 BASE damage. (Assuming all 14 hit)
Pretty obvious which is doing more damage right? Even if you only hit with half of the 14 meteors you still do 973 - 1,323 BASE damage, more than Crimson.
0
Yah, that's what I was thinking, but now it seems like it might just be an older version of Torrent. I'm unsure.
The problem there is that there's so many awesome builds I couldn't even really give you my favorite to run numbers on. Especially since most of them use spells like Blizzard, Meteor, and Hydra coupled with Crimson Mirror Image.
I do appreciate the offer though, I'll get back to you if I come up with something.