- Illich_
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Member for 12 years, 7 months, and 1 day
Last active Mon, Aug, 25 2014 14:05:44
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Apr 4, 2012Illich_ posted a message on Game Systems Reminder, Halls of Agony, Diablo III Pre-Order Boxtbh the only reason i buy game guides is for the pretty pictures, the smell of a new book, and the look of it on my cupboard, i cant think of any reason to buy one unless you are new at gaming in general, the tips are usually useless except for complete noobs :/ this isnt true for games that require guides obviously, like an rpg, or game filled with secrets, but guides for things like WoW are generally shit, you can get all the info u need on the net. SO in conclusion i would like to see lots of pretty pictures, well formatted tables containing useless but interesting information that u can read while you are on the toilet.Posted in: News
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Oct 25, 2011Illich_ posted a message on Beta Key Contest #4i haven't even sniggered at any of these captions.. just sayin.. whoevers picking them is doing it wrong o.oPosted in: News
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The problem with 'just not using the AH' is that you are constantly behind other people in power. You might say, why does that matter? it matters because when you are in a game with 3 other people, and you are doing significantly less damage, or dying all the time, it has a mental toll, namely it makes the game not as fun, who likes feeling like they are being carried all the time? For me i feel like it takes some fun out of the multiplayer.. which is all this game has now... I realise it is far too late to simply remove the AH from the game now, and i've accepted that because of this, D3 will never be the game i wanted it to be. I have 3 60's because leveling is the only fun part for me now xD i will probably play more when expansions come out and everything is fresh and the economy is fucked up, because that's the time when the community actually has a sense of, well, community. People sharing items and trading for other items is far more satisfying than the extremely UN-personal AH.... This is a rant and a proud one. I said it so that OP didn't have to.
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yes, my suggestion is to take a break. i burned myself out pretty hard playing over 100 hours within the first couple of days, (playing more than not), and after i hit 60 and beat act 1 inferno i also hit the wall that is act 2. This discouraged me from continuing, so i started an alt, a barb, lvled him a bit, got bored, and stopped playing for a couple of days.... now im back into it, i farmed act 1 inferno repeatedly with 5 stacks of neph valor with some friends i met on the game, managed to find a bunch of nice rares and now my WD has 31k dps on the character sheet, and that's without buying anything from the AH. now im halfway through act 2 and it's much more cruisy.
POINT BEING; take a break, after waiting 12 years for the game its understandable that you have probably played the SHIT out of it in the last couple of weeks. but the game will still be here when u get back. just try and have fun progressing your character, its about the little victories, that gem upgrade that puts you over 50k hp, that pair of gloves that drops that shit's on your old pair, this kind of thing...
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From what i have read it seemed that most complaints were actually coming from hardcore d2 vets, who don't like change.
I don't know why this has to be said, but playing WoW does not have anything to do with how big of a Diablofan you are. I played D2 from the time i got the battlechest with d1+d2, at maybe 12 years old, to now, i'm 20. I finished the game from start to finish hundreds of times, started dozens of characters and spend untold hours in baal runs and farming A1 pits.. I know a lot of people will have played more than me, but i am certain that i am a legit Diablo fan. I ALSO played WoW from launch until late in Cataclysm's life cycle. I love both games for diifferent reasons.
I get what you mean about some people's complaints though, and IMO people just need to trust Blizzard. They know more about game development than the players do, and sometimes people need to realise that sometimes what initially feels weird or different, is better in a tested environment
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i like your avatar
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i lol'ed at croud control. moving on.
i would bet my left nut that they will go with what has worked for them in past, both in WoW and in diablo 2, which is DIMINISHING RETURNS. i.e first stun lasts 4 seconds, second might last 3, third might last 1.5 seconds, then 4th and any more stuns last 1 second, until a grace period of no stuns for like 5 seconds or something is given. if that makes sense. this system is in place in 99% of MMO's and games like this, i don't see why they wouldnt implement it here. in fact i'm pretty sure i have read that this will be how it works, in a blue post some time back, but i don't care to find it.
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i have had this problem back in WoW with friends, what we used to do was to set aside a character on each of our accounts, and we would only log on those characters when we could both play, we leveled a priest/warlock duo all the way to 60 and stayed pretty much exactly the same in XP all the way by doing this, meanwhile we each had other main characters which we would play solo. I will be playing solo the first run through the game anyway, i plan to smell the roses, max out every area map, read every dialogue, etc, then i will play with people online
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