Quote from Bagstone
Gergenheimer and Elendiro: Thanks for two more posts that completely, absolutely, 100% miss the point of this thread. Maybe you can create another thread to post your random "L2P noobs" stuff around? That'd be great.
@Shinna: So, wizard's answer to CC is Teleport. Sweet, because I always have Teleport in any of my specs. Unfortunately, it has 15s cooldown. And we're not talking about a pack that has 1 CC ability but overly annoying packs that come with 2-3 CC abilities.
(@Elendiro: You can't TP out of Frozen, but you can see it and TP away in time. Well, sometimes, if there's a free spot on the ground nearby.)
I guess I'm leaving this thread. Some of us were interested in a serious discussion about game mechanics that are designed a bit unfortunate, but the last couple of dozen posts really made me sad as some players felt the need to throw some "L2P" stuff in here instead of reading what this thread is all about. Sigh.
I didn't miss the point of the thread - I was speaking the truth and the truth is: claiming that a game mechanic is "wrong" or "broken" is an OPINION. Plenty of people play this game without experiencing the chronic problems you and others are describing, because we have adapted our builds/gear/play style to manage the spikes in difficulty that occur from certain combinations of monster affixes. If adapting your builds and/or play style is unacceptable to you, then play on a lower difficulty or stop playing the game - but don't ask the developers to "fix" something that not every player agrees is "broken". From what I've read on here, the people who claim that the CC mechanics are broken show no willingness to adapt to the game, but rather think the game should be changed to suit them.
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My jade friend had 900+ paragon and gems lvl were in the low 80's something at the time of his record, but he says he's gonna get 80 with jade before season ends hehe.
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Sorry but more sets won't come until blizzard fixes the current ones, alot of sets are still far too inferior for them to even consider making new ones.
OT: i would like to see another endgame activity not dependant on a timer, grifts are a time attack mode, i would really enjoy a survival mode, surviving waves with a boss at the end, with a progression system similar to the grifts one with tiers, leaderboards, gem upgrades, etc.
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Here comes the uninformed noobs... nop, you're wrong, check the date on the NS wiz solo "funny boy" leaderboards got a reset...
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Got it 3 days after patch release, but gj nonetheless, some of them are def not easy.
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I grinded my ass back in the day to get paragon 100 xD the difference is that it had a cap...
Paragons are NOT Diablo since D3 is the first to have them.
Paragons DO NOT represent dedication, they represent botting and ppl willing to be carried and carry support classes with broken mechanics, so no, they are not fine.
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LoL are you 12? xD
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I assume you're talking about perdition, but the animation is not instant, he will start to cast it and have a white glow surround him, which gives you enough time to use some defensive CD. pay more attention and get a balanced character.