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    posted a message on Does diablo 3 really needs skill?
    Even comparing SC2 to chess is an insult to the dedication and skill that chess requires. When push comes to shove the strategy in D3, or even SC2, is minimal. It really boils down to APM. If you can't push the APM, then you aren't going to get anywhere. It doesn't matter how well you understand the game.

    You can set any hardcore world class gamer in front of a new video game, and within a few no time at all he could be one of the best in the world. The skill level is quite low. Playing a game is not hard...its sort of like nascar or poker.


    On a side note, I did read a study awhile back that stated that kids who watch spongebob actually do become dumber. The shows random course of events and overall stupidity could be detrimental.
    Posted in: Diablo III General Discussion
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    posted a message on RMAH Fees? What's your opinion? Cast your vote!
    Quote from Don_guillotine

    Quote from Riesza

    Well the point is that with a 3rd party site you would not lose those 1,000/1,500 gold as a seller. As a buyer you will most likely enjoy lower prices because the seller won't have to artificially drive up the prices to counteract the 15% fee. Both win that way. The only thing that gets "lost" along the way is the convenience of the "automated" AH. I like forum interaction and player made D2 shops a lot so for me it's not really inconvenient but maybe even a little bit more fun.

    Whatever I said has no bearing for the people that actually like item-to-item or item-to-gold trading on forums. Then you can't discount the lost time selling the items as a negative cost or "lost opportunity". Then it's just a matter of preferences between killing monsters and trading.

    But if you don't like selling your items the hard way (haggling and such), you are losing the time it takes to sell an item. Assume you can earn 500 gold an hour. Also assume that price level is 5% cheaper on third party sites for item X.

    If it takes the same 30 minutes to sell item X (assuming same numerical example as I used previously), you are losing:
    5%/500 gold (reduced price level)
    250 gold (30 minutes times 500 gold per hour).

    Therefore you get 9250 gold, a 250 gold increase on the RMAH. However, grinding for gold while the auction automatically sells itself has the added bonus of freeing you to play the game, effectively nullifying the minimal gain. But as I said, if someone liked the trading itself, the logical calculation no longer applies.

    Of course, all this depends on several variables ($/gold exchange rate, amount of time it takes to make a third-party trade, price level on third-party sites and amount of gold that can be achieved in an hour on average) which I guessed arbitrarily for my example.


    All in all, purely logical people will use the AH unless the variables would be unfavorable. However, there will most definitely emerge trading forums for people that actually like trading manually. Will such forums have enough inertia (enough trades) for them to be enjoyable? Hard to say before release.

    Exactly the In game AH is,
    Safer: You aren't going to be screwed out of your item or account.
    Faster: You go straight back to killing stuff rather than sitting online in a forum or a 3rd party seller

    Just for the safety factor alone most people would gladly pay slightly more for an item.
    This of course also means that the trading forums is going to be quite dried up. Almost no one is going to want to play that way anymore, and the few that think they do will quickly change their mind when they discover absolutely no one is there with a stash full of bott'd and duped items.

    Also, even assuming there is enough interest in these sites, then that could very well be their downfall.
    Blizzard has a lot to lose from 3rd party sites, so I wouldn't be surprised in the least if some of these more popular ones go down.
    Posted in: Old Trading
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    posted a message on Inferno will be watered down(dont worry)
    Inferno is all hype....TOO EASY!
    Posted in: Diablo III General Discussion
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    posted a message on Botting - A Positive Spin
    Quote from Trombone

    You are all forgetting that you can only have 10 auctions running at most. That means that everyone will be prioritizing the good they wish to sell much more, and that botters too will be more interested in selling the heavy priced items like gear and weapons, not crafting materials. Granted you could put up 500 of x crafting material, but they are very easy to undercut, and will be till the point where they are no longer viable for profit.
    What botting will create is a lot more competition in the gear department (depending on how well bots fare in inferno, I predict they will do good enough), and a crafting material department not worth entering unless you are a botter yourself. Consider how many people will bot a character to level 60 just to sell it too, that will be big I'm, sure. Botting isn't a good thing, unless you are the only one doing it, or if you find a way to exploit the low prices of crafting material. Something I made hundreds of thousands of gold with, in WoW.

    Consider this too; Botters are a fucking great way to make lots of money for blizzard. They produce a much bigger volume of items on AH, meaning more sales. EVERY sale earns Blizz 1.5$, or whatever the currency you are using translates to. Ban waves are great too, they make people believe that they really enforce their "strict no hack policy", but banning botters liberally is a great way to sell CD keys. A good botter will make enough money to buy several keys a week, and a ban will only be a small setback. They can be back in a few days, again producing more goods, more money, and so on.
    Blizzard is a company like any other, at the end of the day, money is what matters to them. The shareholders are above the playerbase, that's obvious by now.

    I mean D3 doesn't even have a subscription fee damn it! Get 5 cheap keys from russia, farm with all of them at once, 20 hours a day. No one can compete with that.

    There are 2 major flaws here.
    #1 Bots and Hacks shorten the games lifespan, thus less overall time to sell items.
    #2 Bots increase the amount of high end gear available. When people get their toons the best gear, they get bored and quit. This also decreases sales, because the playerbase buys less intermediate gear.

    So yes, bots are bad, even for blizzard.
    Posted in: Old Trading
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    posted a message on Level 1 , Each class beat The Skeleton King in Diablo III Beta
    Until you beat it with the starter gear, you cannot play the epic naruto music!
    Posted in: Trash Can
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    posted a message on WD class mandatory skills for inferno - unlike the rest?
    Quote from d3maniac2012

    you do realize were talking WIDTH and not LENGTH right? two VERY different things. the WIDTH makes sense for its if able to be walked through, LENGTH would make me believe the opposite is true.
    Of course, even if this was the case, they could EASILY change this one rune and zombie wall mechanics to ensure better survivability for the WD.

    And even IF they can walk through it, its still a great slowing ability, aka Defensive ability without a CD.

    Quote from venom1stas

    OP has a good point. Now imagine Hardcore Inferno WD. Pets will be 100% necesery. Infact every class will be based on a safe build. And WD has an obvious safe playstyle which is to hide behind the summoned meatshields. Im pretty positive that very few players will dare to test out unconventional safe builds in harcore.

    That is the whole point of Survival Mode, to survive.

    Every class will likely take its BEST defensive abilities for survival mode.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on I think it's at our doorstep
    Quote from Ockain

    Check out this logic guys:
    Nov 8 is blizz quarterly conference call. My money is on them giving a release date for the investors. And like SC2 & Cata were both released 10 weeks after their announcements that puts D3 release Exactly on Jan 17!!!

    Odd, I know I have seen that date before.

    Ahh I found it,

    http://us.battle.net/d3/en/forum/topic/3430934288

    Quote from "34305057375" »
    http://imgur.com/TM5Qr?tags
    http://daeity.blogspot.com/2011/03/huge-news.html

    I just stumbled across this blog. Whoever is behind it has both done their homework and has insider connections. He accurately called Pandaria as the setting of the World of Warcraft expansion as early as March, and everything else he's predicted has been dead-on down to specific details (such as the real money D3 auction house, or the Pandaren racial traits).

    So basically, the original release date for Diablo III was going to be November 24, 2011, and the backup Q1 2012 date is January 17, 2012. Given that it seems they had already planned for a possible delay, it's likely that they will stick with this release date.
    Posted in: Diablo III General Discussion
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    posted a message on Leoric 2-shotted
    Warriors are OP, they walk up Mortal Strike + Hamstring, you cant heal, you cant get away, you cant do shit....just OP.
    Posted in: Diablo III General Discussion
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    posted a message on Act Bosses Speculation
    Quote from Karzul

    Quote from ssdarknight

    Why not Baal again in Act 1? Or maybe Gheed (?).

    Btw, the Siegebreaker is not something that could be considered as a final boss from any act. It is similar to one of the big beasts that Azmodan summon on the Black Soulstone cinematic.

    What Gheed? is there some lore i've missed???
    Yah, I gave that bastard a fortune worth of gold, and I didnt get shit. So, I killed his ass, and now he is back as a demon.
    Posted in: Diablo III General Discussion
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    posted a message on Legit Melee Wizard Build
    Quote from Kickin_It

    Well Indigo AO doesn't miss. It hits everything in 16 yards of your character (no aiming). Plus, taking into account the AP difference, you'd be able to cast 12 AOs for every 7 meteors (or 1.7 AO per Meteor). Obviously Meteor is still more powerful, but you'll be casting AOs much more frequently than Meteor. I guess I personally just prefer the mechanic of Indigo AO to Meteor, but to each his own. ;)

    Crimson meteor does 3x the DPS, and its %wpn dmg per AP is 1.5x better. The fact that it is more expensive is a good thing, because it allows you to use your signatures more.

    It would take 28 seconds of regen to acquire enough AP to cast 12 AOs or 7 Meteors.

    12 AOs + 16 Spectral Baldes = 5728% Wpn Dmg
    v/s
    7 Meteors + 21 Spectral Blades = 8729% Wpn dmg


    Thus Any meteor, except alabaster, is a substantial increase in dmg output.
    Posted in: Wizard: The Ancient Repositories
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