- stampy
- Registered User
-
Member for 12 years, 6 months, and 17 days
Last active Mon, Jun, 23 2014 13:39:31
- 0 Followers
- 59 Total Posts
- 5 Thanks
-
Nov 5, 2011stampy posted a message on Selective Beta 5 Footage, 20th Anniversary Special Article, and More Beta BluesThanks!Posted in: Beta
-
Nov 4, 2011stampy posted a message on Selective Beta 5 Footage, 20th Anniversary Special Article, and More Beta BluesI still haven't been able to find footage of the new arcane-enchanted mob effect... would be a good video if the opportunity presents itselfPosted in: Beta
-
Oct 15, 2011stampy posted a message on DiabloCast: Episode XXXI liked Diablo 2 for PvX, and so everyone that likes it for PvY is wrong.Posted in: News
Replace X and Y as required in your mind, and don't bother adding your own reply. Or, post something other than the same dead tired horse that is the last sentence. - To post a comment, please login or register a new account.
1
For this small area, and for a small range of path lengths (likely a single value for this area), it ends up make certain tiles candidates only for path, only for event, or a candidate for both. As an area gets larger, the path length may vary more, it will be a lot less likely that any tiles are event-only.
Also, uber-efficient farming may not have anything to do with events... I never paid enough attention to really know, but I suspect champion packs can spawn on path tiles as well as non-path. If random champ packs are the primary farming target, predicting path vs. empty/event tile might not have any effect on real farming efficiency (which I think is a good thing).
0
0
In that situation... yeah, you are going to have spirit issues. The solution is fighting mobs that are a little more your own size, so it feels more natural to actually get a punch in here and there, instead of just dashing around mashing AOEs and watching stuff die.
Down the road, when we do have content, there are also different playstyles to consider... want to be very spirit-based? Use a daibo. It has spirit regen. It has passives to increase spirit generation. It makes your spirit big-hitters more powerful. It also takes a bit of power out of your generators, since they are slower, but makes you depend on them less for spirit.
Want to be more generator-based? Dual wield. You will have less spirit to throw around, and your abilities like cyclone strike wont hit as hard, but your generators kick ass.
0
I don't at all. By the time I realized the email wasn't a phish and it (finally!) finished downloading, I was just typing passwords and clicking buttons to get going. The default game mode is neither public nor single player -- it allows people on your Real-ID friends list to join in. My guess is that the vast majority of games being played by new invitees were of this variety.
1
sorry to those who didnt
0
When I was a kid, for a science fair, I made a volcano out of papier mache. I filled it with posts that said D3 was too different than D2, and then when the judges came around, I poured in the posts that said it was too much like D2 and BOOM! It erupted.
0
0
you must have been pretty pissed about the mini-diablo and mini-tyreal wow pets too
0
Of course, people could still try to make it a pain to evaluate the market by posting items in tiny increments... if something is worth ~500g per, posting 1 each for 500, 501, 502 etc... but it would help with the intent of what they're doing.
0
I can't imagine they would let this happen... easy enough to make it so that if no players are alive (or if the player hiring the follower is dead), the follower stays down. I kind of get it that the follower doesn't immediately despawn on player death, but it doesn't make sense (to me) for them to keep getting up.
0
Nobody ever went out and farmed a whole bunch of ruined leather scraps.
It was a nice convenience for your leftovers, but at the end of the day, it was faster to go right for the rugged leather -- including time spent leveling up and getting gear so that you could easily farm it. Granted it is a bit different to go from common items to rare items rather than low-level to high-level of the same rarity, but still, they just have to turn the knobs so that it is not cost effective to upgrade materials on a large scale.
0
It is a jQuery plugin to display a countdown timer. I think it is fair to say that either they will at some point have a countdown to release, or, that the plugin will be/has been used to count down to some other event (was there a countdown to blizzcon?)
As far as a release date, you probably aren't going to get anything from this script until the countdown is running and you can just see the timer. If there IS something on the page that gives it away, it will be outside this particular script file anyways.
0
0
0