Did anyone else also build up their sets in order to make the perfect build with critical mass? I for one spent over 3million gold buying every piece of crit gear, arcane regen, and even the now shitty legendary wand slorak's madness. Just feels like a slap to the face. I don't really have the motivation to farm a whole new set of gear, so i may just reroll.
at least you are being mature about it..people should learn from this that exploits are not the way to go..i`ve seen a lot of threads with people crying over force armor..it was obvious that that was not the way the game was intended to be played..i`m also a wiz and when i so the builds i said i`m not gonna beat the game on exploits..its just not fun..i`m lvl 60 in inferno, so you know i know what i`m talking about..ofc i get happy when a difficult mob gets stuck and i nuke him down, but still people please avoid using exploits and stop crying..in the license agreement which we all agree says that we shouldn`t use this product in ways that are obviously broken(not meant to be used (bad english^^))..anyways i made my own build..only taking advice from friends, i`m proud of it and i have loads of fun with it..you should do the same.
I know there is no point crying over it. I just wish they would have found this out at the start, maybe they should hire better QA testers. Just annoyed because it feels like were just being pushed around so they can make money off RMAH when it finally hits.
Can't believe you didn't see this coming. It was even more obvious than Force Armor.
I knew it was coming but i had 43% crit, i thought i could take a hit to critical mass being nerfed on energy twister. Now it doesn't even feel like the cooldowns are coming back at all.
Did anyone else also build up their sets in order to make the perfect build with critical mass? I for one spent over 3million gold buying every piece of crit gear, arcane regen, and even the now shitty legendary wand slorak's madness. Just feels like a slap to the face. I don't really have the motivation to farm a whole new set of gear, so i may just reroll.
Basically what the point is, that the "difficulty" aspect of the game is moreso that you get one shot in inferno. It is pretty much some feel a lazy design in that a blizzard dev. is just like oh not enough gear? "ONE SHOT" you died go back to the following act and farm again. Whereas in other diablo games you could at least try kitting around and hitting using some sort of "skill" to counter the monsters. Whereas here it is just a one shot your dead, nothing i could have done changes.
I must say... It felt too short. I know it doesn't have the quest logs, and conversations to back it up, but i mean after all the wait... and them saying they would develop hardcore story line it just felt underwhelming.
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