I do to. But I have to wonder, can they really copyright something that doesn't exist yet? I mean, if they had announced it, screenshots were out, and demos were out, I could understand it being copyrighted. But, otherwise, I can't.
More good news, I think I have a blank .esp file to work off of, which means that I won't have to go and delete all of Cyrodiil myself.
But, I'm worried about how Oblivion was made. I was looking through the toolset, and even ingame, Oblivion seems to be made for Oblivion. What I mean to say is, it isn't really TC friendly. In Morrowind, the buildings were made so that it could all be made and configured differently, in Oblivion, it doesn't seem so. But, as always, I persevere.
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Oct 25, 2006Okay, btw, now I have Oblivion finally, so it will be made using the Oblivion engine. I'll need a week or so to figure out the new Construction Set, but I'll be completely figuring out the story, map, quests, etc. before I even get near starting to mod. As always, if anyone would like to help, it would be appreciated!Posted in: Other Games
Oct 22, 2006Thank for the map. After looking at it, I would like to state that it seems rather impossible that only that amount of landmass would take up an entire world, making the possibility of there being another continent more feasible.Posted in: Other Games
Also, it makes the creation of a mod such as this (in this particular case) easier when you do not have a map that you must work off of. Because then there is little room for interpretation. But when you make your own map, own ideas, then you can change almost anything without anyone being dissapointed :D.
But, don't worry, even with the new landscape, I have some pretty good ideas for storyline. I'm trying to set up a small forum section that anyone will be able to come and post on within my own forum, so I'll give a link to that later.
I forgot to mention that I would especially like people who are good with profiles to join. I'm having problems with my class profiles (only two so far, but I'm working on it) and the profiles that I copied from Wikipedia are really, really lame. Please contact me to help out.
Oct 21, 2006I'm trying to get Oblivion, but, it keeps being sold out every single time I go to the store.Posted in: Other Games
Blizzard has problems with Oblivion and Morrowind, so I'd rather keep this mod slightly on the down-low.
And, if it got out everywhere, the better it would be to have less ties to the original. Could someone give me a map of Sanctuary, so that I can check some ideas?
And no, it will definetely not take place on Sanctuary, because that could lead to obvious problems.
Oct 20, 2006I mentioned about this in my Introduction (which no one answered). I am thinking about creating a Diablo III mod for Morrowind. First, I will say that, due to legal concerns, Diablo III will not take place on "Sanctuary" per se. Instead, it will be based in the unknown province of Aldean. I haven't got a complete summary of it yet, but here is a good idea of what is going to happen.Posted in: Other Games
Following the destruction of the three Prime Evils, a new civil war raged in Hell for leadership for the Legions of the Damned. The two primary contestants again were Azmodan and Belial. Both had strong followings, but in the end, Azmodan proved the stronger, and crushed Belial. Azmodan now seeks domination of the entire Earth. Fearing the province of Sanctuary, Azmodan has decided to begin his conquest in the province of Aldean. His first move was to take Fort Allidan, now known as the Damned Fortress.
It's a work in progress, the ideas far from finished. I hope to recruit a few people from here to help with the ideas, or if anyone has Morrowind, it would be cool if they could help mod.
If wish to visit my site, ==> http://www.freewebs.com/meridion/
Oct 20, 2006Greetings, All.Posted in: Introduction
I am known by the name of Meridion. Yes, I am a Diablo fanatic, however, there is a reason I am here. I am also very fond of the game Morrowind, as it is easy and quite fun to mod. And so, one of my possible projects is to create Diablo III using the Morrowind system (yes, I know Oblivion's is better, but I don't have it and I like Morrowind. If I get it, I may transfer it to there, but that remains to be seen).
I know that I do not have 100 posts yet, so you may not take me seriously, but that is for you to choose.
I have completely changed things around, but not in a way that is will not be awkward. This is because of possible legal implications. At the moment I am rather busy doing other things, so I will post a summary of what I have so far for storyline, ideas, and whatnot.
I also must note that it is quite possible that this mod could be never made, as I have other things I am doing (including real life, no matter how much I try and ignore it), but I do hope that it will. We shall see.
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