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    posted a message on Conquest The Thrill (Grift 45) without any set...?
    Quote from holebob»

    Oddly I was able to easily do this with just random crap in the end.


    Ancient Strafe handbow, bombardier quiver, hexing pant, mantle of channeling, cindercoat cubed dawn/zodiac, rockets passive + engineering, taeguk

    Basically I can strafe non-stop in vengeance getting my attack up to about 2.2mil and 22mil tough. The zodiac procs fast so I could quickly spam 5 sentries and wolf howls.

    Strafe with RoV and Sentries? What was the build?
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on %Cold DMG or %Crit Chance on Amulets?

    Well in his example listed, he has crit dmg on the ammy and he rolled crit chance, so it currently dex, crit dmg, and crit chance (rolled).

    Some would say to roll the crit chance into cold dmg, I would say it depends what your crit chance is currently at? if its at a good enough percentage then yeah reroll the crit chance to cold dmg

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Not sure if Yang's Recurve would be an upgrade in my case.

    Reroll min/max and it probably will beat your ancient bow cause its not like you have a calamity or a balefire. That Yang's most likely will beat out your ancient bow, the 50% MS and 43% RCR is just that good.


    I had a Ancient Balefire and used a reg Yang's that beat out my ancient Balefire, although my normal Yang;s did roll pretty good but I would say just test it do a solo GR and see how you do with both

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Hungering Arrow: The Ultimate Summary.

    Etrayu could be an option if you want to boost cold dmg. I was using it along with Cirri on PTR

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Helltooth Pet Build?
    Quote from opelit»

    Zombie Dog (tall man's ring) hits up to ~3kkk + Aoe 2kkk /s (if u take fire rune) or ~3kkk DoT 3s (if u take poison rune)

    Gargs (little man's ring) hits up to ~700kk

    I did not do any GR with this . Tested with ! R+F ! I think that possible is to cube CoE and reach 8kkk+ per hit (zombie dog) and 1.6kkk+ per hit (gargs)

    If you use F+R you can cube one ring, how would you utilize small man's and tall man's? Plus if you were to use garg and dog that 2 slots on the bar then you def need Spirit Walk and Wall of Death, that 4 skills already 2 left. One would be for a generator and the other a spender, spender will you use Piranha's for the CC and dmg buff? Or will you use a non cooldown but heavy mana spender?


    I did try pet build with helltooth set. I found it a bit lacking synergy with the set, the zombie charger or acid cloud builds worked alot better imo. If I remember correctly I wore full 6PC Helltooth, I cubed Furnace for weapon, MoJ for Armor and Small Man's for Jewelry. My focus was on the zombie dog and Garg I did wear the belt that procs fethishes since its a pet build might as well utilize them but main focus was dog and garg. Build was decent but since its Big Dog he can only hit one target at a time, AE dmg was kinda lacking. I did not try the other way where I would use reg dogs and cube the Tall man's to get the 3 gargs.

    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Finally into the PTR. Anyone have some questions I can test?
    Quote from mioduas»

    So we dont need deamon essence for craft the weaper bracers?


    Also how long can take to pick up:

    1 Caldeum Nightshade (New A2 Bounty Reward)


    1 Arreat War Tapestry (New A3 Bounty Reward)


    just 100x, this and 100x another for craft 100x bracers?


    1 Caldeum nightshade its for finish all quests in A2 for example?



    Im asking because in my opinion maby its better way to craft the bracers weaper in 2.2, before 2.3 for dont waste time for farm so long the Bountys...?


    What is your opinion guys?


    thank u

    You get 4x bounty rewards from the cache, if its a bonus act you get a bonus cache for completing so its like 8x bounty rewards. So its best to do whichever act currently has the bonus then you just go from one to the next until you complete all 5 acts. that way you get 8 of each bounty reward and you can cube 8 items everytime you complete 1 full round of the Acts

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Hungering Arrow 2.2 Live

    Use Etrayu -> cube Buriza

    Use Depth Diggers -> cube Generator belt

    Use F+R -> cube RoRg


    thats 140% dmg from DD and belt add the guaranteed 2 extra pierces that's another 140% (70 each pierce) = 280% and thats not including Simplicity's Str.which would bump it up even more

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [PTR 2.3] Comprehensive DH Feedback
    Quote from mioduas»

    Quote from arlee89»

    Quote from mioduas»

    Guys, u think:


    MS+NEW BOW+BELT+CINDERCOAT+helm from a3 = it will be enough for dont use reaper bracers and use the new one bracers for New Generator Bracers for more defense for speed gr 50+/- in 2.3? Or we still need reapers for hatred generate?

    Im asking because i got alot of mats in 2.2 and i dont know to go to craft perf reapers bracers atm, beacuse i dont wanna so much looking for new mats in 2.3 to craft the bracers from hoaradric...


    Please opinion. Thank u.


    Edit: In my opinion reaper bracers+WH belt still will be the best for speed gr, not?





    Yes with Yang's Recurve and Cinder both cubed and you wear Pride's Fall (A3 Helm) you can pretty much spam the crap outta MS and like 1 Evasive Fire basically is enough to fill up your hatred for every 1 MS. No need really for Reaper's Wrap since you'll be shooting Evasive Fire anyways to proc F+R, its enough to get your hatred back up esp. if you are using the new belt too that lets your generators shoot faster.


    With the above setup its basically as if MS is your Primary and Evasive Fire is your spender lol.



    Hello, i cant find the bow for MS at ptr. Its bad. U are sure we will dont need reaper bracers? Because i can craft today in 2.2 like 200-300 i need perfect ones for fire.


    I dont wanna loose time for looking mats 2.3 for craft so much.


    Please opinion, what to do.

    Its just my opinion but no I don;t think you need reaper's wrap if you will be cubeing Cindercoat and Yang's Recurve and then wearing Pride's Fall.

    I think most people will be using the new DH bracers that reduce dmg taken when you use a generator, its a pretty good defense buff.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [PTR 2.3] Comprehensive DH Feedback
    Quote from SetonCZ»

    Hi. What about pure generator build in S4?Do you think that is possible? Like 6p UE, Buriza, quicker with HA pierce, F+R, new belt, new brancers and in cube new generator bow,CoE and DD for example. Gems like Simply strenght, Iceblink and BoTT. Or something simmilar to this build :). Really like the idea of cold HA build.
    And so much thanks for your post Wudijo, long but full of informations :).
    Sry for bad eng.

    Was testing the generator build with Hungering Arrow, the single target damage is insane but it lacks a bit with AE dmg.

    My setup on PTR was


    Weapon: Use - Etrayu (for cold dmg) / Cubed - Buriza (for pierce and plus the fact that Buriza can;t roll Disc.)

    Armor: Use - Depth Diggers (100% dmg to genertaor) / Cubed - Hunters Wrath (generators do 40% extra dmg plus attacks 30% faster)

    Jewelry: Use F+R / Cubed RoRG (so I can wear Depth Diggers)


    Hungering arrow was doing around 1bil - 5 bil crits

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [PTR 2.3] Comprehensive DH Feedback
    Quote from mioduas»

    Guys, u think:


    MS+NEW BOW+BELT+CINDERCOAT+helm from a3 = it will be enough for dont use reaper bracers and use the new one bracers for New Generator Bracers for more defense for speed gr 50+/- in 2.3? Or we still need reapers for hatred generate?

    Im asking because i got alot of mats in 2.2 and i dont know to go to craft perf reapers bracers atm, beacuse i dont wanna so much looking for new mats in 2.3 to craft the bracers from hoaradric...


    Please opinion. Thank u.


    Edit: In my opinion reaper bracers+WH belt still will be the best for speed gr, not?

    Yes with Yang's Recurve and Cinder both cubed and you wear Pride's Fall (A3 Helm) you can pretty much spam the crap outta MS and like 1 Evasive Fire basically is enough to fill up your hatred for every 1 MS. No need really for Reaper's Wrap since you'll be shooting Evasive Fire anyways to proc F+R, its enough to get your hatred back up esp. if you are using the new belt too that lets your generators shoot faster.


    With the above setup its basically as if MS is your Primary and Evasive Fire is your spender lol.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [2.2] Everything you need to know about UE & M6 Optimization + Spreadsheet

    Finally got a ancient Balefire that rolled with 9% dmg was wondering if I should roll the min/max or roll the fire dmg higher?


    Posted in: Demon Hunter: The Dreadlands
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    posted a message on pet doc, how does cold, phy, poison compare to each other?

    I agree with Zim, don;t know why you running the full Zuni6 piece as you lose out on either Mask of Jeram or TnT and those are both dmg boosters for your pets. I would say use the Jeram and RoRG and other ring like Zim mentioned the Convention of Elements. Also craft that ancient Aughilds shoulders/bracers too. Your pets should be doing way more dmg than what you listed 39 and 56 (with BBV) is crazy low. What element are you currently using?


    I'm not lucky enough to get a ancient SMK yet only have a reg one with BBV up my pets hitting anywhere from 150-200+ mil and when my Convention of elements is on physical it skyrockets to 300-500 mil range.


    And no clue why that guy said Jade is still the best when clearly the ldrboards are probably all Carnevil Pet Docs in the top with reg pet docs second followed by jade dead last

    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on 2.2 Raiment optimization
    Quote from Kryptologx»

    Here's in my opinion the best build with Flying Dragon / Furnace -- http://www.diablofans.com/builds/53280-55-flying-shenlong-cold-dashing-strike which i'll be using in 2.2


    Tested it on ptr - GR 48 was like Torment 6 even with only 4 ancient items + perfect ancient Flying Dragon. I'm still thinking about changing Life per spirit into 7%as on my FD.

    With good pylon at the end (resource cost reduction = 0) you can dash guardian crazy fast - so higher attack speed = better.

    I see you picked parthan defenders, how are you activating it with no stun moves? Also wanted to know if maybe it works with freeze effects? ie: Fist of Thunder - Windblast Rune

    Posted in: Monk: The Inner Sanctuary
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    posted a message on PTR 2.2 - Raiment of a Thousand Storms Set Explained (Video)

    Blizz should change the lightning rune for dashing strike, now that the raiment set makes it use spirit instead of charges the extra charge is basically useless.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Debo's Zunimassa 6 Piece Guide PTR 2.2

    Oh and also with BotT, since most will run with Haunt to generate fetishes with the new belt it will proc BotT, also I chose to run with frozen piranhas instead of nado so that procs the gem also. Being able to drop fetish passive i replaced it with Creeping Death and with that my haunt/piranha debuffs basically last till the mob dies so its like a permanent 35% dmg gain vs the mobs that are affected

    Posted in: Witch Doctor: The Mbwiru Eikura
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