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    posted a message on Another Swede in the house
    Quote from Drugge

    Dunka itself have alot of meanings, and none of them is trash. As for dunkadunka it means party, and it's the proper word to use for all true Swedish Vikings.
    Yeesss indeed. Listen to this guy, he knows what he's talking about B)
    Posted in: Introduction
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    posted a message on Another Swede in the house
    Quote from Lorgarn

    Now that's debatable. I wouldn't call it proper, more like a slang at best. In fact, I've never heard it been uttered even once.
    Silence, cur! It is proper! All Swedes say it all the time, and never use another word to describe it. At all.
    Posted in: Introduction
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    posted a message on DiabloCast XVIII - The Armory Will Expose You!
    Quote from asSmiLk_LemoN

    When you say a more open and fair environment, you mean its easier for noobs to copy people, that think about how to place their skill- and traitpoints.
    No. If I had meant easier for noobs I would have said so, rather than explain how an open environment would be beneficial to the community as a whole. Yes, those few people who strike key builds early will be in a comparatibly worse situation. But everyone else, including really good players, will benefit from this as it allows them to better fight builds that are imbalanced but not yet known. It reduces the chance for people to succeed on basis of finding a powerful build by chance, and makes way for more widespread theorycrafting based on what the community as a whole is experimenting with. In the same way that replays of the best players facilitates a greater understanding of the gameplay in Starcraft II, so will public builds in D3.

    And players will not be able to "reset stats", first of all because it will not turn out to be possible to do on such a regular basis, and second of all because if it were to work anything like the wow armory it will update while you're playing.
    Posted in: News & Announcements
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    posted a message on Another Swede in the house
    Are there others? Hoho, there are. And when the eventual uprising takes place and we overthrow our american oppressors, we'll remove these foreigners for good!
    Posted in: Introduction
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    posted a message on Another Swede in the house
    Welcome to the site. To spruce things up I offered my introductions first in the post, and not after some nosensical point like I usually do!

    Quote from Drugge

    At last, I want to give a big thanks to the admins, that is doing a great work on this community, keep it up^^
    Between us Swedes I know you mean just me, right? ;)

    Quote from LinkX

    I have a question, if I may. Do the Swedes actually talk like they do in Magicka, or is that just nonsensetalk similar to The Sims?
    It is. Dunkadunka is in fact the proper Swedish word for party :P
    Posted in: Introduction
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    posted a message on DiabloCast XVIII - The Armory Will Expose You!
    Quote from youwillneverknow

    So what's wrong with having a toggle option? No one can seem to answer this with logical justification.
    There is a downside and it can lead to a reduction in the rate new builds are created, established builds are countered and the general inventiveness of the entire diablo community. Here's why:

    If there is an option to toggle whether your gear and skills show or not, then we can assume most good players will choose this option for the very reasons you stated: if they don't show their build, people aren't sure of what to expect and it will be harder and take longer to counter it, leading to good win records for those with the best builds. The best can form their own enclaves amongst themselves, and whatever knowledge is generated there will only trickle down to the general fanbase if said people choose to post any of their findings in public forums. There will of course be guides posted online, but much information will also be withheld.

    With no toggle option, even the best players will be forced to reveal what skill and gear setup they use to every player. This will facilitate a faster response time in builds, as a dominant build can quickly be laid out and analyzed, by an opponent or anyone, and thus a build adapted to it can more quickly be developed, or the playstyle can be adjusted accordingly.

    This does not equalize matches between evenly specced character however, as knowing the composition of a build does not tell you how to play it effectively. The best players will have to excel in execution as well as planning to win and not have to depend on build surprise to win.

    I'd say your poker analogy doesn't work here, as poker is a game focused around chance and the gambling mechanic, aspects which are severely downplayed in D3 gameplay. A more apt comparison is that of a market. Each player represents a CEO, their characters are their companies and the build their respective products. Disallowing a toggle option brings the entire market closer to perfect competition while allowing toggling is akin to patent protection or another form of guarding product specifications from competitors. More public information will in this case create a more open and fair playing environment.

    Will a toggle feature single-handedly make or break an interesting PvP scene? I don't know, but there is no doubt that it will have an impact.
    Posted in: News & Announcements
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    posted a message on Can't find Leoric
    I was going to link you to the wiki, but I quickly saw that the information you seek isn't there.

    King Leoric's quest only has a 50% percent chance of appearing; if you didn't get it, you got the //www.diablowiki.com/Poisoned_Water_Supply_(Diablo_I_Quest)">Poisoned Water Supply" class="wiki-link">DiabloWiki.com - <a href=//www.diablowiki.com/Poisoned_Water_Supply_(Diablo_I_Quest)">Poisoned Water Supply"/> Poisoned Water Supply instead. You need to start a new game to get it.

    EDIT: In multiplayer you can only get the butcher, king leoric, lazarus and diablo quests.
    Posted in: Diablo I & Hellfire
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    posted a message on Shooting in Norway
    Stop discussing spelling and whether or not other members irritate you.

    As for the shooting, it's shocking for us who live here. Terrorism such as this is not something we're used to in Scandinavia, and to be frank I don't think many people would have even considered something akin to this in the realm of possibility two weeks ago.

    True, we've had some terrorist attacks/attempts from extremist muslims over the past few years. The one that springs to min is the failed suicide bombing last december in Sweden which can be considered the first act of terrorism targeted in the country. But to have a person who was born and raised in Norway go and methodically execute other Norwegians at a youth camp is disturbing. Especially when he did it because of anti-islam convictions.

    He's undoubtedly crazy, but the worst part is that no one saw this coming. No friends, family, neighbours or police. How do you even begin to protect yourself against that?
    Posted in: General Discussion (non-Diablo)
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    posted a message on Quite a few new members.
    Quote from Magistrate

    No offense meant toward you, but I will never understand this mentality. If you know that someone already corrected me, why bother reposting/requoting/rehighlighting it? It does feel rather demeaning. I guess in this context it lends a sense of identity among those who can remember things clearly.
    Actually, in this case it was simply because Siyanoq didn't link to Solomir's profile. I figured few people remember who he is, so linking tyo it would be a convenient way to direct anyone interested.

    And it worked, because now I'm reading old lore posts from 2007! :hammy:
    Posted in: General Discussion (non-Diablo)
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    posted a message on More Emoticons?
    Quote from soulzek

    Just wondering if you guys have been in rapid development of these because it seems there are new ones every day.
    One the contrary there are a ton of them that disappeared some time ago, most notably the little wizard with the pointy hat-emoticon :(
    Posted in: Site Feedback
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    posted a message on Starcraft Universe
    After seeing that trailer I'm pretty sure binding spells to keys will be the least problematic thing to add :P
    Posted in: Starcraft & SC2
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    posted a message on Starcraft Universe
    http://www.youtube.com/watch?v=4mmUbSsHmiQ

    Saw this two days ago and it looks pretty damn amazing for having been made in the map editor. We all knew it was advanced and all, but this really goes to show it. And apparently (and by that I mean of course) our very own Sixen did... something on the project :P

    What do you all think? I see a lot of youtube comments like "omfgz qwitting wOW nao!" which is of course rather strange seeing as this isn't an actual MMO, but it still looks really cool. I wonder how it will turn out once it's released.
    Posted in: Starcraft & SC2
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    posted a message on Favorite Cinematics/cutscenes
    http://www.youtube.com/watch?v=wMvBwqSRZc4

    Any discussion about game cinematics has to mention this one, because it is so ridiculously good. Tyrael's appearance, Baal tricking Marius, Tyrael commanding Marius to the east... Evento this day I still get goosebumps from watching it. This cinematic right here forever cemented Tyrael as a bad ass character to me.

    (Also that one tube heading into the brain of that giant insect tank seemed like a pretty big design flaw :P)
    Posted in: General Discussion (non-Diablo)
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    posted a message on Quite a few new members.
    Quote from Genesis

    Over 4+ years, some people have probably gotten mortgages and started popping out babies. Now the loan-sharks coming and they have to sell their babies teeth (wtf?)
    Indeed. Damn you capitalism!

    Quote from Genesis

    One of the main reasons I came here was to read the length philosophy threads. Which really, come to think of it wasn't actually philosophy. It was just Atheist v Religion flame threads.
    We had some good philosophy threads... though come to think of it that was before even you joined :o

    And did you know you're the only one who registered a wiki account before me? :pirate:

    Quote from Magistrate

    Is this Zoltrix's? There's tons of interesting little tidbits in there. I remember some members transcribing stuff for it based on scans. (Now, we have programs that can do that automatically.)
    Nah, it was Solomir like Siya pointed out.

    Quote from Umpa

    LMAO. You're right. Normally, I would have. Must have just slipped my mind. At any rate, where are your super long posts you used to make?
    I'm fairly certain Siya still has the highest paragraph/post ratio this year.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Diablo 3 Lore Question
    Well, it's a problem of the first cause: what created Diablo -> what created Diablo's creator -> what created Diablo's creator's creator etc...

    At some point any writer has to create an arbitrary point beyond which no further explanations are ever made. In the Diablo universe, that's the moment the universe (including Heaven and Hell) were created, and the first demons and angels were created along with it. Maybe Diablo was one of those first demons along with his brothers, wee really don't know. In any case, no hint is ever given of any demon that could have created them.

    Quote from Siaynoq

    There may be more of an explanation in the books, but I've read most of them and I don't recall a specific mention of how the Prime Evils were created. I just sort of thought of them as always being there because they are timeless.
    It's kind of assumed that they've always been there, but you're right in that it's never actually explained in any detail.

    Quote from Siaynoq

    I've even wondered if the High Heavens and Burning Hells were once the same place, and the moment it fractured, the Great Conflict began and powerful demons and angels began to rise in power. But I think you can probably find a reference that says to the contrary of this theory. That since the beginning of time they were two separate places.
    Indeed you can, they're specifically stated to have been opposites since the very beginning of creation. Of course you could imagine that there was some unified existence before creation which ruptured or similar, thus creating the division between Heaven and Hell that is the defining factor of the Diablo Universe. But that speculative discussion is about as likely to generate any fruit as a similar discussion about the beginnings of our own universe.
    Posted in: Lore & Storyline
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