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    posted a message on Creeping death
    what about damage? if it was lets say 5k per sec\tick, then it continue do same amount ie 5k per sec\tick?
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Creeping death
    How exactly does it work? Is it remove duration on dots\just make them do constant X damage or what?
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on 2.0.1 WD Fetishes Build
    does channeling bats trigger Sycophant?
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Pointless 1H
    there's one thing why Heavenly Strength can be a bad point, until you get legen. gloves that make shrine effects 1hour (or how much is it now?) you have very very very weak resource generation, and in some cases and builds 1h 1.4 speed weapon will be a lot more preferable (like say, you wanna spam something like FoH)
    Posted in: Crusader: The Church of Zakarum
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    posted a message on 2.0.1 tomorrow confirmed!
    sadly its full month before RoS, changes to vanilla (2.0.1) don't sound to good to return yet. Also what, AH is still gonna be up for 2-3 weeks with new system?
    Posted in: Diablo III General Discussion
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    posted a message on Need some assistance on where to go with my CM WIZ

    is it ok such low attack speed for CMWW?

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Getting to 70 and beyond: early beta insights
    Quote from Bagstone

    in D2 there were many legendaries that casual players could never acquire.
    what items? Everything in diablo 2 was available to everyone, except few items that dropped only in ladder, which had only one restriction - internet connection to play on battle.net. After level ~70 (which was not impossible even for casuals) you have same chance as everyone to acquire anything. Except maybe ubers, for which there was additional requirement (party) - which was still available to any casuals if they wanted it.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Getting to 70 and beyond: early beta insights
    There was no Archon\CMWW at the release, there was only Immortal blades \=
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Getting to 70 and beyond: early beta insights
    Quote from Bagstone

    When you start RoS, you can easily play Master at first. Master is too easy at level 61, yeah, we all get it. At level 70, Master is damn hard until you get decent gear. This is because there are three things you need to take care of: Make sure you have enough Arcane Power to cast your skills - the days of Archon/CMWW are over! Get a decent amount of healing - there is no more life steal Take measures to prevent losing health - build up your shield somehow. Focus on these things first, then DPS.
    Do you know what this reminds me? Release of Diablo 3, Everyone get pwned on inferno, everyone go for max allres\hp\defense skills, what happened next? Blizzard nerfed hell out of inferno, everyone completely (almost except few exceptions on some classes) begun ignoring def skills. And now (on live) everyone just run rampaging killing mobs before most of them can strike even once. I have feeling that same thing gonna happen with RoS
    Also, 10k healing - you talk about Life on hit? Or regen?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on "Advancing" Advanced Tooltips
    from what i understand tooltips on skills are just "image" with fixed text, so to change it blizz will be forced to write scripts that gonna change how frames work, and then another scripts that gonna show actual stats\changes. But knowing Blizz - we not gonna see that implemented. Also there will be much more changes, if you remember that lots of healing skills now heal for X+healing potion % bonus
    Posted in: Diablo III General Discussion
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    posted a message on I would like some sugestions for a Hardware Upgrade (Low Budget)
    Quote from Bagstone

    Remove all games except Diablo 3 from the SSD, immediately. I don't know of any game except D3 that benefits significantly from being installed on an SSD.
    BF3 BF4 GW2 lots of games benefits significantly, load times become like x4 x5 times lower. On the other hand i don't see anything in D3 that needs faster loading times from hdd. Its already loads in seconds with 7200rpm hdd's
    About what possibly to change > you can check for new amd video cards 2** series (if you ok with amd) and yeah, add more ram
    Posted in: General Discussion (non-Diablo)
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    posted a message on Torment / Adventure mode - To be included in future PTR patch?
    Blizz said a lots of things, that never gonna happen.
    ps. and make poll the real poll that works
    Posted in: Diablo III General Discussion
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    posted a message on PTR Wizard Initial Thoughts
    anyone else find that new Familiar is a little OP? I run on ptr with my CMWW items, and with my speed familiar attacks almost outdamage any "primary" attack spells, familiar act as some kind of machine gun (turn on arcane aoe rune, and you get aoe machine gun of death) - its not even single attacks now, more like constant beam (sadly without piercing enemies)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on PTR
    where you can dl it? Download games tab have only one only one ptr > wow one.
    Posted in: Diablo III General Discussion
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    posted a message on PTR
    on their site even RoS already "available". only thing that matter now is available it in app or not
    Posted in: Diablo III General Discussion
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