The console market "does not provide for exspansion" but work with DLC. = no sense another exspansion for market console
Ah, now I got what you meant. I still think it's how well they'd do expansion marketing. But yeah, probably dlc and future diablo some year.
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I mean most likely Season of Greed isn't an expansion name but new logo and marketing laptops for a 6 year old game are interesting notes.
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"Nonsense but I believe"
You are breaking my heart, I'd love that to be true but can't believe it before I see it. Interesting that there's new D3 logo there considering how little new they have added since Necro.
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Welcome back! The game is a lot of fun nowadays.
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Season of LoN
During the season, LoN damage is 200% per ancient and damage reduction 5% per ancient.
This makes season to serve as one big "ptr" meaning that after season, the LoN bonus may be reverted, set permanent or adjusted.
5
Greetings!
What kind of themes would you like? Here are a few suggestions for upcoming seasons:
Season of Chaos
Double elites and bosses outside grifts. For increased chaos and excitement all elites spawn with another elitepack or boss.
Season of Nemesis
On very rare occasions, extremely powerful ubers spawn outside rifts and drop guaranteed primal item. Also, primal droprate is increased outside rifts.
Season of Ancients
Legendary and set item drop rates are reduced 80% from total value but all drops are guaranteed ancients or better. This actually improves chances of getting ancients. No junk legs, quality only.
Season of a Farmer
Double bounty materials, double gr stones and extra gem upgrade for staying alive.
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Suggestion graphics use Blizzard's graphics.
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A loud majority of the player base feel that they aboslutely NEED and have a RIGHT to get all the items in the game and thus very rare items can't be any better. It seems like half of the players would be ok if they just choosed a ready gear and a build from scroll menu to be played on a groups. That's fine though, each to it's own. I like to theorycraft my builds. In my opinion, Primals should have a chance to change the build. At least they should've two enchant rolls to be useful.
Blizzard wasn't any better than the loud crowd as they first introduced the Primals with a better mainstat but nothing else. That was the most boring powercreep I had ever heard of.
Sorry for almost a negative post.
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What's currently problematic in D3 is that we can't raise T13 without making tons of builds useless. At the same time many players are bored to death playing tutorially easy bounties or rifts where even bosses are one shot.
Greater Rifts saved the game but they grant excitement only through a timer which eventually makes us to yearn challenging gameplay without forever running against time. I find it most exciting when the enemy possess me a real challenge, instead of just thinking whether I kill him quick enough.
Yes, we can play campaign with lvl 0 characters in T10 but we would like to improve our endgame characters as well. Sure it doesn't have to be endgame campaign mode if there's something better suggested.
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With reddit votes I was referring that it's pretty good compared to what other suggestion topics get there. The following survey shows there's interest in the campaign: http://www.strawpoll.me/13347478/r
Not everyone votes or lurks the forums so it's about relative success. In both reddit forums, it is 86% that like the idea. You must also dig pretty deep to find a topic with +45 at official forums which isn't a rant: https://us.battle.net/forums/en/d3/topic/20747235014
But sure, it wouldn't be for everyone. So aren't timed rifts or easy bounties. That's why some players prefer the campaign to have a revival.
Also, I've removed mode soecific legendaries from the suggestion. Act 2 reward is now replaced with gift that instantly levels a leg gem to a current level you are playing at. Thus it would leave the player option to play the adventure mode. Cydaea's gift could be lootable as well.
We just disagree. That's fine
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@TheLordOfTerror
I clearly haven't been clear enough as I've always thought that player can't just simply farm Acts 1-3 or to do only Act 3. Player could restart the campaign but isn't granted with new act 1 reward before he have cleared the Act 5 thus finishing the campaign. So basically we have been thinking the same from the beginning.
Sure, the another route is to let player to play one act here and another there but it definitely shouldn't lead into a situation where player always farms the same Act. So it's harder to design if we went like adventure modish way which either of us wanted anyway.
Yes, the campaign would be playable with greater rift level scaling and resetting the quests. We can forget the rewards but now there's absolutely no reason to visit campaign with an endgame character and that's a problem for me.
@Autocthon
The Endgame Campaign Mode could be handled as the current game modes are handled. You could start it, have a month break from it doing adventure mode rifts and continue it when you feel like to. I understand that campaign is not for all but surely it spawns some interest as Diablo 3 forums have given +45 votes, r/diablo +100 votes and r/diablo3 +60 votes for this.
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@TheLordOfTerror
Some Excellent analysis! Even so good, it makes me a little depressed as I remember that only QoL suggestions get through if any.
First I got to say that I never thought player would choose an act. While it would be also an interesting way to deal with this, it would need rewards equally interesting and farmable (as Act V and Act III rewards). However, this was always meant to be played as a whole campaign.
1. I agree that Cydaea's Gift would be a badass item. And I agree that RNG could be painful here. Maybe always allow new Gift but make the imbued item a purple colored unique item, of which player can wear only one at a time. Meaning that character isn't ruined if RNG hates him/her.
2. I've started to think about having Urshi's Gift :: Player may update one legendary gem instantly to the same level he/she is playing the campaign through. (If player plays GR80 campaign, he/she will be granted with level 80 cabable Gift) It doesn't take as much time to level one Gem to 80 than to clear two acts in GR80 level.
3. It could be from another pool. Maybe something like GR90 reward. There should be some another reward also to make Act IV interesting even if the Stash tab is acquired already. Maybe one granted Primal item? RNG problem but farmable.
4
Now that the only challenge is in the Greater Rifts, what if we had an endgame campaign mode, where we could play the campaign from the beginning with our endgame characters? The rewards would be granted after each act, some of them once and some as many time as wanted. The Act V reward is granted according to a gr based difficulty level.
Rewards can be adjusted, of course. Now there would be a way to get stash tab in non seasonal too.
Note that unlike in gr, now you can deal with the gr70 difficulty level with your gr67 character as there is no timer. Death's breaths would drop along the way and player could change between game modes when desired. Wild idea: double the bounty materials gained if died only 1, 2 or 3 times during the campaign.
Once you've defeated Malthael in the normal campaign or in the adventure mode, the endgame campaign mode becomes available at your campaign mode slot.
EDIT: New ACT 2 Reward:
Urshi's Gift :: Player may update one legendary gem instantly to the same level he/she is playing the campaign through.
ACT 1 reward is granted every time the campaign is played through but player can wear only one item at a time that's imbued with a Gift. The item becomes purple colored Unique Legendary when Cydaea's Gift is used to it.
What do you think?
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Summary
r/diablo +32 votes
r/diablo3 +53 votes
Over 60 comments totally in those so feel free to quote if there's something interesting or better ideas.
Best Regards,
Ruined
1
Make a glass cannon build to increase the challenge.
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Blizzard is big enough to do D2 remaster, D3 patches and next Diablo game at the same time. Improving D3 doesn't take anything away from other Diablo titles.
1