Ive been seeing in public matches of modded players with transmogs ive never seen before. Ive seen alot of transmogs. I know about like the Conquerors Shako, and the Conquerors Pauldrons. The God Butcher. And I have every white item you can get from mysterious chests and killing certain rare mobs. But I want to know more.
For the Xbox 1, I have a lot of modded materials. For example: I have nearly 300,000,000,000,000 Death's Breath's in one stack. And sometimes I have to part off of that stack to get the materials to work for crafting.
My question is, will it not matter in the new crafting storage on how much of a material I have, or will it only stack to 5000?
I dont even pick up Ledgendaries anymore. I craft rares and upgrade them till I get what I want or need. Of course, this is do to the unlimited crafting resources.
I usually just speed run through the Royal Crypts, then when i get to the Skeleton King Door, i exit and start a new game and do it all over again. Usually ill get 3 or 4 goblins per 10 runs.
Agreed. Uliana's needs more love. I have a Cold Uliana's, and the most I've seen it hit is 30 - 35 Bill per hit on Crit with CoE. Reasonable amount of damage, but it needs an upgrade. Hopefully in the next patch.
This is just a few items I would like to see put into the game in the next patch. These are items that I have thought of, not those that are going to be put into the game. Tell me what items you want to see put into the game. Im curious to see what people think.
Weapon/Armor( Preferably a Daibo or a shoulder piece) that gives you 50 - 100 stacks of the Flurry damage every time you use Blinding Flash.
Rolands Belt and or Bracers.
Weapon/Source that allows the Wizard to cast 2 additonal hydras, along with the Serpant Sparker for a total of 4 hydras, but each hydra is a different Element. Fire, Cold, Arcane, Lightning.
A Bow/2-handed Crossbow that shoots 15 - 20 Hungring Arrows like Multishot from Diablo 2. (I know we have the skill Multishot for the Demon Hunter.)
A Ring/Dagger that creates a Gigantic Fetish after accumilating 20 or so Fetishes that deals more damage than all of them combined( similar to Tall Mans Finger) and shoots 20-30 Poison Darts in a cicle around the Fetish.
A Weapon/Shoulder-piece that reduces the consumed stacks from Rankors from 5 to 1.
A Weapon/Shoulder-piece that increases the damage of Furious charge by 750% for each stack. Up to a maximum of 5 - 10.
A Wand/Source that calls down Meteror in all directions when cast.
A Might Belt/Weapon that gives Hammer of the Ancients the effect of every rune.
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Ive been seeing in public matches of modded players with transmogs ive never seen before. Ive seen alot of transmogs. I know about like the Conquerors Shako, and the Conquerors Pauldrons. The God Butcher. And I have every white item you can get from mysterious chests and killing certain rare mobs. But I want to know more.
0
For the Xbox 1, I have a lot of modded materials. For example: I have nearly 300,000,000,000,000 Death's Breath's in one stack. And sometimes I have to part off of that stack to get the materials to work for crafting.
My question is, will it not matter in the new crafting storage on how much of a material I have, or will it only stack to 5000?
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Hopefully they will be, because im tired of getting into lobbies with modded 20,000 paragon people.
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Sad part is, they wont do this for console.
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Too bad they cant do this on Console.
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Which console do you have?
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I dont even pick up Ledgendaries anymore. I craft rares and upgrade them till I get what I want or need. Of course, this is do to the unlimited crafting resources.
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I usually just speed run through the Royal Crypts, then when i get to the Skeleton King Door, i exit and start a new game and do it all over again. Usually ill get 3 or 4 goblins per 10 runs.
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That would be interesting to see.
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Agreed. Uliana's needs more love. I have a Cold Uliana's, and the most I've seen it hit is 30 - 35 Bill per hit on Crit with CoE. Reasonable amount of damage, but it needs an upgrade. Hopefully in the next patch.
1
This is just a few items I would like to see put into the game in the next patch. These are items that I have thought of, not those that are going to be put into the game. Tell me what items you want to see put into the game. Im curious to see what people think.
Weapon/Armor( Preferably a Daibo or a shoulder piece) that gives you 50 - 100 stacks of the Flurry damage every time you use Blinding Flash.
Rolands Belt and or Bracers.
Weapon/Source that allows the Wizard to cast 2 additonal hydras, along with the Serpant Sparker for a total of 4 hydras, but each hydra is a different Element. Fire, Cold, Arcane, Lightning.
A Bow/2-handed Crossbow that shoots 15 - 20 Hungring Arrows like Multishot from Diablo 2. (I know we have the skill Multishot for the Demon Hunter.)
A Ring/Dagger that creates a Gigantic Fetish after accumilating 20 or so Fetishes that deals more damage than all of them combined( similar to Tall Mans Finger) and shoots 20-30 Poison Darts in a cicle around the Fetish.
A Weapon/Shoulder-piece that reduces the consumed stacks from Rankors from 5 to 1.
A Weapon/Shoulder-piece that increases the damage of Furious charge by 750% for each stack. Up to a maximum of 5 - 10.
A Wand/Source that calls down Meteror in all directions when cast.
A Might Belt/Weapon that gives Hammer of the Ancients the effect of every rune.
1
I'll make sure a Blizzard game dev sees this.
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Was this on PC or consol?
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Does anyone know when they will be adding the update from PTR to Xbox One?
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Here's what you're gona be looking for in every piece of gear for monk. This is just basic stats.
Weapons:
Dex
Vit
Damage%
Socket
Gloves:
Dex
Vit
Crit Chance
Crit Damage
Shoulders:
Dex
Vit
Life%
All Res
Chest:
Dex
Vit
All Res
3 Socket
Helm:
Dex
Vit
Crit Chance
Socket
Amulet:
Dex
Crit Damage
Crit chance
Socket
Bracers:
Dex
Vit
Crit chance
Elemental Skill Damage %
Rings:
Dex
Crit Chance
Crit Damage
Socket
Boots:
Dex
Vit
Armor
All Res
Pants:
Dex
Vit
All Res
2 Sockets
Belt:
Dex
Vit
All Res
Life%