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    posted a message on Witcher 3 got runewords
    Quote from Kengax»

    This season I got my HoTa build and cleared GR-60,then i realized from now on i have to fish for rifts,wait for the same items as mine to drop with 1% more damage and turning all other items into mats. I also did the season journay.

    I really need long term goals to keep me playing.


    Granted, you're about 99% done with your HotA-Barb, now you can play WW-Barb, Rend-Barb and 5 more classes. That's the Diablo franchise, kill the same mobs in a million different ways. There is no long-term relationship with your main char like in an mmo.


    Quote from eple»

    The second latest season in d2, I used 4 days to farm an enigma.

    Zod would take substantially longer, but not more than a month.



    You farmed that or was there trading involved? ;)

    Anyway, I think the rune system of D2 would be perfectly fine if it ended at something around Vex (rune 26 of 33). From memory I'd say, that was a little rarer than today's Ramalandis, which is fine for an endgame drop. The runes beyond that were way too rare. You'd maybe see one of them in a lifetime.

    Posted in: Diablo III General Discussion
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    posted a message on Sick of fishing for that perfect grif.
    Quote from rhaepso»

    Though to be perfectly honest, 62 shouldn't be a level where you have to fish like crazy.


    These absolute figures are not helpful, it's all relative. Depending on character strength, there's a gr lvl of X, which is doable no matter what and a level Y, that is doable under perfect circumstances. To me, the issue is, that for many classes/builds the gap between these two is too large. Grifts need to be more balanced. They already made some efforts towards that end by removing all the cool maps (like cemetary) from the gr-pool and giving max 1 conduit, but the variance is still too big. Though, I can see them making more improvements in that regard. It's only 4 seasons so far and they can't change the rules mid-season.

    Posted in: Diablo III General Discussion
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    posted a message on Crusaders are the worst class?
    Quote from chadwx»

    Safe to say, the expansion pack is garbage. A5 (mobs/tile sets) is a total shit pile and the xpansion class is awful.



    Kind of a déjà vù right there. Like it's predecessor the D3 expansion featured the least popular class(es) and the least popular environment (perceived as that because of the increased difficulty), yet both LoD and RoS made their respective games so much better (excluding pvp).

    Posted in: Diablo III General Discussion
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    posted a message on Bring us back the old good days.
    Quote from TrueColdkil»

    Sets should [...] only like 4 pieces bonuses (while being part of a 6/7 pieces set) so you could use a set and combine it with a bunch of legendaries to actually make your build.

    +1 on this. They did something like that in late WoW: TBC, when they added more pieces to existing sets but in "lesser" slots (boots, bracers and belts). That allowed players to keep their bonuses but equip the new chests, pants etc. This would be great in D3. Imagine green bracers being no instant-souls or making use of all those second-best chests, pants, helmets. Suppose we have this situation because they focused more on graphic models for those sets, which I personally couldn't care less about.

    Posted in: Diablo III General Discussion
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    posted a message on Bring us back the old good days.

    No, but not just no. More like


    https://www.youtube.com/watch?v=1eO3XmuVry4


    (hope it's english, no sound enabled ;) )

    Posted in: Diablo III General Discussion
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    posted a message on Which class has the best build for speedfarming Death's Breath?

    I have a DH and a Monk and of those two the Monk is much better suited to farm DB. The Shenlong set pretty much works without other big set bonuses. In-geom lets you dash from one dead pack to another with zero cooldown. DH is only fast with Danettas and only deals damage with a full set equipped.

    Posted in: Diablo III General Discussion
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    posted a message on New here - Few questions
    If trading and/or pvp are important to you, you won't find what you're looking for. Otherwise the game is very much worth its cost and then some.
    Posted in: Diablo III General Discussion
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    posted a message on Keywardens are so stingy!
    Quote from RiffSphere

    Another thing they should do imo, is require 1 key for all 4 portals, but everyone that participates has to pay 1 key. This way, someone playing solo, needs the same amount of keys as people in a 4-party
    This is the one thing I was about to write as well. I consider it an oversight given that they did the same for rift-keys. Once that obstacle is gone, I'll happily farm some keys.

    Though it's true that the HFA isn't as awesome as it might be. Some classes/builds can't really make use of another passive. And in high grifts, arcane (for ranged) and lightning (for melee) immunities are vastly superior. HFA wins on lower content, where you only care for maximum output.

    In the future, I'd like to see a guaranteed roll of two sockets on the HFA. Sure, that's some power creep, but that's intentional (for those who care: That's an effective ladder reset, so that's one thing we might see once they have cleaned up the RNG and THUD mess). It sets the HFA apart from the rest of the pack to justify the effort getting it.
    Posted in: Diablo III General Discussion
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    posted a message on Remember the time when..............??..............
    D3V would've been a whole different story, if:

    a) classes had been balanced: No natural dominance of ranged classes because of their innate ability to deal damage without going near any danger. Also no lvl63 (acts 3/4) gear available in act 1 if there had been no better class to pass that down.

    and especially

    B) no trading/AH: No swarm of followers to feed the streamers so they could "prove" a) wrong and beat Diablo with a Barb for example. Also no bs upgrade mechanism of "farm for gold -> buy upgrades" simulating real life

    I do remember this time, but I certainly don't miss it. D3 has become so much better over time. And by the way, ruksak: The fact that "self-found" has become the default-mode is nothing but an improvement. I don't suppose you care about bragging rights for playing with self-restrictions while others don't.
    Posted in: Diablo III General Discussion
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    posted a message on Remember the time when..............??..............
    Oh well, unable to pass the first canyon in a2 with a melee character, that I spent quite some time on (Yay for every drop of "Schynbalds", those were lvl61 pants). Farming money to buy simple blue lvl63 items from the better classes.

    And then breezing through the game with a DH (that would die to the wind) myself. Super Mario Style: Make a mistake => dead, don't get touched => win.
    Posted in: Diablo III General Discussion
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    posted a message on True end game.
    Quote from Autocthon

    Quote from Solmyr77

    D2V PvP was pretty good to be honest. LoD ruined it because without a 70 page rulebook it was unbalanced as it gets. Cheated gear was only the final nail in the coffin. Oh and don't forget about those ludicrous cross-class-skill-items. Teleport for everyone, yay! Fun! :bleh:
    teleport for everyone saved PvP form being "geared sorc always wins".
    As much as I value balance, I'd take the D2V-era with one impossible matchup (Barb vs Sorc) over the everyone-teleports-bs of LoD any day ;)

    But keep in mind that D2 had the privilige to exist before true pvp games surfaced. Compared to DAoC, every Blizz game has crap pvp ;)
    Posted in: Diablo III General Discussion
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    posted a message on True end game.
    D2V PvP was pretty good to be honest. LoD ruined it because without a 70 page rulebook it was unbalanced as it gets. Cheated gear was only the final nail in the coffin. Oh and don't forget about those ludicrous cross-class-skill-items. Teleport for everyone, yay! Fun! :bleh:
    Posted in: Diablo III General Discussion
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    posted a message on Skill Damage Graph Frost/Fire
    You're not the first one to suggest MS damage over CA damage. Nice graphs.

    Have you seen this post?
    http://www.reddit.com/r/riokou/comments/2fiiwd/d3_dh_m6_theorycrafting_indepth/
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Gambling..
    Quote from Bagstone

    ^What holt8137 said.
    I personally would recommend SWK amulet > WH > Ice Climbers; I find the latter to be extremely overrated and on my monk prefer The Crudest Boots.
    May I ask what skill you ditched for Mystic Ally? Ever since I got my Sunwuko amulet, I can't see removing BoH ever again. So the big question of "BoH or Ally" is not one for me, it's either both or only BoH. And since you also recommend the amulet, I suppose you think the same. So, Epiphany?
    Posted in: Diablo III General Discussion
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    posted a message on Endgame is T6 Speed Rifts (Video)
    Quote from pewpewzzz

    or you could alt + right click and get your 2'nd danettas into your "offhand" - just a small hint ;)
    Thanks a lot!

    OP: I'd prefer relevant gameplay when I watch a video on any topic. If you just talk and fool around, you might as well write it down. That's easier for most forum users, I suppose.
    Your point is fair and the information I was looking for has been revealed through the answers in this thread (like which class, which spec etc). So thanks for starting the topic.
    Posted in: Diablo III General Discussion
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