Hello Zenkiki and welcome to the community.
For season 12, i'm thinking about a Demon Hunter Grenade Build with the freshly updated Unhallowed Essence.
Have fun!
- 3nf4nt
- Registered User
-
Member for 12 years and 2 months
Last active Fri, Nov, 3 2017 16:44:53
- 0 Followers
- 4 Total Posts
- 0 Thanks
-
Nov 1, 20173nf4nt posted a message on Virtual Ticket Giveaway & New Diablo Fans Community ManagerPosted in: News
-
Feb 26, 20123nf4nt posted a message on Calculator Build Contest Starting Soon, Blue Posts, Beta Screenshotshttp://us.battle.net/d3/en/calculator/wizard#aSXWOk!ZfX!ZbbZbYPosted in: News
Arcane Wizard,
all damage and armor based on arcane, with Temporal Flux in order to snare targets, and deliver high damage burst.
Mirror Image empowered to last longer and with more life instead of Archon to get out of difficult situation instead of boosting
only damage outputs.
Diamond skin + 50% reflection mostly for bosses that hits hard especially in melee.
Life regeneration with galvanizing ward and + 40 bonus to arcane power to be more mana efficent. - To post a comment, please login or register a new account.
0
Arcane Wizard, all damage and armor based on arcane, with Temporal Flux in order to snare targets, and deliver high damage burst.
Mirror Image empowered to last longer and with more life instead of Archon to get out of difficult situation instead of boosting only damage outputs.
Diamond skin + 50% reflection mostly for bosses that hits hard especially in melee.
Life regeneration with galvanizing ward and + 40 bonus to arcane power to be more mana efficent.
Mage is my favourite char, and i love to play it on different specs and difficulty levels to see how deep
this class could go.
0
Arcane Wizard,
all damage and armor based on arcane, with Temporal Flux in order to snare targets, and deliver high damage burst.
Mirror Image empowered to last longer and with more life instead of Archon to get out of difficult situation instead of boosting
only damage outputs.
Diamond skin + 50% reflection mostly for bosses that hits hard especially in melee.
Life regeneration with galvanizing ward and + 40 bonus to arcane power to be more mana efficent.