- Equinox
- Registered User
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Member for 17 years, 5 months, and 5 days
Last active Sat, May, 5 2012 18:01:05
- 35 Followers
- 13,999 Total Posts
- 103 Thanks
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Jan 17, 2007Equinox posted a message on That Sly BlizzardPhotoshop is, always have been.Posted in: News
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Jan 5, 2007Equinox posted a message on Happy New Year Diablo Fans!You don't need a legal game to play with friends, you only need Hamachi - that's what I'm talking about. Currently, with old games, it only makes sense to play with friends or on private servers like PGT, because all other places, hacks everywhere. Even StarCraft! WCII and WoW work, but I play neither, so I can only wait for Diablo III and StarCraft II to buy, so far, no multiplayer for me, unless I get a friend who plays Diablo II/StarCraft...Posted in: News
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Jan 5, 2007Equinox posted a message on Happy New Year Diablo Fans!The bad thing about Blizzard is their support of old games. I bought Diablo 1, could have as well downloaded it - after I went to the multiplyer, people in there were copying items, giving themselves 99999 health, casting apocalypse on level 1, etc... impossible to play properly.Posted in: News
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Jan 2, 2007Equinox posted a message on Biggest Diablo 3 Information Yet!Well, I think Blizzard won't let us down. Add a few classes, redo the old ones, change damage calibrations, add something new in, Blizzard always had wonderful ideas. Of that, I do not worry.Posted in: News
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Jan 1, 2007Equinox posted a message on Happy New Year Diablo Fans!Posted in: News
Well, at least what you are waiting for will come and is expected...Quote from name="Elfen Lied" »something had better be annouced this year. ive been waiting since what 2001 for this game. - To post a comment, please login or register a new account.
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Then there is the paladin, but he is too magic concentrated.
So fighter was something like the old warrior from D1, and also a cross between barb and paladin. Also, fighters should have weapon mastery, not barbarians.
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Regarding what I want to see in Diablo III. I was playing Diablo II recently and thought some random stuff. But since the game frustrates me a lot don't take all this too seriously:
1. If you sold something valuable by accident you should be able to get it back for free or for less price at least.
2. There should be at least some hard-to-kill monsters like the Butcher or Skeleton King from Hellfire. All the boses except the end ones are pretty easy to kill. And those bosses shouldn't be surrounded by hordes of monsters, prefferably.
3. End monsters (Andariel, the sand one, etc.) shouldn't be 30 times as hard to kill as the average monsters are. I go around in Tal Rasha's tombs, everyone is pretty weak, then I reach the sand boss and he kills me like 17 times in a row.
4. There should be more space on end boss grounds, otherwise it's a big problem for Amazon and wizard classes - they need space to run around, they are not fighting anyone directly.
5. Automatic potion delivery - while someone may say that it's more realistic when you can only carry 4 x 3 potions and only use those potions, all it really does is determine how many times will you use town portal to get more potions in the belt...
6. There is something wrong with money in the game. By the start of Lut Goleign my stash and my max carring amounts were maxed out. I couldn't bear any more money. And I didn't run in the same place twice, I didn't use money charms... Maybe shops should have more better weapons, I don't know.
7. Town portal as a used-up item, in my opinion, is pretty pointless. Every time I fill up I right click my tome of town portal. Every 20 times I buy 20 scholls. It doesn't make sense anymore, you can as well put an artifact that takes 200 gold every time you use it.
8. Unique items should be better. They should be rarer. Most of the time they are no better than usual magical items. And I remember when in Hellfire I found a bow with 0 damage and 30-100 fire damage. Now THAT was something. Green items are too rare and too useless sometimes for that rareness. I didn't get a single green item yet and I'm in act III... End bosses shouldn't give class-inappropriate stuff. I'm an amazon, I kill the sand monster, and they give me antlers. ANTLERS! And an amulet that is worse then the one I already wear.
9. The get-your-back corpse thing should be tilted a bit, I think. If your corpse is in some stupid spot right in front of an end bosse's nose it is a problem, and getting it back and then running away in a town portal may be much more problematic than actually killing the monster.
10. Fire damage should (may) have an enflame effect.
11. Monsters shouldn't be faster than the player is.
12. Dexterity should force an end boss miss occasionaly!
On Hirelings:
13. They shouldn't die if you die.
14. I wouldn't mind them fully equippable and with their own inventory, but I guess that's too much.
15. Make a halt command and a leave command - they always die from end bosses, you have to put them out of the way somehow.
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Do any of you guys know how to access the Diablo II LoD console? I know a way to make it windowed, and I really need that since I have a widescreen monitror.
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Hardly anyone heard of Nox. And it's a Westwood game... probably my favorite Hack&Slash ever, shame they died... but I'm only proposing that as one of the ways out of the multiple-skill-use situation.
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I never felt like doing it all over again so I never went from Normal to Nightmare.
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It is probably just me, but I was very annoyed by Diablo 2's saving thing. I preffer to save at a point, and load at a point. If I die, I die, and I load back. I don't always have enough time to reach a waypoint, and in levels like those Hell levels that really was a problem.
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Quite some proof if you ask me. Nothing direct, but still...
Sorry if someone did post it already, this topic has too much flood.