Quote fromThats right... lets make diablo like every other game out there because you could never handle the heat of PK.
The Diablo PvP system was never broken (before hacking, obviously hacking destroyed a good thing), so why fix it. Oh thats right, because while your saying the people who want to keep PK are crying.. its in fact the crying of people like you over multiple years of getting owned in game that forced Blizzards hand to change a good thing in the first place.
Gogo generic game pvp for the protection of weak players.
It's not about being "weak" or my ability to "handle the heat", it's about whether or not a style of play that is inherently divisive, inappropriate, and inconsiderate of others should be promoted in a game. I wouldn't be surprised if most anti-PK players could rush through a cookie cutter PvP build and handle themselves in PvP. The point is, they don't want to and shouldn't HAVE to just to be able to play the game that Blizzard has provided.
In the other thread, I was told that all my arguments were invalid because of two things. 1) People's fun being ruined is invalid because to remove the PK system would ruin the fun of PKers. 2) PK should be in the game because the removal of PK would necessitate a radical overhaul of the PvP system. Although I have gone over these points before, I will attempt to tackle them again, and hopefully these relevant sentences will be included in any quotes people take from this post.
For number one, PKing is designed to ruin the fun of other players. You may not do it just to ruin their fun or "grief" them, but that is the result. That is what it is designed to do. Having fun by causing others misery is not a constructive style of play to promote. So when you say my argument is invalid because the PKers fun would be ruined if it's removed, that's kind of my point. I am saying that the fun they are having is destructive and harmful to the community, and should not be promoted.
For number two, that is once again my pont. The PvP system NEEDS a radical change to allow players of all types to have fun playing on the realms. There are ways that PKers can still have fun, like the suggestion that many people have come forward with of seperate realms for PvP-enabled and non-PvP. Unless your style of play requires killing people who don't even want to fight back, this should be no problem. As for how it would "split the community", I disagree. There are plenty of people who don't play D2 on the realms or at least in public games because they dislike the PvP system. If a system like this were implemented, these people would all have places to play in public. Thus, while the community would be split, the net size of the comunity would be larger than it would be otherwise, mitigating the effect.
I don't really have high hopes for this post, since most of my posts in the last thread were either ignored completely or selectively quoted to cut out the relevant parts of my post. I tried to keep it a little more brief than my multi-pager last time, so who knows? Oh yeah, and I was wondering if I could request that everyone could keep the insults and personal attacks to a minimum? It's what got the other thread closed, so if you really care about this discussion, it's not a constructive way to proceed. I'm not trying to backseat moderate here, I just feel strongly about this topic and would hate to see this thread end like so many other PK threads: locked.
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Even wars in self-defense, the negative consequences of those wars are not justified, cannot be overlooked, cannot be ignored, forgiven, forgotten, or whatever, by any code that I care about.
You went to a war, you have no business being a prophet. You have no business saying you are peaceful. You have no business preaching love and forgiveness.
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Mephy, that first picture is IDENTICAL to the cat we have right now, except slightly different eye position (our's is prettier). o.O
People who hit their children are too lazy to think of better methods. Corporal punishment is overrated. I've seen tons of kids who were considerably more beaten than I am yet continued to behave like idiots and ended up being kind of revengeful against their parents. Especially physical punishment, it calls for a response. Doing the opposite of what you're told. Some kids go the other way, they get scared, rule-following, obedient (in all the wrong places) and develop self esteem issues. Aka, me.
Parents do not know where the line is, unfortunately, and most parents have no idea what's going on in their own kids' heads. So if you're going to discipline someone, make sure your point is understood, and you're not just seen as some idiot tyrant or something. This applies to physical AND mental punishment, though, they're both pretty low on the list.
The reward system works better, anyway. Spoiled kids are not those that weren't beaten, but those that were given too much for too little effort, and haven't encountered limitations. Getting stuff for behaving was always a much better motivation factor than just not being hit for behaving, lol.
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I use facebook to read silly stuff non-famous people write.
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There are constantly issues with players who have already completed the game having to play through it with softcore characters because the system didn't record it for one reason or another. As a single player, I actually modified the registry, but that doesn't work for battle.net.
I would never start with a Hardcore character. I'll die in the first 5 levels and I know it. But some people like the fast adaptability that playing your first character on Hardcore requires, and I see no reason to take that away from them.
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Big companies loose a lot of time because they are stranded by artificial constraints from the size of the company (too many people hard to cooperate) and the marketing department, which almost always leads to a decrease in quality since if you can just copy an area 3 times instead of making the area 3 times as big and about the same amount of people will buy it, then making the game 3 times as big is just a "waste" of resources. And that's what bugs me. I KNOW they can make the game 3 times bigger. Scratch that, they can probably make the game 9 times bigger, with the amount of people and money and time they have. I also know they don't have to because 'you people' will eat it anyway and think it's OK. That's the reason Daggerfall is bigger than Oblivion and Morrowind put together. It's a lot of work and when you stop making games for anything other than money you no longer put in the work you could have.
When a sequel comes out, I expect it to be bigger and better. When such a sequel takes 10 years to create, even more so. That is how it was in the old days. It is no longer so, sequels are just sold on the success of the previous game...
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Blame, punish, and limit the perpetrator, never the victim.
As far as I'm aware, most of the initiators of school shootings in the US did not have gay parents. If people want to bully someone, they'll find a reason. You really won't get much out of trying to be diplomatic with them. You fear them, you let them affect your decisions, they'll just walk over you. You won't get any civil rights movements without the risk.
Bullying is a huge issue in schools, and it affects everyone, gay or not. It needs to be dealt with. It has nothing to do with mentality and everything with the fact that schools continually ignore their own bullying problems and kids are still regarded as something incapable of harm.
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Some of us are introverts. The majority of video game players, especially ones like Diablo, are introverts. So we're in favor of a system that ignores the main audience of Diablo because...?
If you (Blizzard) have something against geeks, nerds, and people who are not outgoing and social (what good do those people do anyway), you're in the wrong market.
[And I'm not even going into how wrong and biased and fucked up and negative that attitude is, I think people like you should be <insert something bad here> just for your disregard of fellow human beings different from yourself.]
Imagine someone making a new account and using a fake female name. His name is now displayed and everyone believes he's female, since many people are just like you and think the system is failproof.
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(and I'm talking about the romance elements, I'm completely indifferent to various interpretations of vampires, werewolves, and other creatures that do not exist)