http://us.battle.net/d3/en/calculator/barbarian#WhdkRj!dXe!YYZcYc
There are a ton of items out there that can add to your lightning skill damage, and with this build, despite the armory damage, it's more like 185k. The lightning proc from Fulminator is amazing, and hits all the time, especially when cleaving / Overpowering in a group. With this build, there are no rage spenders (aside from Battle Shout), so running Berserker Rage works very well. WIthout any item cooldown reduction, Earthquake is only 35 seconds and maintains your full rage.
Other items that would help this build (that I haven't been fortunate enough to get yet!):
And of course all the multitudes of items that can roll +Lightning Skill damage.
**Edit: made the link a little more noticeable**
- Hitori
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Mar 3, 2014leland814 posted a message on Lightning Barb! Very fun and fast-paced build!Posted in: Barbarian: Bastion's Keep
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leland814 posted a message on Lightning Barb! Very fun and fast-paced build!Actually tonight I used a completely different Lightning build, and had a blast!Posted in: Barbarian: Bastion's Keep
http://us.battle.net/d3/en/calculator/barbarian#WhdTjR!SgX!YYZbcY
Pretty much smoked Torment 3 farm runs! The new 4 Piece IK bonus turns Ancients in to a full-time pet, and with that rune, not only do they add to your lightning damage spec, they also absorb 50% of the damage you take! Mixing in 4 pieces of IK (Probably Helm, Gloves, Boots, Chest) with Thunderfury + Odyn Son, then fill in the rest with + Lightning pieces! I know what I'm planning for -
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Aldrek posted a message on [SPOILERS] New Diablo III Minisite Ripped ImagesPosted in: Diablo III General Discussion
Oh, I thought you just Photoshopped it in. I hadn't thought to just go edit the HTML.Quote from Xadurk
Quote from aldrek
Nice. If you wanna make it look even better, here's the filled in progress lines between the orbs:
http://reveal.diablo...rogress_100.png
Here it is: http://img585.images...5/471/d3100.png
If anyone know html language the only thing you have to do is quit the class "locked": http://img542.images...77/d3locked.png
But you cant click con the icons yet
PD: sorry if my english is bad
The easiest ways in life are the simplest ones that we never think of, huh. -
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Ruppgu posted a message on Is Arcane Orb Too Good?Posted in: Wizard: The Ancient RepositoriesQuote from cryospark
"If you don't mind getting in melee range"
Are you serious?
Yeah so you think that a skill is unbalanced on a caster because it does as much as a signature spell does passively at close range over time. You have to invent a scenario where it does 400%, Anyone can invent best possible scenarios. In them certain skills do 100000% given enough enemies....Every skill must be unbalanced because of random peoples blatant cognitive dissonance.
There is no truly viable melee build for a wiz as they don't receive the 30% passive damage reduction of the melee classes.
If you can't do an immense amount of damage at close range as a wizard, (not as if this even does) you will be dead.
This is your point? Arcane Orbit? A situational skill? And a bunch of synergies for your best possible scenario.
Are people still unfamiliar with the randomness of diablo, difficulty level unforeseen differences from fight to fight, or does every fight amount to everything going perfectly according to how you imagine it.....
I wonder what game you people are used to....
What is your deal? You get that upset about something when you're basing everything off of unknowns? It's one thing to say, yeah melee range with a wizard PROBABLY won't work because things will hit too hard, but it's another thing entirely to berate someone about an idea WHEN WE DON'T KNOW IF IT WILL WORK OR NOT YET BECAUSE THE GAME ISN'T RELEASED.
Here are the facts that we DO KNOW.
- Barb/Monk gets 30% DR. This is the only advantage the classes have compared to a wizard (they can wear the same armor, etc.)
- If needed, could offhand a shield
- Ice Armor increases armor by 75%
- Slow Time allows you to dodge ranged attacks
- Blur gives +20% DR
My build right here, http://us.battle.net...gfRY!cXU!YYZZZc would be less squishy than a Barb that goes for a DPS build. Even if a barb takes 1 defensive passive, they will be about the same. If a barb goes all out on defensive abilities, he will be more survivable but I don't think blizzard will design the game in a way that the barb HAS to do that.
So please, next time, be a little more open minded before you think someone is an idiot. - To post a comment, please login or register a new account.
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