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    posted a message on Belial Inferno Solo
    Hey you should prob put up your build and what character your using for other people to comment.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Did Blizzard kill D3 replay value with level cap and character progression?
    I have to say I've come to love the rune system. I'm a huge fan of inventing in characters and feel that loss majorly in D3. The fact is there are like 24 attacks per class and an insane amount of combinations, most of them good, only a few great, makes runes worth it. I've changed my skill set 3 or four times completely, an each time its brought a whole new feel to my Wizard. See the problem with D2's set up is it becomes more difficult to experiment with characters. Right now I'm thinking, mirror image with 5 replica rune , or fracture teleport? Which goes better with ray of frost? In D2 I would never be doing that because you can't set up skill trees with a million attacks since you need weak attacks to start off with. Yes you lose some replay value, but honestly did you need to level each char in a separate build? Was the leveling of each build that much fun?
    Posted in: Diablo III General Discussion
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    posted a message on to those saying Wizard sucks: (maybe spoilers)
    Quote from Adkhean

    Quote from yazwashere

    Hey, honestly they were right when they said the game doesn't start until nightmare. My Wizard breezed through normal, even act 1 of nightmare. Now I'm in Act 2 and its a bitch, I can hardly survive some champs, and need a potion if a mob is to big. Wizards work great against bosses because you can pretty much use a strong single target damage attack then switch teleport(diamond skin) if they get to slow, but mobs are when they have trouble.

    I don't know if they "suck" cause I've never gone for in with any other classes, but they definitely squishy. I also think the beginning of the game leads you to play more melee as the first good moves you get are frost nova/wave of force, but later on those aren't viable so people have difficulty switching.

    I never took off Frost nova, because when ennemies swars around you it's just a life savior to stop everyone and moving away but I no longer use wave of force i'm way to squishy for that, but if you use your defensive abilities well, then you just don,t get hit.


    I just switched up my skills to include slow time and now I'm coasting through again. I understand whatyou wre saying about frost nova, you definitely need to have it or diamond skin(thats what I have) but I as talking about how starting out with those skills makes you get to used to being close to enemies and so you tend to have a lower flight distance. ALso this for a solo wizard, if you're playing in a group everything changes.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on to those saying Wizard sucks: (maybe spoilers)
    Hey, honestly they were right when they said the game doesn't start until nightmare. My Wizard breezed through normal, even act 1 of nightmare. Now I'm in Act 2 and its a bitch, I can hardly survive some champs, and need a potion if a mob is to big. Wizards work great against bosses because you can pretty much use a strong single target damage attack then switch teleport(diamond skin) if they get to slow, but mobs are when they have trouble.

    I don't know if they "suck" cause I've never gone for in with any other classes, but they definitely squishy. I also think the beginning of the game leads you to play more melee as the first good moves you get are frost nova/wave of force, but later on those aren't viable so people have difficulty switching.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Smash Jay Smash
    Anyone els get it haha?
    Posted in: Diablo III General Discussion
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    posted a message on Servers down AGAIN?
    does anyone know how to tell when they'll be up again? is there like a place blizz posts updates?
    Posted in: Diablo III General Discussion
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    posted a message on Servers down AGAIN?
    and again....
    Posted in: Diablo III General Discussion
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    posted a message on FUCK SERVERS
    FINALLY GOT IN!!

    PICKED WIZARD!!! NEVER THOUGHT I'D PLAY AS WIZ.
    Posted in: Diablo III General Discussion
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    posted a message on FUCK SERVERS
    At 5:12 eastern = 2: 12 PDT

    Posted in: Diablo III General Discussion
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    posted a message on What to do with several extra copies of D3 CE?
    They'll prob mak more to cash in on the demand. Has Blizzard ever not?
    Posted in: Diablo III General Discussion
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    posted a message on Im on the edge! Wizard or Monk??
    WIZARD!! always play the less played. the facebook poll shows way fewer wizards and that one has the most answers.
    Posted in: Diablo III General Discussion
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    posted a message on Jay Wilson's Guide and Tips to each class!
    Can't believe I hadn't found these, good job!

    I wish he had said more about the DH, it was his shortest, but I like how he kept emphasizing that we'll need more single target damage as the game progresses.
    Posted in: Diablo III General Discussion
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    posted a message on 1st thing I'm gonna post into the Official D3 Forums. (suggestions)
    Nice to see a constructive post on here. I agree with most of your ideas but take offence to the idea of balancing the auction house and numbers 4, 5, 10, 12 I have included explanations below. I majorly support numbers, 2, 6 ,7 ,8 , 9, 15 ;the support is less wordily written.

    Major Support


    2: I've never even played the first two and think this would be an awesome idea. There is nothing in this world like nostalgia.

    6. Of course we all hate bots. Remember with the RMAH bots will become not just about gameplay to Blizzard but will actually be affecting a marketplace with REAL MONEY value. As such they can not only be banned but given hefty fines or placed in prison. As such I believe Blizzard will follow up on this. Part of having to always be online makes it much harder to Bot.

    7. I think character names give you a unique connection to your character so I agree. This is more connected to the chat comment.

    8. Why are MMOs so successful? I would much rather play Super Smash Brothers' gameplay than WoW gameplay. It is because of the community aspect. It's fun making a guild and playing other people. I would take this a step further and ask Blizzard for the ability to run time tests on missions. Two teams go through a mission starting at the same time but are assured that the map will get the same roles for each team. This time of community is the way to make a game last, get expansions, and pump up your RMAH cut.
    Creating a way for people to join together is a huge part of the game as it also makes you more connected to your own character. Single player games may leave you feeling like you're walking through someone else's life, but them in a community and they become your own special story

    9: I'm a pure PvP guy. Only D3 would make me think to do anything else, PvP in Diablo will make sure I play for years to come. Can't wait to see what they do.




    Critiques
    Auction House: Blizzard's purpose is not to create a competitive atmosphere to make money in. The RMAH is not a game it is a way from Blizzard to monitor the real money trading of Blizzard items. Remember this is not an MMO, after you buy the game Blizzard gets no more money, so any upkeep they do such as trading your cash comes directly out of there pocket. As such it is you not them that is expected to take the cost of money transfers.

    4: The question is why only 5, I would like 8? I'm sure Blizzard would love to put in a million game slots and readjust difficulty to each one but it's a matter of time and money. Readjusting takes a significant amount of testing because you have to take into account multiple class combinations and each class' solo capabilities. As gamers would love to be able to play with all of our friends at once, but Blizzard has decided that 4 is their cut off point for their budget. Like I said I also think it is to few but it is hard to argue against a budget we can't see.

    5: A 5 second cool down is to encourage people to try a build out. Ranged classes should be able to kite for more than five seconds, and melee classes using leep/dashing strike could probably manage 2-3. As such someone would still be able to switch back and forth mid-battle which is exactly what the cool down is meant to stop. Anything under 15 is much to few for a solid ranged player, a good number would be 25 I believe Blizzard is playing it safe with 30. I'm not sure if you misunderstood this but the cool down goes away completely in the later difficulties(I assume just inferno)

    10: They did this for the same reason as my answer to 4. In short, it would take up too much time to readjust difficulty for something that minimally enhances gameplay. While I would prefer to play with up to 8 real people, I support them in this as followers do not add to much strategy or fun to the game. I believe their main intended purpose is actually not gameplay but to build a personal connection with the characters in the game, real life people will do this much better than followers.

    12: I side with the devs on this one. Since there is no cap for magic find this would take away any reason to farm champs/elites because the magic find would inflate the bosses with even a low chance of dropping rare gear have a higher chance. I believe that you could still switch to a magic find weapon right before you killed a champ or elite if you were quick enough, and with Diablo's online gaming history I wouldn't leave it to player's morals.
    Posted in: Diablo III General Discussion
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    posted a message on D2
    Thanks everyone. Though most of you seem to have missed that I would've played it for 2 weeks not three days lol. I've been following D3 for awhile now so I've got a pretty good handle on the lore, but I went ahead and checked out some of the old classes too. I WISH THEY HAD KEPT THE NECROMANCER!!! A summoner DH sounds right up my alley, but the classes look great now and I'm looking forward to playing D3. See you in Sanctuary(almost wrote azeroth)
    Posted in: Diablo III General Discussion
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    posted a message on Request of Game Stats
    Quote from D3VASTATE

    yeah i wouldn't expect this to happen lol

    Why not?
    Posted in: Diablo III General Discussion
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