This argument has always made me want to get violent.
If you want raiding, or super-competitive high-end PvP then you're in the WRONG FUCKING GENRE and that's not a flaw of the genre. ARPGs are supposed to be simple games where you gain pleasure from smashing a skeleton with a huge mace and seeing loot pop out. It's, literally, supposed to be a simplified RPG with a focus on combat (the ACTION in Action RPG) and less focus on stats and pre-fight preparations.
Diablo doesn't need "endgame." It needs a good, fun, item hunt. And while I still loathe BoA and I think Smart Drops are too often, there's absolutely no denying that Loot 2.x is far better than Loot 1.x for the following reasons:
1) No more items with multiple primary stats. Remember that Skorn you got that had str, dex, and int on it and, which was basically ruined as a result? That doesn't happen anymore, and that alone has *severely* reduced the chance you're getting something that is pointless/useless.
2) No more class-specific items with the wrong primary stat. Again, this goes a long way to eliminating items that were just outright bad. No one really wanted a Dead Man's Legacy with strength on it. Now that's an impossibility and helps you know that any item has a worthwhile chance of being useful by reducing the chance that it will be decidedly *not* useful.
3) No pointless stat combinations (int plus Bash damage, etc.). Again, they're reducing the volume of outright terrible items that drop. No more WD skills paired with strength or dex. 1, 2, and 3 combined have a SIGNIFICANT impact on what is dropping. You rarely find something and think "this is total garbage" - although that does still happen with weapons, gloves, and jewelry because of the 1.x rolling rules making most of them superior to their level 60 2.x counterparts. This won't remain true at 70, though, so it's just a temporary issue.
4) Split stats are completely gone which drastically reduces the number of shitty properties that can appear on an item. There were six split stats (int-str, int-dex, int-vit, str-dex, str-vit, dex-vit) of which only ONE was actually useful for your character (proper primary + vit). That means every character now has five less bad potential properties to appear on an item. Massive change.
4) Tightened up stat ranges. When you ctrl-click a link, or ctrl-mouseover an item and you see the ranges you realize that most of them are roughly 50% smaller than they were in 1.x. This makes it such that you're not finding level 60 items with 25 resist all on them. It helps keep all the drops at least semi-relevant to the level on which they're being found.
5) Primary/Secondary split. This is more controversial, but disallowing items to roll EVERY SINGLE POSSIBLE OFFENSIVE PROPERTY means that, as players, we do actually have to choose. It also increases the relevance of the Mystic in RoS. Now, instead of having to find a quintfecta item, you have to find an item with three correct primary stats and two acceptable secondary stats, then simply enchant it until you have the fourth primary stat you desire. Items should have rolled like this from the get-go. It never, ever, should have been possible to just stack primary + crit chance + crit damage + IAS on every slot they could roll on, and then get your EHP elsewhere. That was fundamentally-shortsighted and I'm glad it's (mostly) gone.
Is Loot 2.x perfect? Fuck no. But nothing, ever, is perfect. I've played a lot of games in my lifetime and I've never, ever, played a perfect game. Flaws exist and we, as human beings, have to acknowledge that and deal with it.
EDIT
Add in the "toughness" statistic and, for the average player, you now have a very handy way to determine if more HPs or more mitigation does more for your survivability. If you have payed attention to the toughness stat, at all, you're quickly realizing that you do not need res all or armor on every piece. In fact, I found an Eternal Union ring yesterday with the following stats:
255 intelligence
300 vitality
+20% life
853 life/sec
83 poison resistance
2003 life on kill
Notice it has no resist all or armor, but with my current gear setup it gives me 251,800 toughness (and 1194 healing) which is roughly 200k (and 1194) more than my previous ring while still being a minor offensive upgrade (I never was able to find very good rings pre-2.x). It does not have a massive amount of offense (255 int is kinda MEH for a ring slot) but the fact of the matter is that it has so much EHP and healing that it allows me to sacrifice EHP in other slots quite easily. And now I'm making CHOICES, which is good.
1
Welcome to the Diablo series. If it doesn't have what you want, play something else.
1
That is correct. This is not WoW, nor will it ever be. WoW still exists if that's what you want. If you want known itemization, go there.
1
Originally Posted by (Blue Tracker / Official Forums)
As of the first week of the game's availability, that number had already grown to more than 6.3 million.*
Even assuming that number includes the 1.2 million AP users, that's still 5.1 million copies sold in the first week. Not too shabby for another 'Blizzard fail game' if you listen to some around here.
Love it. Something to really rile up the Blizzard-haters.
1
You have no idea how annoying those people are to someone who's actually worked in IT for 15 years.
I've never had my Bnet password hacked, and don't intend to anytime soon. It's the internet, and people just say that stuff so they can blame someone else. A true IT security person either doesn't get hacked, or figures out how it happened to them before blaming someone else. Anyone who works in this industry and wants to stay in it knows to learn from things that happen, and not just ignore it.
(I have had to re-password a web email account or two that got cracked somehow, but, those passwords were unrelated to the Bnet or banking ones. )
1
It's supposed to be. Hell is for normal people, Inferno is for those who like bashing their heads on walls. You don't find out what your internal testing team can handle, and then make it twice as hard, if you're trying to make it balanced.
Working as intended.
8
1
istreamer is trying to drown us in tinfoil through sheer weight of posts.
I have 2 full WoW guilds, a meta-guild (multiple games) that I play Rift with, and tons of old D2 friends that are all playing D3, and not one hack among all of us. If this was as widespread as he insists, and a Blizzard issue, someone would have been hacked, and yes, several of them play public games. (I don't, but they do.)
2
They weren't clean. If Blizzard was broken, you'd have thousands upon thousands of exploits in WoW, SC2, and D3 all at the same time.
As far as getting around an authenticator, it *still* requires the client to be compromised, so that the login credentials can be redirected to the hackers, and the authenticator data is used in real time. So, not likely, but possible. I combed the forums looking at this stuff, and just about anyone *directly asked* if they had an authenticator said no.
I work in IT security, and as I said, I expected a rash of hacking to hit people w/o authenticators. If you're on bnet, get one. It makes you a much harder target if/when you get compromised.
As far as the accusations that it's server-side? That's just people looking for someone to blame. We'd have more problems than a few hundred or even a few thousand D3 hacks if that was the case. (Keep in mind that if you estimate 1 million users, and I think that's low, 1000 is only .1% of the users.)
Edit: To anyone who personally has gotten hacked, I'm not trying to be insulting. Sorry, but, the hole's on your end in some way. You may be rootkitted and not know it. I've seen several of those lately that didn't get caught by some of the better-known (and rather crappy, but I digress) AV packages. If it's Norton or McAfee...replace it. Really.
1
A) respectful about it
didn't demand it; i.e. "Give me my money, you thieves!"
C) acknowledged his own responsiblity
All good things more likely to get you good customer service,
2
<raises hand> I was 28 when I discovered Diablo I, and a couple years later, bought D2 when it was new, then played LOD after that.
I'm 42 now, and I'm still here, waiting patiently. From what I've seen of the beta, it's going to be very much worth it.
As the one guy said, there's a lot of stupid BS thrown around on this forum. Many of the 'concerns' I see, I call whining. If you want to play it, play it. If you don't want to play it in the form it is, don't buy it. Simple. If you think Blizzard is stupid or evil, don't buy their games. I make my own decisions about who is bad or not.
Internet connection? No problem, I've had a live connection since 1998 or so.
Money? I have a job and a life. Pocket change.
RMAH? Optional, makes no difference to me.
Free Time? I don't watch TV. I game. Easy.
So, yeah, I'm an old fan, but, these forums aren't exactly a fun place for someone at my stage in life. Too much wasted time and words on piddly bullshit that doesn't amount to anything.