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    posted a message on Diablo 3 journey and thoughts

    - D3 vanilla sucked

    - RoS sucks less

    - Catering to consoles is the core of what irrevocably killed Diablo 3. It shaped the environments, it shaped all gameplay, it shaped itemization, it shaped the complete lack of a social aspect. There's no amount of content patching that will salvage this failure. Ever.


    That is all.

    Posted in: Diablo III General Discussion
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    posted a message on erased topic
    erased topic.
    Posted in: US Servers Trading
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    posted a message on Why Diablo 3 will not last as long as Diablo 2.
    @Bruns1 - Well, thanks for all of the clarifications. Considering 2 people tore your post apart, perhaps is that any indication that maybe the points "missed us" because you didn't really articulate your points all that accurately and thoroughly in the first place? I could go all Grammar Nazi on this, but that would be pretty pointless to this topic.

    Regardless, much of your "new points" don't stand up that much better to me anyway. You're certainly entitled to your opinions, but I think they're shit (which is an opinion I'm entitled to) especially since yours seem to change from one post to the next. So, good luck to you and your crew, and I'm so sorry you find Diablo 3 has so much to offer that is detestable in the first 10 days of release where apparently Diablo 2 was a decade of perfection from day 1. I genuinely hope it gets better for you.
    Posted in: Diablo III General Discussion
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    posted a message on 100k fire attack incoming, choose your Barbarian's umbrella
    Quote from Dreamscar

    Quote from Puttah

    It's not as simple as that. You need to acknowledge what stats you already have to determine which would be most beneficial. For example, if you have 1k vit but only 100 str or int, then one of those will most likely give you the biggest boost. If everything is equal however, I don't know the formulae so I'd have to see, but I would fathom a guess that str would be the most beneficial.

    This is the best answer. Most likely you have a lot of vitality/str/all res and not a lot of dexterity (as that's how most barbarians in inferno tend to lean toward in gearing). In that case, dexterity would give you the most in regards to defense per stat and would be the most beneficial if you had to make that choice. You have to look at the stats as adding small numbers to defense as a whole rather than something as simple as "more dexterity means more dodge so I have a higher chance to dodge the 100k blow". That's not how stats work in Diablo.

    You say Puttah has the best answer, but then say Dexterity would be the most beneficial. This is contradictory since Puttah chose Strength.

    Additionally, I would like to ask you for more specific illustration, please. Details, details, details! :)
    Posted in: Theorycrafting and Analysis
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    posted a message on 100k fire attack incoming, choose your Barbarian's umbrella
    Quote from Speaker

    Vitality would be the most beneficial in getting your character closer to not being one shot because it gives you health and with the passive gives you an equal amount of armor that the strength would have given, considering all other stats are equal.

    In the mean time dexterity is probably better because if you are going to get one shot anyway you will at least have a better chance of dodging and not being hit at all.

    You've got my attention. May I ask you for numbers, please? :)
    Posted in: Theorycrafting and Analysis
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    posted a message on Base Stats Help All Five Classes
    Quote from rexbo88

    But the OP just wanted to let people know that those stats existed, and I thought he was trying to say they were just as good as primary stats so my mistake :P

    Correct. Also, based on your saying how unsure you are about this or that number, I recommend you go check out the actual mathematical facts behind the attribute system. Int provides resistance, but Str provides Armor which mitigates ALL damage meaning it is the same thing as "resist all".

    For me personally, the more I read into it, the more I am REALLY enjoying what they've done with stats. Until you get into the math, you just don't understand how beautifully crafted the itemization actually is. And the numbers make the most sense when you apply them on an Inferno level. Though they are applicable at Normal, the actual numbers crunching has so much more impact and makes so much more sense when you look at it with Inferno numbers. :)
    Posted in: Diablo III General Discussion
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    posted a message on Base Stats Help All Five Classes
    Quote from maka

    Also, don't forget that, if you're a WD, stacking Int will give you damage PLUS resistances, so a lot of your survivability is already 'included' when you increase your damage via your main stat, thus making the other two stats much less useful, to the point of being almost ignorable.

    You are overstating the "insignificance" of the other stats. Once again, this isn't a theorycrafting thread or forum, so I suggest you go read or post a question about the details in theorycrafting and get your facts straight. Of course Intelligence is the most useful to a WD, but any player would do well to not dismiss Strength so heavily as you seem to convey with your statement, and yes, even as a WD!
    Posted in: Diablo III General Discussion
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    posted a message on Pro Tip for Bola Shot
    If you attack destructible objects next to your enemy target, it will actually instantly trigger your Bola Shot's explosion. This is especially helpful if you chose Impending Doom.

    Though I'm sure this isn't news to everyone, I myself just discovered this. Just passing it on. :)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Base Stats Help All Five Classes
    Quote from Makesh

    I was being sarcastic, and I admit it was a bit rude since you're only trying to help. But I think stuff like this is pretty obvious to people who spend time on a site dedicated to Diablo.

    Well, the itemization arguments (referring to non-legendary) usually seem to have a significant emphasis on not getting useful stats. I think it is because a significant number of people (yes, even here at a dedicated Diablo site!) don't realize that Intelligence just might be useful to their Demon Hunter. So, they run through the game looking for Vit + Dex, find all this garbage that hardly gets the two together, then come crying into the forums "OMG D3 ITEMS SUCK WTF BLIZZ", know what I mean? Tha'ts not to say non-legendary itemization is or isn't an issue, but I think this message is often lost to the point of really misunderstanding the significance of all stats in those discussions, and I think many players that would be privy to said discussions would surely benefit knowing this information.
    Posted in: Diablo III General Discussion
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    posted a message on Base Stats Help All Five Classes
    Quote from Makesh

    Thanks, I had no idea. Too bad this info is nowhere to be found in-game.

    It is, it's just not made obvious to people. For casual players that only play 1 or 2 difficulties, it's not terribly relevant. In any case, go into your game options and enable 'Advanced Tooltips'. Then mouse over your stats on your character screen and you'll see what else your stats are doing for you besides just increasing damage.
    Posted in: Diablo III General Discussion
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    posted a message on 100k fire attack incoming, choose your Barbarian's umbrella
    Quote from Jackal

    50 dex so you have that small chance of dodging it lol

    Indeed. Though inconsistent, it is a viable option in that regard. :)
    Posted in: Theorycrafting and Analysis
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    posted a message on 100k fire attack incoming, choose your Barbarian's umbrella
    Quote from Puttah

    If everything is equal

    Define "everything".

    Your dubiety is not unwarranted. ;)
    Posted in: Theorycrafting and Analysis
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    posted a message on 100k fire attack incoming, choose your Barbarian's umbrella
    A monster in Inferno is attacking your Barbarian with a 100,000 fire-based damage attack. Choose your umbrella:

    +50 Vitality

    OR

    +50 Dexterity

    OR

    +50 Strength

    OR

    +50 Intelligence

    The point is to choose the most optimal stat increase because you keep getting 1-shotted with said 100k fire attack. Also, it is understood that even all 4 of these stats combined are not going to stop 100k of fire on their own. The point is to choose THE ONE of these that will be the most beneficial in eating said 100k fire as a Barbarian. If you wish to list multiple answers, each of their given explanations are certainly welcomed.

    Also, this is meant to establish a precedent for those that want to fit every item into the same box every time...
    Posted in: Theorycrafting and Analysis
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    posted a message on Base Stats Help All Five Classes
    Quote from tanis0

    Quote from UberN00b

    Of course your main stat is better than a different class' main stat, and thank you for reinforcing that Intelligence is in fact useful to a Barbarian. There's always something more preferable, but my point is to the arguments that "OMG MY WIZ GOT A STR ITEM HOW UTTERLY USELSS" because I honestly think many people do not realize that every stat actually benefits every character in some way. You've obviously done some reading. *claps!* :)

    Yeah, if this is just a PSA that out-of-class stats give a small defensive bonus, then yeah, I'm probably not your target audience. :D I just didn't want anyone to be confused into thinking that they should be stacking all four primary stats to the exclusion of secondary stats or something.

    Word. +1'd :)
    Posted in: Diablo III General Discussion
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    posted a message on Base Stats Help All Five Classes
    Quote from rexbo88

    They add bonuses, but they are so minuscule that it's hard to justify using that instead of your primary stat. If your a monk and you have an item with 50 str (50 armor) and 50 dex, and an item with 100 dex the difference is like .5% damage reducing or 50% increase in damage and the choice is obvious.

    You can't say people are complaining that a wizard is using an item with strength on it, because it may very well be an item with vit, int, and str. If the wizard is using an item with just str on it then they are either a very low level and have no other option, or they are just using bad gear.

    I feel like the idea of a primary stat doesn't work well with diablo, because half the time your finding an item that isn't useful to you just because that stat is designed for another class and it just takes away from the fun of loot hunt. Maybe its superficial, but i'd rather say this item is bad then this item is good for another class.

    I'm not saying to NOT take a primary stat. I'm saying that just because every stat isn't your main stats doesn't make them useless.

    And now I suppose we can go on further splitting hairs and conclude that useful/useless is subjective to the player's perception of their situation, or if we have item specifics, we can do the math down to the nearest .01% and definitively conclude item x is better than item y for class z. You're missing the point of this thread. If it was meant for in-depth theorycrafting analysis, it would be in the appropriate forum instead...
    Posted in: Diablo III General Discussion
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