Quote from Riesza
Why is everyone always disregarding the fact(?) that getting your AP out fast is actually a good thing in 9 out of 10 cases. Maybe not against white mobs but who cares about those, right.
I want to get my AP - and thus damage - out fast so I can go back to kiting quicker and maximizes my DPS in the little time where I can actually stand there and channel spells.
Every time you use only half your AP because you shoot so slowly and have to move again you effectively lose damage.
The weird thing with this also, is that no one ever quotes me on this or responds to me. Am I really the only one thinking that way?
If you are kiting properly you should almost always have enough distance to stop and spam a few spells before your AP reaches max. Plus most skill drain your AP in a few casts, for example Arcane Orb drains my AP in 3 casts if I'm full. Now I have the choice of getting those three casts out a little faster, or I can choose to stack crit and crit damage. Crit damage scales incredibly well at the end game, Right now I'm at 34.50% crit and 142% crit damage which means my crits deal 242% extra damage (a multiplier of 2.42).
Given that you can only have 3 Arcane Orbs in the air at a given time would you rather that they come out a half second faster or have a chance to hit for x2.5 the damage? That is why I think IAS is a wasted stat (for wizards), and you'd be hard pressed to convice me otherwise.