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    posted a message on Sick of insane latency spikes
    Quote from Hanzzon»

    The lag in High Gr is because EP and Wall of Death in high dens

    Yep. Totally separate issue than what the OP is having. There's a big difference between FPS (framerate drops) and connection latency. The OP is having issues related to his ISP.

    I had to stop playing HC for several months because my ISP (Comcast) was having an issue in my area. I'd contact your ISP, MrJCB, and see if they have any answers for you. If you're not having problems with other games or internet connections (load times), it's gonna be something in the connection between your ISP and Blizzard, but not something on Blizzard's end.
    Posted in: Technical Support
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    posted a message on The furnace is DULL and UNIMAGINATIVE
    Quote from Moasseman»

    I don't understand why Furnace has the elite dmg as legendary affix while Sunkeeper just has it normally :/

    Why is that bad? If they add a leg affix to Sunkeeper (and kept the elite damage), we'd have something interesting going on with it.
    Posted in: Diablo III General Discussion
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    posted a message on blizzard should redesign inna, and akkhan set

    Akkahn should look toward an increase in FoH and Heaven's Fury, while Inna's should most certainly look to revive Sweeping Winds for the Monk.


    What exactly those adjustments should look like is something I'm not going to get detailed about, but retaining the principle functionality (as they currently stand) of these sets is important, they just need to add some raw damage multiplier for disused skills such as the ones mentioned above in my post.

    Posted in: Diablo III General Discussion
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    posted a message on Hardcore is dead...

    Only issues I've had are with WD's and that massive sever shut off the other day. I have thousands of hours on HC since launch and have only lost 2 characters to DC/Lag. It will happen for most eventually, but with today's easy leveling, the Gem of Ease etc.... HC rebooting is no big deal. As long as you get a chance to store up some back up gear, the only real bitch is losing an Ancient weapon and re-leveling those leg gems.

    Posted in: Hardcore Discussion
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    posted a message on <dfans> recruiting
    Quote from Razboss»

    Thank Ruk, my tag is Razboss#1826. Also sent you a friend request if that makes it any easier to follow up

    Glad we got you in ;)

    We're currently quite backed up, with 25 requests and zero spots. As spots come open, we'll continue to pump out invites and I'll continue to post here as a heads up.
    Posted in: Diablo III General Discussion
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    posted a message on Strongarm Bracers
    Quote from shooter»

    besides the point . im trying to help a member out . relax

    I'm perfectly relaxed. I also appreciate your attempt to help out, but I only wished to get you to clean up your first post in this thread so that it makes some sense and doesn't contradict itself so blatantly.

    In the future, when someone points out a glaring contradiction in your post, you can use the 'edit' feature on your posts to correct it. It would help far more than sending a mixed message. Thank you.
    Posted in: Diablo III General Discussion
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    posted a message on Strongarm Bracers
    Quote from russell3773»

    Strongarms do Stack, At lease to my previous knowledge. I will try to explain it has simple as I know it.


    If one person is using Strongarms and uses a knockback ability, everyone in the group gets the one Strongarm debuff on thos enemies.


    If two-four players are WEARING Strongarms, The Debuff can stack multiple times in damage. But Each person WEARING the Strongarms has to individually do a knockback ability on the enemies for it to stack multiple times.


    Hope this helps guys. My information could be wrong, but I am pretty positive this is how the Strongarms debuff works in a group.

    ^^This is exactly how I was thinking they worked. This is why we ask for as many members to chime in on matters like this, so we can get to the truth eventually. Would still like some verification, but I cannot dig it up.
    Posted in: Diablo III General Discussion
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    posted a message on Strongarm Bracers
    Quote from shooter»

    OK well let me simplyfy this for some people . having a party member using strongarms will proc the effect for the knock back damage increase for everyone in the group. so you dont have to wear them yourself . the effect does not stack. sorry for the confusing start


    Your post didn't need to be "simplified". It needed to make sense. You said "sure does" and then went on to explain that it doesn't . Would like some other input on this, actually, maybe some verification via citation.

    Posted in: Diablo III General Discussion
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    posted a message on Is the game getting out of hand a little too quickly
    Quote from Thornagol»

    I don't know if this is because this is the first seasons that I have actually committed to, but I can't friggin stand that I can't push past T4 because nothing drops for me. Personally, I would like to feel more powerful at some point and that is just not happening. I know we have a while before the season is over, but the lack of upgrades and feeling powerful is disengaging compared to my non-season characters that are pretty well geared and can help me gain power faster. Honestly, I feel like I have wasted playing time by focusing on my new monk in season 4.

    A testament to the potential rigors of RnG. I've been super busy and cannot seem to get much time, but only at para 120-ish I was cruising t6 solo. Still no full set though.
    Posted in: Diablo III General Discussion
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    posted a message on Is the game getting out of hand a little too quickly

    Not to sound snarky, but this is Diablo. It's supposed to get out of hand with ridiculous power. One of my pet peeves is hearing people constantly pine for more balance just due to the presence of leaderboards, but Diablo has never been about balance. Rather, it has always been grossly strong items an obscene, vulgar display of power.

    Posted in: Diablo III General Discussion
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    posted a message on Happy Holidays - Yet Again - some free help

    ...and not only do I have to work all weekend driving a forklift in a lumberyard....we're having a goddamn heatwave here in Indy. Lucky me. Anywho, just wanted to vouch that this guy (ngp) knows what the hell he's doing. I'd take advantage of his offer if you need help.

    Posted in: Diablo III General Discussion
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    posted a message on Strongarm Bracers
    Quote from shooter»

    Sure does mate so when they have them on dont wear any . ul get the buff anyway on knockbacks

    OP asked if they will stack, and you answered "Yes" and suggested if other party members have them on, then don't wear any. That's..... confusing to say the least.

    I don't know the answer for sure myself, but I wanted to point out that your post was a bit misleading.

    <free bump>
    Posted in: Diablo III General Discussion
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    posted a message on Did The Cube Finish Destroying Diablo 3?
    Quote from Romonaga»

    As to the comment, about build diversity, Yes the cube did make for many more interesting builds outside the developer provided ones. However, in the end it is all about the item hunt. Make the hunt to easy and the game looses my attention

    I'll break it down as follows; It is now easier to create the build you want. It is still quite difficult to take that build into the upper echelon through finding well rolled items.

    BTW: You seemed to get upset that some people (myself included) got the impression you don't like Diablo 3. Have you actually read the title of your own thread?
    Posted in: Diablo III General Discussion
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    posted a message on Did The Cube Finish Destroying Diablo 3?
    Quote from Romonaga»



    So let me be clear, the state of the game is fantastic now that drops are not centered around the AH, I love playing and for the past 2 months have been having a blast. However, I can see this getting very old and stale, for me finding the upgrades was the excitement and the game.

    Being clear is always best. You were quite unclear.
    I do wish people would learn to read and not jump to conclusions. Not anywhere did I say I did not like the game, to be honest I love many of the changes that have been made.
    You made a comment that suggested the current state of the game is angled toward "casuals". A suggestion that could be received as an insult. It is good that your clarified your position.
    Diablo has been in the past an item hunt game, yes I can not use the cube, yes I can not use Kalda. So is Diablo no longer a item hunt?
    Of course it's still an item hunt. A Lion's Claw is just a Lion's Claw until you grind out an ancient version with beautiful rolls. There are many aspects which still present hardened item grinders like myself with a focus. To be clear myself; I have always advocated for extreme rarity with certain items, I want those White Whales.
    I have been pleasantly surprised by how rare some items still can be, and rarer still..... great rolls in Ancient form.
    Posted in: Diablo III General Discussion
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    posted a message on Did The Cube Finish Destroying Diablo 3?

    There's a lot more to this game than simply dropping legendary items. Getting these items is only part of the process. How you build, how you mix and match, how you cube.... that is the business end of itemization in D3 patch 2.3.


    Simply getting a 6 piece set together isn't going to get you anywhere special. It's what you do with it that counts.


    One can be a cynic and think all of these changes were meant to cater to casual players. Or one could look deeper still and see that Diablo 3 is almost rebellious in it's freedom to build without having to purchase your items with real cash. The irony here is; Many of the people I've seen calling modern D3's itemization feeding frenzy as a call to casuals, are the same people who bought their way to success in earlier versions of D3 (AH's) and all throughout D2.


    So we can ask; Is it more "casual" to buy your items with real cash, or to have easier access to them by actually playing the game?


    The developers of Diablo 3 seemed to have flipped a unique switch within the ARPG genre by allowing players easier access to the items they need for builds without the insidious presence of 3rd party handlings. If you think simply cubing up a Witching Hour has elevated you to the top of Mount Fuck All, you are sorely mistaken, sir.


    Beyond simple acquisition of desired items must come the knowledge in how to properly use it; or; When to use something else to pump massive amounts of NON-SHEET dps and toughness from a build using items some people disregard due to the lack of an orange (legendary) property (String of Ears/Eye of Etlich etc).


    For your Diablo 3 enjoyment, might I suggest a beverage change for yourself? Switch from Haterade to refreshing Kool Aid. Much better to quench your thirst.

    Posted in: Diablo III General Discussion
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