Quote fromI've just heard Diablo is popular in Europe. I need some true Europeans to answer this question for me!
Maybe so, but even if that is true, the game should be announced in the US, just for those who are not fans of Warcraft, and are still fans of Blizzard, since they are a US based organization.
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Necro -Curses, Golem
Pally - Auras
Barb - Warcries
Zon - Inner Sight or whatever, Valk
Sorc - Freezing or stun effects
Druid - Oak, Bear
Sin - Stun effects, Shadow Warrior
It's very obvious that Blizzard is trying to make every character more balanced this game. Every character should play a vital role in a party while still being able to solo the entire game. For this to be possible every character must have a fair share of supportive and damaging skills.
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Have they said that they are not anouncing any more classes? Because for some reason I still see the paladin coming back.
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1v1 and 2v2 Duels are easy to attain and isolate.
No guided arrow..... =(
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And what exactly does it mean? Besides destroying any possibilities of creating a truly customized character. Auto-stats suck dick because they take away the last chance of customization outside of items. Items now are the pure source of creating a good character, just like in WoW and many other new games. This was the main reason why Guild Wars was so appealing to me. Items mean barely anything while skill and teamwork (Along with creating a good team "build") were what truly decided who won the fight.
Why is almost every aspect of the game that was changed, now more like WoW? Items, auto-stats, skills, gameplay itself, bosses?
I wish they could have given you more monsters to kill instead of less. Make stats more customizable instead of removing them. And weaken items as the source of true power instead of strengthening them. Why would they do these things? By making items the only way to better your character this makes time playing the game more important than any skill required (as if their was any in the first place....)
I don't understand why they would make time spent playing the game so important, like in WoW, when they are not making profit on how much you play but only the initial sale.
The whole point of having a different franchise is to make different games, not only in storyline but in gameplay as well. I see Diablo 3 becoming even more of a WoW clone as patches come out in the future.
Up until recently I was very set on buying this game on release date, but as more announcements are made about the game the less I want to buy it.
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You can't customize your stats without the old system........... Thats why it's called auto stats...
People like you are the reason I want manual stat allocation, so when they have no idea wtf they are doing, I can be placing my stats strategically to make a stronger "base" character. (Base meaning without items)
Why is it that items are the only thing that you can truly customize your character with, but there are always BiS (Best in Slot) items, so customization is actually completely gone.... How awesome.
Runes are items so none of that BS.
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I guess this makes 2 of us.
I hope you have seen the movie Equilibrium.
District 9 was a pretty good movie but nothing really spectacular or original. I think if there was a movie about aliens who came to help us defeat monsters from within the Earth would make a good plot. (Just thought of it) :cool:
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Also, mf'ing after a few months of ladder reset is pointless, your going to want to make a GF Barb and gamble your life away.
Silver if you ever want a rush that may be better than a streetbike, get on a dirtbike. Obstacles make things more interesting. In my opinion. Also, I would kill myself if I owned a streetbike so I won't buy one. haha
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Reason enough for me.
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http://www.diablofans.com/forums/showthread.php?p=71411#post71411
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