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    posted a message on Newbie looking for advice
    i'd suggest changing evocation to prodigy or astral presence, and replacing ray of frost with a signature spell (if prodigy) or something else aoe like disintegrate (if astral presence.)

    Keep in mind, blizzards don't stack damage, so there's no benefit to casting two blizzards on the same spot.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Don't nerf Crit, make other competing stats
    Quote from shndany

    I don't think that nerfing critical hit chance and critical hit damage will help to build diversity....
    It seems kinda ridiculous: "Let's nerf critical hit chance and critical hit damage, let's make this two stats useless to create build diversity".
    Because, basically that's what this guys are saying.

    Literally nobody said make crit stats useless. You are completely making up things other people are saying.

    A reduced crit value on items, but an increased proc chance can completely balance out any changes to skills, which follows their behaviors so far.

    Nobody wants crit useless, they just want it to be bad for some builds. The builds that are dependent on crit, probably aren't going to be builds they pick to get rid of crit from.
    Posted in: Diablo III General Discussion
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    posted a message on My 2662k dps damage output throw-barb
    Quote from GalZohar

    And no. MP9 would still not be worthwhile. Even not compared to MP0, and especially not compared to some kind of low-ish MP level. HP of monsters simply scale way too fast while the MF and XP just don't scale fast enough. It's about time people realized that...

    There are break points where it is no more efficient to do mp0 than doing mp1, which occur when you aren't taking any longer to kill things with more hp. With enough dps, its possible to go up several mp levels, because you will be 1shotting mobs (or killing them within the same time span) even if you did lower mp levels. This can make higher mp levels worth it.

    If you're only farming for keys or organ pieces, its also possible that higher mp levels are more efficient, if the time saved by doing fewer runs is greater than the time saved by doing runs faster. If it takes you 4 minutes to do mp5 runs, and 5:00 to do mp10 runs, the mp10 runs would be more effective.

    So while mp10 might not be the best for him, with that much dps, he could probably do mp 3 (or higher) without losing enough time to make it less valuable.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on 1.0.5, CM Wizards are still viable?
    If anything this will make us a lot better against small groups, which is really nice! :D
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Venom Hydra's popularity
    It just works out to a lot, lot more damage due to the puddles staying around, and the puddles stacking, and the puddles being AOE.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on wtf goblin farmers 260+ base mf no merc
    Quote from gronlaender

    Quote from Johannes

    Quote from Xago

    I think you mean LF = looking for

    No, LF is for WOW. WTF is for Diablo. Google it.

    WTF is what the fuck. Google it.

    4 years ago D2 wasn't using WTF as Want to Find, so you're either living in some really weird part of d2, or d2 got really strange recently.
    Posted in: Looking For Group [NA]
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    posted a message on No more reflect damage elites?
    Quote from morc1us

    LoH is the goal here, works good for me: barb dps

    LoH is bullshit it works only on physical damage so basically if you want lifesteal with wizard you must use spectral blades

    Life on hit works with most wizard spells, http://us.battle.net/d3/en/forum/topic/5149154265

    All of those numbers are still accurate as of 30 minutes ago.
    Posted in: Diablo III General Discussion
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    posted a message on best all Resistance to have?
    You want a balance of the damage reduction stats, stacking a single one to the exclusion of all others is fairly bad. Read https://us.battle.net/d3/en/forum/topic/5151272466?page=1 for a better in-depth explanation.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Is Blizzard Opening Themselves Up to Lawsuits? (RMAH)
    There's also the fact that any purchases can be considered purchases of consumables, and therefore any loss of that item constitutes loss from usage. Can't bitch when you guy a hotdog and the hotdog gets dropped on the ground.

    Also the fact that you don't own anything you're buying, you're purchasing a lease on property that belongs to blizzard from another player.

    Nothing you pay for is considered your personal property under the law from the RMAH.
    Posted in: Diablo III General Discussion
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    posted a message on Legendary Items - When are stats determined
    Items are rolled on drop, rollbacks during the beta confirmed it worked like this, just as it did in diablo 2.
    Posted in: Diablo III General Discussion
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    posted a message on [Spoilers/Poll]Possible Plot expansions
    Far more likely than any of these, is that Imperius will descend to the burning hells for revenge, and become the new Prime Evil of Wrath, as hinted in the cinematic, and in the game. He's becoming more and more irrational and bloodthirsty, and the Wrath short shows that his short temper is in part something Diablo desired.

    He blames humanity for what happened to the heavens with Diablo, and wants to wipe them out. He also wants to destroy the burning hells. Its not unlikely he may make use of the black soulstone to do so.
    Posted in: Lore & Storyline
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    posted a message on LF PRO dh for inferno pony run. us only
    Quote from Xeley

    You kidding? Unless others outgear you and you get carried being in a group is usually a burden in this game with how the scaling works. The difficulity doesn't scale linearly. Two manning something is generally much harder than soloing it since it doesn't just bump up the difficulty, but actually increases it above that.

    What I meant though is that someone with 40k+ DPS can easily solo this place really fast in comparison to a group with equal or even slightly better gear. Diablo 3 doesn't promote playing in a group at all, there's no benefit at all except playing with others. The loot isn't better, it's unnecessarily harder. If you want someone for the fun aspect, sure, but for the practical aspect there's no benefit. For a Demon Hunter at least.

    EDIT: I'd much rather have a Scoundrel and easy stuff than a fellow equal geared player and linearly more difficult mobs.
    EDIT2: D3 isn't an MMO. It's mainly a single player dungeon crawler with some added in Multiplayer aspect poorly made.

    Except, a well synergized group can kill things just as fast, or faster, while dying less. Get 4x the amount of loot in the same or shorter time, and dying is less damaging in a group than while solo.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Act I Inferno Farming
    If you have the mf gear, no harm in making use of it.

    The best runs I've found, have been a mix of the following:

    The Cemetary of the Forsaken (Clear all 3, there's usually enough rares/ elites to get a 5 stack of valor, along with numerous chests, and at least one event.)

    Then proceed to the Festering Woods. (The two caves always spawn an elite, and almost always have at least one chest. The Last Stand event is always present and is another elite, and there is usually a 4th elite roaming the zone, and possibly a 5th elite/rare. There is sometimes another event also.)

    Next, Northern Highlands. (There should always be an elite or rare nearby the waypoint when you zone in. If you follow the western half of the zone, you will more often than not find a dungeon called the watchtower. It has at least one rare/ elite, and a resplendant chest, and is a small dungeon. It has a chance to spawn upwards of 6+ elites/ rares in that small dungeon too.)

    Finally, go kill the butcher. Boss drops with a 5stack of valor are slightly higher than the rest of the zone, and without the 5 stack, they aren't worth killing anyways.

    This route should have a really high rare/ elite density, with a low amount of searching. And numerous chests. The step that requires much searching, is killing the butcher, which can be skipped to make the run rather notably faster. Festering Woods is a relatively small zone, and everything is very near another event or dungeon, making it rather quick from the waypoint.

    Have fun!

    Edit: corrected to cemetary of the forsaken instead of royal crypts.
    Posted in: Diablo III General Discussion
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    posted a message on Is Inferno Act 4 gear higher tier than Act 3?
    Yes, the average range is higher in Act IV than in Act III, meaning that while (as a completely random and untrue example.) Act III might drop ilvl60 items 20% of the time, Act IV will only drop them 10% of the time. Meaning the amount of loot that is of the highest item level will drop more often.
    Posted in: Diablo III General Discussion
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