• 0

    posted a message on BOUNTIES: What strategy do you use to farm bounties??

    Malthael's bounty is still a pain.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on BOUNTIES: What strategy do you use to farm bounties??

    Quickly claim Act 4 for yourself so you don't have to do those terrible: "Find cave, Go to Level 2, Clear level 2" bounties.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Del'rasha damage sources

    Ok, having more success now that I found out I have to teleport around like a madman rather than try to kill things one by one. Looking for a way to implement hydra into this build, it seems a nice addition given how much it moves.


    Ps: Vyr's build looks like waaay too much effort for not that much extra.

    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Get rid of seasons
    Quote from kaboomzy»

    Quote from undefined »

    Yeah but people play Season cuz they don't like non-Season. So...you wouldn't find a group anyway... The existance of Seasons is not to blame here, it's just everybody's individual preference
    The fact that the number of non-season players drastically dropped when seasons started shows you're wrong.. It's not like none of the season players would not play non season if it was the only option.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Get rid of seasons
    Quote from kaboomzy»

    Funny thing is that if you don't like seasons, you are not affected by them at all..

    Except for the fact that it's near impossible to get groups going in non-season which has less active players than Zork the underground empire.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Gem randomly lost levels?

    Did you use any "questionably allowed" methods to play which might have lead to a roll-back?

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Barb solo 1-70 under 20 mins.

    Would love to see 1-70 speedruns at the start of a new season... On hardcore. Would be pretty interesting I;d say

    Posted in: Diablo III General Discussion
  • 0

    posted a message on <dfans> recruiting

    How active is the dfans clan in non-season?

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Del'rasha damage sources

    But how on earth do you deal enough damage to kill things without a proper spender? Trying to kill things with just your TR meteors and slowtime takes forever.

    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Arcane dynamo

    I'll take it you're talking Vyr's: In the old days you could stack Arcane Dynamo, transform and cast your big laser. As long as you did not stop casting you would keep the damage increase.

    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Del'rasha damage sources

    I've been playing a delrashes build using mammoth hydra (SS and T&T cubed), and starpact meteor. As you might notice this means the build has 4 major damage sources: TR meteors, Starpact, Slow Time and the hydra's.

    How exactly are those teleport running meteor swarm builds able to dash out enough damage to clear high-lvl GR's? I've tried playing it a few times and kept failing miserably, struggling to even clear T10.



    http://eu.battle.net/d3/en/profile/limdul-2855/hero/110098

    Posted in: Wizard: The Ancient Repositories
  • 3

    posted a message on Zero DPS Wiz??

    Came here expecting a discussion about the current state of the Firebird's set.

    Posted in: Wizard: The Ancient Repositories
  • 1

    posted a message on Let's try this again..making Diablo 3 competitive

    For player interaction: Warcraft 3 had this custom game called hero-lines:


    2 teams of champions keep sending monsters to eachother (costing a resource but also increasing your resource generation) and you had to simply kill these. The faster you kill the things send to you the more gold you have to send new stuff to your opponent.


    This type of PVE-pvp would fit the diablo model perfectly.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Damage numbers

    Maybe an adjustable value in your options menu where you choose which numbers to specifically highlight?

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Returning wizard

    Firebirds is pretty much useless.

    Delsere is interesting but Tal Rasha's simply trumps it hard. TR's damage output is simply to high.


    In case you lack a good serpent sparker or Aether walker (for the teleport build) you can go 5 pieces TR 3 del's + ring of royal grandeur. This gives you the full TR but also the 2000% DPS time zones from delsere. This build works because of how the set bonuses work. While delsere's (6) bonus lets you deal more damage to targets in the time zone with specific spells, TR simply lets you deal more damage... with everything.... against everything. This ironically makes TR's (6) bonus better for delsere wizards than the delsere (6)



    The only downside to the combo build is the lack of focus and restraint

    Posted in: Wizard: The Ancient Repositories
  • To post a comment, please or register a new account.