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    posted a message on Players quitting after 1.0.3
    Quote from Mormolyce

    Quote from Sinistro

    They are making Diablo 3 operate like an MMO. If I wanted to grind till my fingers bleed, I'd go back to WoW.

    ROFL. WoW has never in its entire existence had a tiny fraction of the grinding D2 had. In D2 the ENTIRE GAME completely 100% revolved around world drops. And so does D3. An ARPG has WAY MORE grind than an MMO because an MMO has periodic content expansions whereas once you find the best gear in D3 as it is right now there is nothing left to do in the game.

    Quote from Sinistro
    Yeah, I guess in the end it all boils down to this. We don't pay a monthly subscription, but we have to keep the AH alive. Thus the artificially hard Inferno... +resistances only in dropped gear...

    They made Inferno because everyone in D2 for the entire time it was around was asking for something to do with their fully geared Hell characters once they'd beaten the game, and they wanted it to be super hard. So that's what they did.

    But no don't mind me continue with the RMAH ZOMG GREEDY CAPITALIST SWINE bleating.

    If I wanted to bash capitalism for ruining games I'd be at an EA forum. I'm not against RMAH, or making money. I'm a business man myself and I know there's a little more than the big fat bonus the executives get - there's programmers, artists, secretaries, janitors and handmaids. Good gaming cmpanies have broken (Origin, Epic, Interplay, to name a few) in the past - I would not like it if it happened again.

    No, I am not against a company protecting it's property with DRM (online-only) when the most optimistic statistic says 50% of the copies played are illegal.

    As for D3, I loved it. I liked the story, I think they upped the level from D2 with lorebooks and in-game cinematics. I liked the playstyle, the bosses. I used the AH dozens of times to buy/sell. Heck I have 3x lvl 60s.

    What I am trying to expose here is not a "OMFG CHANGE IT ALREADY D3 SUXXX DIE JAY WILSON" manifesto. I am simply posting as the OP called for players who quit at 1.0.3 (I did a little before) and why "I" did it. I am not conclaiming you to do the same, by all means, if you like it the way it is, go for it.

    To recall my previous posts:

    - D2 was fun because the grind was optional and casual. Changes to characters/items/skills were a lot more sparse.

    - In D3, the farming is mandatory. You don't play Inferno without farming either for your own items, or to make money to buy your own items. Changes have been made on a weekly basis, some of them changing how classes work and killing builds altogether, in the name of "this is how we want you to play the game". Speaking of which...

    - "this is how we want you to play the game" - In a world where the previous big hit in fantasy games was Elder Scrolls: Skyrim, it was a bold move (and wrong in my opinion) to restrict how players play their characters. While I agree IAS was too powerful, the changes made every melee character "go tanky or go home". Shield prices skyrocketed, 2-handers plumeted. Farm for shield. Farm for gold. Back to the market. Feels like work.

    And work is not fun.
    Posted in: Diablo III General Discussion
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    posted a message on Players quitting after 1.0.3
    Quote from Tinyhell

    Blizzard will do anything to the game to prolong the economic health of the RMAH. They are a business with an obligation to their shareholders to increase their profit as much as possible. To believe that any other "balance" adjustments to do with loot are motivated by anything else would be naive.

    They will always try to do what is most fun for the game, but the bottom line is and always will be: RMAH > fun

    Yeah, I guess in the end it all boils down to this. We don't pay a monthly subscription, but we have to keep the AH alive. Thus the artificially hard Inferno... +resistances only in dropped gear...
    Posted in: Diablo III General Discussion
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    posted a message on Players quitting after 1.0.3
    The vase nerf was more due the fact the economy was getting artificially inflated very quickly. Pouring too much gold inthe economy is bad in the long run.
    Posted in: Diablo III General Discussion
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    posted a message on Players quitting after 1.0.3
    Quote from shaggy

    Quote from Sinistro

    They are making Diablo 3 operate like an MMO. If I wanted to grind till my fingers bleed, I'd go back to D2.

    Fixed that for ya, buddy.

    The grind comparison is laughable because, outside of a very few instances, WoW has done a great job listening to the community and eliminating grinds. If you were to compare D3 to a WoW grind, after 2-3 weeks of 1 hour of amazingly easy dailies you'd have a vendor unlocked which would just sell you items.

    That doesn't sound remotely comparable.

    I played D2 and WoW for years. You know what's the difference?

    D2 was a casual game. Yes I grinded. But I'd stop when I got bored and would never shed a tear when Blizzard deleted my toons after 90 days of inactivity.

    Now, when you play an MMO, you have a long-term relationship. And while the grindy aspect has been lowered from Vanilla to Cata, it was still there - but it made a certain sense because that's your "main", a toon that exists for years and will keep on.

    Back then, when me and my guildies got tired of raid farming, we would fire up D2... and we would have a blast! No worries, no commitment... the grind/farm was for fun and not for necessity.

    To me, this is what made me quit D3.
    Posted in: Diablo III General Discussion
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    posted a message on Players quitting after 1.0.3
    They are making Diablo 3 operate like an MMO. If I wanted to grind till my fingers bleed, I'd go back to WoW.
    Posted in: Diablo III General Discussion
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    posted a message on How to Farm 210k Gold Per Hour
    Quote from misterwolf
    It is sad to see that Blizzard managed to make a game with more gold farmers in it than in WoW

    OMG this.
    Posted in: Diablo III General Discussion
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    posted a message on Refuses to make offline version; justifies "pay-to-win" model to fund server costs.
    Quote from Theungry

    Quote from Acidbaron

    I was expecting such a post to be honest because i knew it could also be seen as me defending all complaints and all posts and threads on the subject. I agree with your general sentiments on this.

    I just want to add that those that nerdrage and find their opinion to be a fact excist on both sides of the fence.

    +1 to you then sir. I concur.

    +1 for your sig. Seriously, it's a game. You can always go do something else.
    Posted in: Diablo III General Discussion
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    posted a message on Refuses to make offline version; justifies "pay-to-win" model to fund server costs.
    Online-only is DRM, bro. In a world where optimistic statistics say 50% of the game copies are illegal, you can't blame a company for trying to scure the return of their investments.

    What I'd like it in return is a more stable service.

    As for the RMAH, use it if you want or not. You don't have to. You can still buy things with gold or sweat. At least I don't have to come up with 100 duped SoJ's anymore.
    Posted in: Diablo III General Discussion
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    posted a message on What did Blizzard do wrong in D3?
    D2 was faceroll easy - but it also had its cheap unfair moments. Immune bosses anyone?

    D3 Nightmare was also faceroll easy. I had a hard time in Hell with my Barb because I steamrolled Nightmare so hard I went to hell still using most gear I used to kill normal Diablo.
    Posted in: Diablo III General Discussion
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    posted a message on You're hindering players from using the AH for what it's intended
    Hey bro, official forums are that way ------>
    Posted in: Diablo III General Discussion
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    posted a message on about ban
    Quote from GIVEMEANAME

    its a macro, every one uses macros each day for many things;

    if your banned for a macro - then anyone using g15+ keyboards, zboards, naga mice and so on - should also be banned then;

    Not a question of "should", but rather "can". A little macro that improves quality of life of players "should" not be bannable, but unfortunetly, it "can".
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard, can you please write 22:00 GMT instead of 3:00 p.m. PDT for Europe?
    I'm still trying to make my american friends stop using that weird medieval-style king-sized Imperial unit system.

    Maybe next century...
    Posted in: Diablo III General Discussion
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    posted a message on RMAH going live tomorrow
    Quote from ContentsMayVary

    Quote from Ayr

    So after mass duping of gold they may want to wait a few more days and be sure to fix the problem lol.


    That didn't happen - it was all bollocks (a successful troll of epic proportions!)

    - Mass gold duping
    - Mass authenticated-account hacking
    - 9000 penises

    Stop reading 4chan

    Quote from Revelations

    Considering that the downtime this week is only about 1h, I doubt that RMAH will come online.


    6 hour downtime, 5 ~11. Not counting the inevitable 1~2 hour extension.

    Sigh, I miss my offline gaming.
    Posted in: Diablo III General Discussion
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    posted a message on about ban
    In the EULA it implicates that any automatization third party routine is bannable, so technically yes.
    Posted in: Diablo III General Discussion
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    posted a message on Suggestion about UI
    You do realize no one from Blizzard reads these Forums, right? Either way I feel your pain, bro. Too bad UI improvements are never in the top to-do lists.
    Posted in: Diablo III General Discussion
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