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    posted a message on What would you like to see in the RoS collectors edition?
    Only if he randomly whispered people in your party/raid and said "nothing can stop deeeeeath".

    I misquoted that I think...
    Posted in: Diablo III General Discussion
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    posted a message on Everyone is selling, should I be buying?
    If you can comfortable do MP4-6+ then I wouldn't buy, or at least right now. The market will probably be close to free fall right after Blizzcon unless they announce something that would cause gear value to stagnate or inflate. I don't see that happening though. I'm just working on Para levels slowly and hoarding legendaries for now.
    Posted in: Diablo III General Discussion
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    posted a message on What would you like to see in the RoS collectors edition?
    Tangible:
    Figure Prints vouchers so we can get prints of our Diablo characters made :)

    In game:
    Cosmetic stuff for transmog or an exclusive item. Doesn't have to be BiS, something like the HFR that has no requirements would be cool.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from Jaetch

    Auriel's Blessing - Legendary Source

    When using Archon the Wizard's body radiates blinding light that causes all demons to be blinded for 6 seconds. Additionaly all critical hits while in Archon increase the Wizard's intellect by 1% stacking to a maximum of 10%.

    The Maw of Madness - 1h Flail.
    Posted in: Diablo III General Discussion
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    posted a message on What Made D2's Itemization so good?
    Quote from Phredreeke

    Quote from WorldMaggot

    I believe one of the things that made itemization in D2 better than D3's was that all classes had the same resource system :mana. This is something I think is crucial for a successful ARPG - what we have now to me feels like an import of WoW class mechanics in a Diablo game. Things like this are why you see many items are not accessible/desired by other classes because it only does somethin like "on cricical hit refunds X fury/spirit/etc." leaving all other classes out of the picture.

    I think moving from a single resource system to class specific resources made D3 a better game.

    Having melée classes rely on mana steal or potions to pull off a persistent series of attacks is a bit silly.

    Agree with this. Different resources is one of the things that allows classes to "feel" different. This is one of the best design decisions they made.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from Voix

    LifeBane - 1H Sword

    Non Critical hits leech 7-9% life from the enemy however Critical hits give 2% life to the enemy. In addition each consecutive non critical hit adds 1% to your crit rating.

    Whispering Eye - Talisman.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from Eazy

    Swift Eviscerators - hands.

    Exploding Palm now causes the enemy to bleed for 200% weapon damage over 8 seconds. If the enemy dies due to a tick of Eviscerate the Spirit cost of Exploding Palm is refunded and the cooldown is reset immediately.

    Skipping my turn so someone can reply to Kallizk.


    Since it got BOTP'd.

    Quote from Kallizk

    Greatstaff of True Power!
    (2handed Wizard Only Staff)
    Posted in: Diablo III General Discussion
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    posted a message on What Made D2's Itemization so good?
    Contextually I think it's important to remember that D2 benefited from a drastically different market and player base than D3 has today. That notwithstanding, D2's itemization had more "creativity" than D3's, but it was superficial. As many have already expressed the game allowed for more open itemization because of the level curve. It would be interesting to see how D2 would have differed had there been a level cap in line with monster levels. I think you would have seen a very similar pattern to what we see now.

    That being said, even if it was more of an illusion of choice, there was still some cool stuff with D2 itemization. I have always been a massive fan of Rune Words and think the concept is fantastic. You got a decent white item with the right number of sockets and it was something to be excited about! IMO the right combination for good itemization is customization and fun.
    .
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from Tannhauser13

    Death Stare - Helm
    Demon's Ligament (rare belt)

    Increased damage against demons by 50%. In addition Critical Hits also have a chance to slow enemies movement speed by 50%.

    Natayla's Crux - 2H Xbow.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from Voix

    Juggernauts Hide - Shield

    Doubles your current toughness rating and makes you immune to all movement impairing effects.


    Brutalist- 2h Barb weapon.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from Galneryus

    Crystal Plate - Chest

    Converts incoming damage to health however the conversion is reduced based on your total HP and what percentage of of your HP remains. (Reverse scales so the lower your EHP and lower % HP increases healing effect)

    Kymbo's Slice 2H Katana.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from RasAlgethi24

    Divinity - Crusader Shield

    Increases the damage of Holy spells and abilities by 30%. Each time an attack is successful against the Crusader Divinity will empower the Crusader with 1 stack of Light Infusion. Light Infusion increases all resistences, and toughness as well as reduces the resource cost on all Crusader abilities. Stacks up to a maximum of 25 times.

    The Fossil - 1 hand Axe.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from Galneryus


    Winged Sandals - Boots

    Movement speed increased by 15% and a chance to levitate for 10 seconds rendering all ground based damage ineffective.

    Griswold's Opus - chest piece.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from inkcheese

    The Great White Hunter (Dagger)

    Chance on hit to summon the great hunter Gaston. Gaston follows you around chattering endlessly, about himself. After all no one's slick as Gaston, no one's quick as Gaston. He is perfect, a pure paragon.

    Krakadoom! The Ten-Ton Hammer - 2H Hammer.
    Posted in: Diablo III General Discussion
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    posted a message on [Fun Game] Legendary Maker
    Quote from Galneryus

    Chimera's Tail - Witch Doctor's Mojo

    Instead of summoning dogs the Witch Doctor now summons small Chimera that breath fire and poison the Witch Doctors enemies.

    The Finger of He Whose Name Should Not Be Mentioned- Wizard Wand.
    Posted in: Diablo III General Discussion
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