Quote from Reaperherpderp
Quote from Deathkiss
Quote from Reaperherpderp
PLUS makes it super easy for the scrubs/idiots who are to retarded/lazy/dumb to do it. WIN
No one is too retared or dumb to do it. It's a few button clicks. No ones too lazy to do it either.
The problem is that its an action game, and you shouldn't have to do tedious, clunky, menu driven stuff in middle of action based combat to play effectively.
Maybe people who can't understand that argument are the "retarded" ones. Or... maybe people like that hope throwing insults arround will cloud the issue and keep people from noticing that the current MF swap mechanics feel cheesy, sloppy, and a bit stupid.
And people like you will be the FIRST ones complaining on how this loot based game is not dropping good loot anymore. People that MF swap were unhappy about the bad loot drops before, but we kept farming and MF swapping, because this is a FARMING GAME.
its the people like you who dont put on the MF gear and dont put in the effort of farming that QQ the hardest. you expect to find 10 million gold items every half hour. the game doesnt work like that.
Credibility instantly goes to zero when, in an attempt to insult people who are apparently "retarded," you fail to utilize the correct "too."
You must be too retarded/lazy/dumb to learn English.
GTFO
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-Two Dread Shields from the same mob
-Two Sovereign Tassets from the same mob
-Two Archon Helmets from the same mob
-Two Colossus Swords from the same mob
That's in a handful of runs today alone. If those indeed rolled the same stats, it would seem pretty obvious the bug in the algorithm has returned in a serious fashion (and of course none of them were awesome items).
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This. In the average amount of time I'm seeing reported (between 10 and 20 hours of farming) to find a Leoric's, I've made probably double what they're going for on Act 3 drops, in addition to numerous paragon levels. Personally, I'm not interested in using one, but if someone was to want one, it seems to be more lucrative and time efficient to just farm 50-75m in drops from regular Inferno runs and buy one.
This is all purely anecdotal of course, and one could find the signet on their first run - but if you're not a gambling person and/or tend to run with the best odds, I'd say farming + buying is the better route to go.
*edit* for clarity
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Not that it's entirely justified anyway, but the original point of the thread had already been dealt with and was over, so nothing really got derailed. The silver lining is that it's done and will never happen with this particular person in the future!
PS, you're engaging in exactly what you're complaining about.
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Unless your follower accounts for 12.5% of your total MF, multiplayer is still more lucrative (again based on the assumption that player DPS is close to equal. Of course the number of factors MF has on drops makes the 12.5% number a little smaller (probably closer to 7.5%-10%), but still not enough to make a follower more lucrative than multiplayer.
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When you click the "bid" button, a dialog box appears with a space to enter your bid. If you just press "bid" again with no further input, the game will set your bid at whatever the minimum bid increase is (ex: item at 100,000, you press bid, it sets the number at 125,000 - a 25k minimum bid).
To set your own "max bid" amount, you replace the number in that dialog box with whatever number you wish (up to the amount of gold you currently have). BE FOREWARNED: Any amount you enter into that box will be "held" by the AH until you either win the auction, or are outbid - it will not be available for use by you until that time.
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I was "mad" even though you admit twice in this post that you were the one who got mad on being called over shit advice. Welcome to ignore.
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A guy with 149 AR on his gear is going to tell me my gear is bad? You're such a terrible troll it isn't funny. I enjoy your ad hominem rebuttals (despite crying loudly when someone does it to you), and your absolute zero knowledge of this game. Maybe with some of your uber gold stock you can upgrade that Act 1 gear and start running with the big dogs.
Talking out of your ass is fun though, eh?
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Yes, my elite kills is indicative of my knowledge when it comes to auctions and purchasing strategy. No to talk trash or anything, but the fact that you struggle to type without constantly engaging in logical fallacy is pretty indicative of the fact that you're probably not as knowledgable as you try to come off as.
You can keep bidding unreasonable, risky amounts of gold to make a profit - just quit trying to pass it off as gospel, putting others at risk of losing gold they're already strugging to get/make. Those of us who actually know what we're doing will put in a bid at what's going to yield a profit or what we believe an item is worth if we're using it.
Seriously, just stop now.
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Do not bid like this. Seriously, don't. 500mil for some random item you're trying to flip? This is exactly how not to make money, but rather lose a huge amount of gold on something worth a fraction of that.
If you think an item is worth 50 mil, and you want to make a 20% profit, you'd bid 40mil at the end and hope you get it. If someone outbids you, they apparently think they can get more, and that's on them to do. Bidding 500 mil and having some tool bid it up to 75mil means you're out 25mil, unless you can find that guy to buy it off of you for what he wanted.
Bad advice is bad.
*edit* speelingz
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*edit* to explain how the "max bid" situation works:
An item is at 1 million gold bid currently. Someone places a bid for 10 million gold to start it off. The game will now set the current bid at 1 million gold (starting price), but has a hidden "winning" bid of 10 million.
For someone to have the new "winning" bid, they must place a bid higher than the 10 million max. If they fail to do this, and instead place a bid for, say, 5 million, the game will automatically make the new "current" bid at 5 million plus an automatic "rebid" value - usually a percent of the original bid (since the first bidder still has the highest bid, it needs to outbid the 5 million).
When someone finally passes the 10 million mark, either via single bids or via a manual entry, the process begins again until time expires. If no one beats the 10 million mark, that bidder wins. If the last bid was the 5 million bid, the winner will receive a refund for, say, 4.75 million gold in addition to the item (since the current bid was at 5.25 million).
This is also why "sniping" doesn't really exist. It's irrelevant if you place your bid with 10 seconds to go or 10 hours to go - if it's the highest bid it's going to win, end of story.
Again, I believe you may have mis-entered your bid, and therefore did not meet the required value to take over the current or winning bid.
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The major counter-point is that is probably won't be read by those it's targeted at. On the other hand, simply telling people to stop writing in a wall of text is mostly pointless on an internet forum, as it's generally a matter of education in writing and/or language.
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Call customer support. Don't wait for a GM as they're typically handling less critical issues like item recovery, scam reports, AH errors, etc.
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I was going to include something along these lines in my post, but with Blizzard's recent trend of "don't nerf anything, just buff everything else," I can't see them taking power away from Crit Damage modifiers (and they've said they don't mind it to be powerful, as well). Who knows though? Maybe Crit Damage will go the way of IAS and be tuned down a bit. *Shrug emoticon here*
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The problem as it exists now is that a socket is so incredibly valuable that it actually devalues everything else when it isn't present on an item. That is to say it's damn near a required affix (with a very high CD roll, plus high LoH, and high damage affixes, you can still get a good item, but then the argument is "it would be better with a socket"). No other affix is like this currently, not even LoH; plenty of specs can either use less, get it on other items, or simply gain it from a second weapon.
It's because of this imbalance in power that I would probably not be terribly upset if they either remove rolling a socket as a possible affix since you could add one to whatever you want (which would actually slightly appease the crowd asking for better items since it's one less affix to get in the way of the otherwise "good" stuff), or find a way to balance around the potential for two (or three - hello Manticore) sockets. I believe the former is the easiest solution both for implementation and balancing purposes, but the second could be viable with enough work (probably a lot).
This would also be another available gold sink (and one that would be used regularly), making it a possible boon to the economy in the way of bringing prices back to a stable level for both ends of the spectrum.
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If you're going to spend the first half of your posting history being an annoying twat, try spending an extra 3 seconds spelling out entire words and properly using an ellipsis. It'll make you look like less of a mouth-breather.