Quote from Reaperherpderp
Quote from Deathkiss
Quote from Reaperherpderp
PLUS makes it super easy for the scrubs/idiots who are to retarded/lazy/dumb to do it. WIN
No one is too retared or dumb to do it. It's a few button clicks. No ones too lazy to do it either.
The problem is that its an action game, and you shouldn't have to do tedious, clunky, menu driven stuff in middle of action based combat to play effectively.
Maybe people who can't understand that argument are the "retarded" ones. Or... maybe people like that hope throwing insults arround will cloud the issue and keep people from noticing that the current MF swap mechanics feel cheesy, sloppy, and a bit stupid.
And people like you will be the FIRST ones complaining on how this loot based game is not dropping good loot anymore. People that MF swap were unhappy about the bad loot drops before, but we kept farming and MF swapping, because this is a FARMING GAME.
its the people like you who dont put on the MF gear and dont put in the effort of farming that QQ the hardest. you expect to find 10 million gold items every half hour. the game doesnt work like that.
Credibility instantly goes to zero when, in an attempt to insult people who are apparently "retarded," you fail to utilize the correct "too."
You must be too retarded/lazy/dumb to learn English.
GTFO
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I ran into several packs of elites and rares last night that didn't display any affixes on their status bar (that was fun to figure out initially!). Likely a display bug on both accounts.
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1: Only the lower end of the item spectrum falls in price. This sounds good at face-value, but when you take a deeper look, it's not. The players without gear farming Act 1 are the ones trying to sell those items, and when they're falling in value, they cannot make enough gold to keep up with the top-end item market (because their gold is now less valuable relative to what they're selling and trying to buy), effectively reducing their progression (obtaining items to play in harder difficulties) to a crawl.
2. It doesn't change the amount of gold in the game, but it does change the amount of gold being traded, which is what really drives the economy.
3. See point 1. If they can't make enough gold to buy later act items, they can't progress. The top percentage of players who were fortunate enough to get into acts 3 and 4 early have a monopoly on the best items, driving lower item prices down, while high-end items stay expensive. Yes, eventually the "weaker" of those high-end items would eventually fall to a reasonable price, allowing people to progress into further acts - but again, it's an incredibly slow pace.
4. People can still play glass cannon. They're just going to pay for it in a big way (see: repair bills). Now it's a choice of risk vs. reward, where the reward doesn't significantly outweigh the risk, as it was pre-patch. Do you deny that those who stacked offensive stats were plowing anything and everything they wanted, risking nearly nothing (a few thousand gold, tops) for millions and millions of drops, simply by graveyard zerging. Does that sound intended? Does that sound fair to those who can't do that, either because of class restrictions, or gear restrictions (see point 1 again). Should we all just play Wizards or Demon Hunters because that's the flavor of the month? Only a small fraction of people would say yes (likely those who can't make a mountain of gold in the snap of a finger now), everyone else is happy with the changes.
I'm already enjoying the game more, and having a better chance of progressing is certainly a better prospect to log into than realizing I'm probably going to have to reroll, get stupid lucky, or simply grind for the next 3-5 weeks to fill in a couple of item slots that will move me forward a single act.
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Why are people still discussing this like it's some big surprise? Did anyone really expect to keep pulling in hundreds of thousands of gold an hour while being a part of an extremely small group able to farm the content providing that (utilizing broken mechanics, glass cannon builds, being incredibly lucky early on, et al)?
Drops are working as intended, and will make the economy in this game better for the long run. Can we move on already?
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"Your" money earned off selling someone else's intellectual property, that normally you would have zero ability to do outside of illegal activities. Oh yeah, big loss for you here.
As someone else said: you can buy RMAH item with your b.net funds, so your hyperbole about having nothing to purchase now is dumb.
Maybe next time you can both reading up on things involving real cash and the like. You know, be responsible. This is a proud day - games teaching people life lessons. Take that, critics!
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I recommend not selling shit, then.
Also, stop violating the bumping policy. Your spam is annoying.
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Additionally, the enrage timer didn't go in with 1.03 - it was in prior to that as well. The only enrage timers added were to specific bosses.