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    posted a message on I'm concerned about seasons.
    Quote from Bagstone
    Quote from noladrew

    Thats the thing, youre not "FORCED" into playing any mode you dont want to. You choose to play HC, you arent forced to play it. I choose to play SC, im not forced to play it. No one will be forced to play seasonal/ladder game modes when they are released. If you want the exclusive rewards, you have to play it though, which is called "INCENTIVE" not "FORCE".
    You are not forced to play HC because HC has no HC-only items.

    That's different with seasons. And that's the whole thing.
    Nothing forces you into playing seasons either. Like I said, incentive and force are two completely different things.


    in·cen·tive
    inˈsentiv/
    noun a thing that motivates or encourages one to do something.


    force
    fôrs/
    noun coercion or compulsion, especially with the use or threat of violence. verb make (someone) do something against their will.


    NO ONE is forced to do anything in this game as far as choosing which game mode they want to play, they CHOOSE which game mode to play.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on I'm concerned about seasons.
    I dont think season only legendary items are a bad thing. Even transferring them over to normal servers after the season is over. People should be rewarded for what they do. If someone doesnt want to play season/ladders/tier rifts/etc, they should not be able to get the same items. Said people arent forced into playing these alternate modes, but the people playing the alternate modes should indeed be rewarded. In what sense would someone be "falling behind" if they dont get said exclusive items? The only competitive aspect that should matter at that stage in the game should be ... well ... the competitive modes. Not the normal "casual" modes. Normal mode will never be an even playing field nor should it. I kind of think of it as sandbox solo player with the option to play with my friends when i want to. We have no economy, no trading, nothing of the sort. What someone else does in their own Diablo 3 world doesnt affect me at all. I dont know why people are bothered by it.
    Posted in: Diablo III General Discussion
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    posted a message on Rest in peace
    Not to be a dick to you but stories like this are the reason i dont play hardcore, and i actually laugh at the people that say "LOL SCRUBCORE" when making fun of people that play softcore. I lost a WD on hardcore that i put a good amount of time into and died to my own fault. I laughed about it and went back to softcore. To me the problem is when characters are lost outside of the players control due to server instability, ddos to blizz servers, isp problems, etc. Just not worth the time investment. RIP to your char though. Better luck next time.
    Posted in: Off-Topic
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    posted a message on What should i roll on this TF, Could you guys please support me?
    well rolling the damage on it wont do much for you since its so close to max already. realistically you could leave it like it is for now, or go for ias on it until we hear some more info on %damage on elemental damage rolls. i think once that goes through, most of the time the %damage will be much better than the ias roll.
    Posted in: Monk: The Inner Sanctuary
  • 2

    posted a message on Has There been an eta on %damage reroll hotfix
    Quote from sOFrOsTy

    Because there is no bug. The damage bonus is intended. Deal with it.
    wrong, it is bugged. they even said its bugged. they want %damage to affect elemental rolls, they just didnt get to it in this patch. +1 cookie to you for being oblivious and a blatant asshole to the OP
    Posted in: Diablo III General Discussion
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    posted a message on Reroll not working? or is this intended?
    Quote from Gorship

    Hey.. I just want to make sure im not throwing away forgotten souls

    So i have a dagger im trying to reroll a socket on, but everytime I roll it, im getting the Damage 1000-1xxx or what ever it is, everytime for all 2 choices... is this just cause it has the most chances of showing up, or because I picked damage once its now locked into that roll only? I swore before I was able to roll and different stats came up

    Just making sure im not crazy.

    Hope your all enjoying RoS!
    if your reroll is showing that you can only get Damage 1000-1xxxx you chose the wrong thing to reroll. youre trying to reroll off the damage roll to your weapon, so if you rolled that to a socket, your weapon would be 100% useless. but as it is now, since you locked that in as the stat you can reroll, its already uesless. sorry, but you wasted your weapon
    Posted in: Diablo III General Discussion
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    posted a message on This is how you play the game
    Not to be a dick, but you should probably change all of those "you're"s to your
    Posted in: Diablo III General Discussion
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    posted a message on Legendary rate per Torment slider
    Quote from lorien1973

    I messed around in T2 today and it doesn't seem higher than T1. The game is totally different in T2 though. The ramp up at 60 between T1 and T2 did not seem so severe.
    There was 10 monster powers to select from, now we only have 6. In my opinion 6 is infinitely more requiring than mp10 was. With items in their current state, i dont think torment 6 would be viable at all (outside of cheese). What i mean by that, is T6 in our current "tier" of gear will never be time efficient by an means. We would have to get something that rolls higher ranges than the current sets of gear available. I'm damn near full legendary/set items on a wizard and can "do" torment 4, but id never even think of using that difficulty as my "farm" difficulty. I still smash torment 1 because i cant kill the elites on torment 2 as fast as the ones in torment 1. The increase in drop chance would have to scale exponentially in order for it to out weigh the increase in time that it will take to kill elites.
    Posted in: Diablo III General Discussion
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