Its probably because they just didn't bother coding in the exception, you can change the keybinds with out losing your stacks and then change them back after you finish the session you know.
If I'm in co op with another with and we both put our time zones down in the same place with the Time Warp rune, then do the mobs take an extra 40% damage or would it better for one of us to use Stretch Time?
On the similar topic do things like conflagration or the Bone Chill rune stack with multiply wizards using them?
You don't actually need very much vit, since your going to be absobing almost everything with crystal skin, so its better to get resist/armor to help it stay up longer
It would be cool to see a boss rush/pandemonium event like mode that would just increase the damage/health of each boss after each kill, so you could in theory have an unlimited amount of boss fights with possible leader boards just based on how many kills you can get in a row
Wicked Wind works incredibly well with Critical Mass, its what I use to tank act 3 with under 20k hp, I almost think it should be nerfed, which would be weird since its one of the least used skills in the game.
note that I still have 800 resist/8000 armour, just not much health since I can rely on Diamond Skin,
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On the similar topic do things like conflagration or the Bone Chill rune stack with multiply wizards using them?
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note that I still have 800 resist/8000 armour, just not much health since I can rely on Diamond Skin,