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    posted a message on Time to switch to Physical % from Fire %?
    I run physical with tnt and I won't be going back to fire anytime soon this is just too much faceroll in t6 with automatic dmg
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Need rerolling advice for bracers
    Quote from MikeJ88
    I was thinking that Vit gives more toughness on paper and that you want armor on pieces that have high rolls (e.g. chest, helm), but is Vit better than Armor on pieces where Armor doesn't roll as high?
    Never armor. Keep Vit. Re-roll Armor to CC
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Need rerolling advice for bracers
    armor, in many cases you want to re-roll off armor for a main stat such as CC
    Posted in: Wizard: The Ancient Repositories
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    posted a message on <300> T6 plvl325+ RECRUITING Active players!
    Joined yesterday - Great group of players! We were running t6 rifts with ease. I'm a t6 Marauder DH and T6 EQ barb and I took time to evaluate my decision to join a clan and they fit all my needs.
    Posted in: Clans [NA] [PC]
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    posted a message on EQ+Fire build needing some help
    Quote from JustTee
    Few pointers:

    MOTE Helm - You want Str, Crit, Socket, All Res

    Lut Socks - Roll Armor to All Res. As a barb, you're already going to have crazy armor, and additionally, armor is less valuable as a primary than All Res. Also, try to get one with +Health Globe.

    Swap out the Vit gem for a Diamond - For T4 or lower, I run all Rubies. For T5, I run 3 rubies, 2 diamonds. For T6, I run all diamonds. If you're cash strapped, run the higher amount of diamonds.

    Drop the 3 piece IK for Mage Fist, String of Ears (or Pride of Cassius), Burning Axe of Sankis, and Sunkeeper/Devastator. The Burning Axe will give you a fairly frequent Ignore Pain proc, the Magefist will give you +20% fire damage for free, String of Ears can have up to 30% melee reduction, and Sunkeeper/Devastor will give you more damage to blow things up faster.
    Question: I just got MOTE Shoulders (I already had a pair) but they had AR and the new ones have VIT. I can't decide if I should re-roll avalanche dmg or Reduce Resource Cost for Cooldown reduction. I would probably do avalanche since I never will use it but it has a larger pull to roll from because of all the skills compared to reduce resource. Recommendation?
    Posted in: Barbarian: Bastion's Keep
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    posted a message on 6 Piece Marauder - Cooldown Reduction vs Sentry Skill Damage
    Quote from Peppy

    Well since +Sentry dmg and +cluster dmg synergize well together, I rather lost couple second for an even more hard hitting CA from turrets.
    Depends on how much % damage you can obtain vs amount of CDR you can obtain - in my circumstance were talking about 30% (Max) vs. 2 seconds off Sentry CD

    I will probably have both sets and just do testing.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 6 Piece Marauder - Cooldown Reduction vs Sentry Skill Damage
    Quote from oldschool_2o4f

    Okay, lets get nit picky. I said, it's doable. I said it's obtainable, I said it's easily adequate.

    I didn't say it's easily obtainable.

    But my mistake, I was basing this off another build and it's at 47.8ish% CDR,.

    I would say if you've put as much work into researching the build you want, as you put into your reply above, you don't need anyone's opinion.
    As the title states - This was not about how to acquire a higher amount of CDR but if people prefer to run Sentry damage bonus or CDR. I don't need to do reseach on how to obtain higher CDR. Each one has a trade off and I wanted to gather othre DHs opinon on the subject. Thanks
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 6 Piece Marauder - Cooldown Reduction vs Sentry Skill Damage
    Quote from oldschool_2o4f

    50% should be obtainable, but 47-48% is very doable and probably adequate easily.
    This is incorrect - Unless you can find it on a perfectly rolled amulet where you don't loose crit dmg/cc/elemental dmg. If you don't wear your T&T if your physical and wear marauders gloves instead which you would have to roll CDR on but saying this is obscured if your wearing 6 piece marauder - please be more productive with your feedback instead of blatantly suggesting how something is easily attainable without proper research.

    Thanks
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 6 Piece Marauder - Cooldown Reduction vs Sentry Skill Damage
    Quote from Zehkari
    Really depends on how much cool down reduction you can get. If you can get 2-3 seconds off the 6 second cool down then it makes more sense, but only getting 1 second, I would prefer the 15-30% extra damage.
    Currently I have 2 seconds off of it
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on The "help me" thread - Post here your build/gear questions.
    What piece of gear should I focus on next? Also, should I continue to focus on Cooldown Reduction or make an effort to go with Sentry skill bonus? I feel like CDR is extremely important for our sentry build and outweighs the damage increase from the sentry skill bonus.

    http://us.battle.net/d3/en/profile/blackmamba-1902/hero/6125276
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 6 Piece Marauder - Cooldown Reduction vs Sentry Skill Damage
    Cooldown Reduction vs Sentry Skill Damage

    I personally run CDR on all the pieces that I could have had Sentry skill damage instead. I feel the benefits of getting down 4 sentrys ASAP is more important then waiting longer just to have your sentrys hit a little harder.

    Thoughts?
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on I think I need a break for Diablo 3
    Quote from Saphyron

    So one of my friends just got a Thunderfury. almost perfect rolled. But he could not use it.

    So he decided to give it to me.

    I then instantly accepted it and put it into my off-hand instantly.
    I then thought i need forgotten soul so lets salvage my former off-hand.

    I then salvaged my off-hand. but i forgot it was not my old off-hand anymore in my off-hand slot.

    When I noticed what I had done i basicly went into a shock.
    I alt-f4. I jsut stood there and watched at my screen for 5min saying over and over again. what did i just do.... what did i just do.

    I don't think ill log into diablo for a long time, cause this is the stupiest thing i have ever done.

    Why did I share this? I don't know. I just need it out. My friend facepalmed when I told him.
    Dude it's just a mistake! We all do dumb stuff. I have made some questionable re-rolls on gears and salvaged some pieces that down the road turned out to be a key piece in a build. You will find more just keep going. Don't quit over that seriously you will find more.
    Posted in: Diablo III General Discussion
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    posted a message on Debate: 1h vs 2h with 6 Piece Marauder
    Quote from Wakamon

    Thanks for the input,
    I also have a Bomb Rucksack with +14% Cluster, is it fine ? its up to 1.4m now and cant get a +XX% Sentry yet... Should i keep investing on it after i roll the sockets on chest ?
    I personally rolled Reduce cooldown on my Rucksack - the faster I can get up my sentries the better
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Would like some mouse recommendations
    Razer Black Mamba or my favorite Razer Ouroboros
    Posted in: Diablo III General Discussion
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