- st0rmie
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Member for 11 years, 8 months, and 23 days
Last active Mon, Apr, 25 2022 20:40:43
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- 118 Thanks
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Sep 19, 2012st0rmie posted a message on More Information on Patch 1.0.5 Systems, Diablo 3: Finding a Voice, Should Skill Swapping Reset NV Buff - Poll RecapMust confess I'm a little surprised by that poll's result. Certainly suggests that the "D3 should be more like D2!" crowd are indeed a minority. We've gone from a system which is as unforgiving of poor choices as you could imagine, to one in which totally changing your build has the most minor of costs, and still 2/3 of people think it should be even cheaper.Posted in: News
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Aug 23, 2012st0rmie posted a message on A Message From JayPosted in: NewsQuote from AudioCGAverage age every time a community poll comes up is 27-ish. (24-30 average demograph)
They aint children bud. They are sad, painfully obsessed, socially aberrant, keyboard warriors.
Anyone remember this famous quote from "Dazed and Confused" (referenced by Brian in Family Guy one time, if you're not from my generation):
"That's what I love about these high school girls, man. I get older, they stay the same age."
I wish I could say that I get older, and gamers stay the same age.
Every year that goes by, the gaming community as a whole gets more immature, more hostile, more sexist, more racist, more nerdraging, more foaming-at-the-mouth-tantrum-throwing insane.
And while all this happens.. every survey indicates that the average (biological) age is increasing, even as the mental age decreases, and the emotional age plummets.
It's enough to push you into playing single-player games exclusively. -
Aug 22, 2012st0rmie posted a message on A Message From JayPosted in: NewsQuote from DaemaroI've said plenty of things in anger, not usually in public though. They thought that conversation was private for some reason.
That was my reaction too. I've said far, far worse about former co-workers in private conversations. And I'd be mortified if what I thought was private turned out to be public. I don't use Facebook, though, so it seems I'm a lot less at risk of that happening than most of the human race. -
Aug 21, 2012st0rmie posted a message on Patch 1.0.4 Interview with Jay Wilson and Andrew ChambersPosted in: NewsQuote from Wransik
Quote from st0rmieIf anyone actually does have 318%, without NV, without follower (as Wransik claims in post #4), I'd like to see a profile link.
http://eu.battle.net...4/hero/15888952 there you go, and that's with a crappy gem. No set rings as well which would boost to a total of 330 which is the absolute max before NV and without follower.
Aha! So the legendary weapon is the key.. 35% in a slot where normally you can't get any. Thanks for clearing that up.
And the rings.. Band of Fallen Heroes and Screaming Chain, right? Only ilvl 61 so they can't have 18% MF but then get a 15% set bonus.
I'm not sure it's entirely reasonable to say he "clearly has no idea about his own game" for not being on top of an obscure combination of legendary items which allows one class to break 300% MF, but again, thanks for showing us how it's done.
Edit: Found a guy with the (perfect?) 330% - http://us.battle.net/d3/en/profile/realspiffy-1397/hero/7591365 -
Aug 20, 2012st0rmie posted a message on Patch 1.0.4 Interview with Jay Wilson and Andrew ChambersPosted in: NewsQuote from TybuddI've seen some charts made that show with gear you can't get any higher than 256% pre-NV, but not confirmed by myself. But here is the chart
http://www.d3rmt.com...maximum-values/
Looks like you're missing topaz in the helmet: Radiant Star Topaz would add another 31%, giving 287% for a weapon+shield user, which matches what I always heard was the maximum.
If anyone actually does have 318%, without NV, without follower (as Wransik claims in post #4), I'd like to see a profile link. -
Aug 20, 2012st0rmie posted a message on Official 1.0.4 Patch Notes and Patch 1.0.4 Confirmed for TomorrowConfirmed for tomorrow? Awesome! This is in no way intended to be a GW2 vs. D3 slur - fact is, I love both games, absolutely the stars of 2012 for me - but GW2 does headstart this weekend, and I was really worried that 1.0.4 would drop next Tuesday when I was completely immersed in the new car smell of GW2.Posted in: News
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Aug 18, 2012st0rmie posted a message on Unofficial Patch 1.0.4 Changes - Class changes, New Items, Affixes and More!!Paragon system sounds fascinating but I can't help but feel a little concern that the main beneficiaries of it will be the botters. Surely bot running 24/7 = lots of xp earned = paragon levels earned faster than any normal player = more MF% than any normal player.Posted in: News
Here's hoping the legendary update brings a buff to the Immortal King's BANHAMMER! to accompany the patch. -
Aug 17, 2012st0rmie posted a message on Patch 1.0.4 Class Preview: Demon HunterPosted in: NewsQuote from HamburgerBunHow do you know TL2 is awesome? Frankly I don't care for cartoony games so I probably won't play TL2 or GW2 for that reason. Same reason I don't play WOW.
Checked out the TL2 beta. Didn't like it. Nothing to do with the art direction, just the actual gameplay doesn't have the responsive feel of D3. Clicking on monsters always felt a bit "off", found myself moving when I wanted to attack or attacking when I wanted to move a bit too often. Hopefully they'll tweak the hitboxes or something but as it stands now the action is not good enough to be a top-self ARPG. -
Aug 16, 2012st0rmie posted a message on Patch 1.0.4 Class Preview: Demon HunterPosted in: NewsQuote from hemlockrogue
Am I the only one that thinks the Diablo III development team are the laziest people on the planet?
Am I the only one that thinks that if I wanted to hear crybabies whining and throwing temper tantrums there's already a perfectly good set of official D3 forums where I can do that? -
Aug 15, 2012st0rmie posted a message on 1.0.4 Class Preview: Wizard, At Least 50 Procs Being Added, Class Previews are Previews, North American Battle.net Account Updat"Buff every skill up to the level of the current strongest" is a noble ideal, but sometimes you just have to wave the nerf-bat. It was always going to lead to galactic quantities of butthurt on the official forums, though. It's scary to see how many people quite simply should not play games because they clearly don't have the emotional maturity to handle them.Posted in: News
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Aug 15, 2012st0rmie posted a message on Patch 1.0.4 Preview: BarbarianPosted in: NewsQuote from Catalept
Quote from lorien1973
Elites getting 25% less health. Damage going up about 100% on abilities.
It's essentially a 50% nerf to all difficulties. Not to mention the new legendaries.
Given that it's DPS buff of 100% on some abilities to bring them in line with other more effective specs, I think you might be overstating your case slightly.
Exactly. If they leave the skills that "everyone uses" untouched, and they buff the skills that "nobody" uses because they simply don't cut the mustard in Inferno, then that's hardly "damage going up about 100%".
This looks pretty solid to me. I played around with a lot of different builds while levelling my Barbarian main. Used Cleave as my main attack most of the way, with the corpse explosion rune, it was great fun. Used Rend a lot. But then I found that I needed to minimax to be able to cope in Inferno, and have been using - you guessed it - Frenzy, and no fury spender skills. I'd love to be making tough choices about builds again. -
Aug 1, 2012st0rmie posted a message on Character Profiles Possibly Coming Soon, Critical Mass Wizard Build, South Korea Gets a Server Upgrade, "Evil's Truck", PollI was really hoping they'd have profiles online before people started getting world first Hardcore Inferno clears. Instead we got "maybe it's first.. maybe it's not.. oh yeah OK it is" nonsense on Twitter.Posted in: News
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imho the balance of the game is so completely and utterly broken that the only way to enjoy it is to play 100% solo. Group play just ruins it, unless you do want to just play for a few days every season and then take a break until the next one.
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Unless you genuinely believe you are in the top 0.1% in the world - in skill, dedication and playtime - then just treat the leaderboards as a curiosity, nothing more.
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Sure sounded like someone who didn't like the game.
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I too am a person who prefers to play solo. I have barely spent any time in multiplayer games since D3 launched .. a few games with friends, and a few public games which are what led me to conclude that I prefer solo. Not because the people in them were bad or anything, but I just prefer doing my own thing at my own pace to rushrushrush.
Anyway, I think that right now, you have to basically consider solo D3 and multiplayer D3 to be two completely different games. I think the difference between solo D3 and group D3 is much larger than the difference between Softcore and Hardcore, for instance. I don't think it's an exaggeration to say that you can progress your characters between 10x and 100x faster grouping than you can solo. I have friends who are already in Season 4 more advanced (better gears, higher paragon levels) than my best
non-Season characters.
So the only way to enjoy solo, imho, is to keep that mindset, and not even compare yourself to other players. This means some parts of the game are less meaningful - for instance, the addition of T7 - T10 to the game means nothing to me because I can't handle T6 even. That's OK, as long as the solo game is still an enjoyable game - and for me, it is!
Luckily for me, I don't care about leaderboards at all. Even if, as you proposed, the single-player leaderboard only counted people who had never grouped, I still wouldn't have any chance of getting anywhere near it, because there would be far more than enough players who play 5x the hours I do who would completely thrash me.
I do understand, though, that if you genuinely care about the competitive aspect, D3 does not currently provide that at all for solo players. That's a shame, and it would be nice if players like yourself were able to enjoy that competitive action.
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I've always played both HC and SC. The two modes have rival pulls on me : in Hardcore, there is of course the ever-present sense of excitement and danger, you can never allow yourself to fall into the pattern of mindless grinding and farming. But on the flip-side, one of the things that I have always found iconic in Diablo is hurling yourself headlong into an enormous crowd of enemies, with no regard for danger, and Hardcore really discourages that playstyle. :-) So I love normal / "Softcore" mode for sheer visceral action, and I love Hardcore mode for tension and excitement.
And it would be a really bad idea for them to give different rewards.
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It is random, and we have a thread for the tinfoil hat theories:
"The RNG Thread" <-- http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/88935-the-rng-thread
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If you've got multiples of the same class and gender, all you can do is pick the one whose name you like better and delete the rest. There is literally no other difference between characters.
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Not to mention that it doesn't matter how fast your internet connection is, if it's not perfectly stable. Get a little packet loss and you're going to get a skip or a jitter, even if the packets that don't get lost are flying up and down at 99999 MB per second.
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Getting a little worried that I'm not going to see this before the event ends. :-( I don't have an enormous amount of playtime, but I spent my free time on the weekend running bounties and no portal. I'll probably have less opportunity to play for the rest of the event than I've already spent.
Any tips on maximizing my chances (beyond just "doing bounties")?
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Seems a reasonable guess, but until there's an announcement of course nobody knows for sure.
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Thing is, whenever I've asked on the forums "hey, you say I should be fully geared in full set + ideal weapon + jewelery within a day of season starting, why does it take me months?" the answer is that running T6 rifts in 2 minutes each for one day will get you the gear. That's a pretty strong encouragement for lowly people to jump in T6 and leech.
Never done it myself.. which is probably why I'm still crap geared (can cruise T4 solo.. T5 is possible but very inefficient). But at least I'm doing it without annoying anyone.
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With how many hundreds (thousands?) of hours of pre-season-3 experience?
And how much of that 4-8 hours was spent farming in a group with three other similarly experienced vets?
I'm going to call colossal quantities of bullshit on any suggestion that a brand new player can have the full set + other key gear pieces for a "top" build and be smashing 40+ GRifts a day after hitting level 70.
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Horrible, horrible advice for someone who just bought the game yesterday and is on their first playthrough.
99% of those "correct" builds are entirely built around gear sets that a new player will take a year to accumulate, though.
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Given that it's an article of faith on these forums that you can get 100% geared in everything you want within 12 hours or so, I'm not sure why it needs to be faster.
Unless.. of course.. people are wildly exaggerating how quickly they geared up?