- st0rmie
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Member for 11 years, 8 months, and 17 days
Last active Mon, Apr, 25 2022 20:40:43
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Sep 19, 2012st0rmie posted a message on More Information on Patch 1.0.5 Systems, Diablo 3: Finding a Voice, Should Skill Swapping Reset NV Buff - Poll RecapMust confess I'm a little surprised by that poll's result. Certainly suggests that the "D3 should be more like D2!" crowd are indeed a minority. We've gone from a system which is as unforgiving of poor choices as you could imagine, to one in which totally changing your build has the most minor of costs, and still 2/3 of people think it should be even cheaper.Posted in: News
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Aug 23, 2012st0rmie posted a message on A Message From JayPosted in: NewsQuote from AudioCGAverage age every time a community poll comes up is 27-ish. (24-30 average demograph)
They aint children bud. They are sad, painfully obsessed, socially aberrant, keyboard warriors.
Anyone remember this famous quote from "Dazed and Confused" (referenced by Brian in Family Guy one time, if you're not from my generation):
"That's what I love about these high school girls, man. I get older, they stay the same age."
I wish I could say that I get older, and gamers stay the same age.
Every year that goes by, the gaming community as a whole gets more immature, more hostile, more sexist, more racist, more nerdraging, more foaming-at-the-mouth-tantrum-throwing insane.
And while all this happens.. every survey indicates that the average (biological) age is increasing, even as the mental age decreases, and the emotional age plummets.
It's enough to push you into playing single-player games exclusively. -
Aug 22, 2012st0rmie posted a message on A Message From JayPosted in: NewsQuote from DaemaroI've said plenty of things in anger, not usually in public though. They thought that conversation was private for some reason.
That was my reaction too. I've said far, far worse about former co-workers in private conversations. And I'd be mortified if what I thought was private turned out to be public. I don't use Facebook, though, so it seems I'm a lot less at risk of that happening than most of the human race. -
Aug 21, 2012st0rmie posted a message on Patch 1.0.4 Interview with Jay Wilson and Andrew ChambersPosted in: NewsQuote from Wransik
Quote from st0rmieIf anyone actually does have 318%, without NV, without follower (as Wransik claims in post #4), I'd like to see a profile link.
http://eu.battle.net...4/hero/15888952 there you go, and that's with a crappy gem. No set rings as well which would boost to a total of 330 which is the absolute max before NV and without follower.
Aha! So the legendary weapon is the key.. 35% in a slot where normally you can't get any. Thanks for clearing that up.
And the rings.. Band of Fallen Heroes and Screaming Chain, right? Only ilvl 61 so they can't have 18% MF but then get a 15% set bonus.
I'm not sure it's entirely reasonable to say he "clearly has no idea about his own game" for not being on top of an obscure combination of legendary items which allows one class to break 300% MF, but again, thanks for showing us how it's done.
Edit: Found a guy with the (perfect?) 330% - http://us.battle.net/d3/en/profile/realspiffy-1397/hero/7591365 -
Aug 20, 2012st0rmie posted a message on Patch 1.0.4 Interview with Jay Wilson and Andrew ChambersPosted in: NewsQuote from TybuddI've seen some charts made that show with gear you can't get any higher than 256% pre-NV, but not confirmed by myself. But here is the chart
http://www.d3rmt.com...maximum-values/
Looks like you're missing topaz in the helmet: Radiant Star Topaz would add another 31%, giving 287% for a weapon+shield user, which matches what I always heard was the maximum.
If anyone actually does have 318%, without NV, without follower (as Wransik claims in post #4), I'd like to see a profile link. -
Aug 20, 2012st0rmie posted a message on Official 1.0.4 Patch Notes and Patch 1.0.4 Confirmed for TomorrowConfirmed for tomorrow? Awesome! This is in no way intended to be a GW2 vs. D3 slur - fact is, I love both games, absolutely the stars of 2012 for me - but GW2 does headstart this weekend, and I was really worried that 1.0.4 would drop next Tuesday when I was completely immersed in the new car smell of GW2.Posted in: News
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Aug 18, 2012st0rmie posted a message on Unofficial Patch 1.0.4 Changes - Class changes, New Items, Affixes and More!!Paragon system sounds fascinating but I can't help but feel a little concern that the main beneficiaries of it will be the botters. Surely bot running 24/7 = lots of xp earned = paragon levels earned faster than any normal player = more MF% than any normal player.Posted in: News
Here's hoping the legendary update brings a buff to the Immortal King's BANHAMMER! to accompany the patch. -
Aug 17, 2012st0rmie posted a message on Patch 1.0.4 Class Preview: Demon HunterPosted in: NewsQuote from HamburgerBunHow do you know TL2 is awesome? Frankly I don't care for cartoony games so I probably won't play TL2 or GW2 for that reason. Same reason I don't play WOW.
Checked out the TL2 beta. Didn't like it. Nothing to do with the art direction, just the actual gameplay doesn't have the responsive feel of D3. Clicking on monsters always felt a bit "off", found myself moving when I wanted to attack or attacking when I wanted to move a bit too often. Hopefully they'll tweak the hitboxes or something but as it stands now the action is not good enough to be a top-self ARPG. -
Aug 16, 2012st0rmie posted a message on Patch 1.0.4 Class Preview: Demon HunterPosted in: NewsQuote from hemlockrogue
Am I the only one that thinks the Diablo III development team are the laziest people on the planet?
Am I the only one that thinks that if I wanted to hear crybabies whining and throwing temper tantrums there's already a perfectly good set of official D3 forums where I can do that? -
Aug 15, 2012st0rmie posted a message on 1.0.4 Class Preview: Wizard, At Least 50 Procs Being Added, Class Previews are Previews, North American Battle.net Account Updat"Buff every skill up to the level of the current strongest" is a noble ideal, but sometimes you just have to wave the nerf-bat. It was always going to lead to galactic quantities of butthurt on the official forums, though. It's scary to see how many people quite simply should not play games because they clearly don't have the emotional maturity to handle them.Posted in: News
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Aug 15, 2012st0rmie posted a message on Patch 1.0.4 Preview: BarbarianPosted in: NewsQuote from Catalept
Quote from lorien1973
Elites getting 25% less health. Damage going up about 100% on abilities.
It's essentially a 50% nerf to all difficulties. Not to mention the new legendaries.
Given that it's DPS buff of 100% on some abilities to bring them in line with other more effective specs, I think you might be overstating your case slightly.
Exactly. If they leave the skills that "everyone uses" untouched, and they buff the skills that "nobody" uses because they simply don't cut the mustard in Inferno, then that's hardly "damage going up about 100%".
This looks pretty solid to me. I played around with a lot of different builds while levelling my Barbarian main. Used Cleave as my main attack most of the way, with the corpse explosion rune, it was great fun. Used Rend a lot. But then I found that I needed to minimax to be able to cope in Inferno, and have been using - you guessed it - Frenzy, and no fury spender skills. I'd love to be making tough choices about builds again. -
Aug 1, 2012st0rmie posted a message on Character Profiles Possibly Coming Soon, Critical Mass Wizard Build, South Korea Gets a Server Upgrade, "Evil's Truck", PollI was really hoping they'd have profiles online before people started getting world first Hardcore Inferno clears. Instead we got "maybe it's first.. maybe it's not.. oh yeah OK it is" nonsense on Twitter.Posted in: News
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If you want to direct a question to Blizzard, you've gone down the wrong road doing so on a third-party fansite that has no affiliation with the company. There are official forums and also twitter accounts you could direct that to.
However, I can confidently answer you that no, your existing item will not auto update to a random % on patch day, you will have to find a new Unwavering Glare.
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Not really. It just got necro'd so someone could post an opinion which added nothing that hadn't already been said on page one ("you get more loot per rift keystone if you full clear" - no shit, Sherlock)
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No. The one tiny nod this game has towards loot tables is the bounty-cache-specific legendaries, and that has done far more harm than good (hands up everyone who has done 100x more Act I bounties than Acts II - V combined?)
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What on earth are you talking about?
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Arguably, everything beyond GR30 or so (where you can upgrade gems to rank 25 with reasonable comfort) is purely for the lulz. No game balance decisions should be made in order to improve the game beyond GR30, without extremely stringent assurance that they won't hurt the game up to that point.
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And yet we still see people on these forums boasting about having full 6-piece class sets within 12 hours of creating a new seasonal character.
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That's certainly a valid attitude towards the game's design, but it's clearly not one which is shared by Blizzard. I mean, look at Legendary Gems in 2.1 and Ancient Legendaries in 2.1.2. The clearest power creep imaginable. I think it's obviously Blizzard's intention that new patches, within the same expansion and level cap, will bring power creep. I guess the intent is to give a fresh feeling of progression to people who are stuck as that point where they've looted thousands of legendaries and thus 99.9% of drops are useless to them.
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To be fair, both the forum post saying "All mods are in violation of the Diablo III Terms of Use and can result in your account being permanently banned" and the tweet saying "I agree DarkD3 is not a cheat...yet. As long as it is not a cheat, no ban is likely" are from May 2012.
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I see a few people suggesting "make sets require fewer pieces for their bonus" to make RoRG less mandatory.
Wouldn't that actually make it even MORE powerful and thus MORE mandatory, by giving even greater scope for getting multiple top set bonuses simultaneously?
e.g. instead of equipping 5 pieces of a 6 piece set + RoRG you could now equip 3 pieces each of two different 4 piece sets, plus RoRG, getting two powerful set bonuses?
Or is the answer to try to make all the most powerful set bonuses effectively exclusive, by making them buff specific skills?
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And if anyone disagrees with this assertion by ruksak, then I direct you to the numerous threads from console players, where there is a play mode that allows offline storage of characters, and it has caused massive damage to the integrity of the game. e.g. people joining random games and instantly gaining 100 paragon levels because the game host is using edited items.
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I'm going to be generous and assume that English is not this guy's first language, and that is why he is so unable to express a coherent thought in it.
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Have a read of "Nigerian scam emails 'deliberately implausible'"
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But it's always good to remind new players.. never ever ever ever click on these links.