You're getting into the realm of console fodder, to be honest. The PC ARPG genre should be an incredible time-sink. When we start talking about guarantees, removing RNG.....you're attacking the very heart of the genre and poising it for a massive dumbing down.Quote from Skonk
I sometimes feel that they should make the game a little less RNG based though. Adding to my post above I would also mention that I tend to play with another friend who also plays a wizard. When he's on we play together, but I play a lot when he's not on so while he's gained something like 120 paragon levels since RoS, I've gained closer to 260.
So keeping in mind that when he's on, we play together and then I put in loads of extra time outside of that..... yet he has better gear than me.....
Again, RNG is RNG but that's the problem. RNG was negatively affecting the game so they added smart loot. Personally, I think they need to take it further and make more gear obtainable via predictable but time-consuming means so some of the stresses of bad RNG luck can be overcome by throwing time at the game.
I'm not aiming this at you, rather a general statement; If a player doesn't enjoy the rigors of RnG, this is not the game/genre for them. These players are truly NOT welcome by core Diablo fans, they need to find something else, preferably a console game where they can touch every item in the game in just the first week.
Games of this nature are meant to be enjoyed for many many years of consistent play. Remove RnG and that goes away.
2
I'm not trying to prove you wrong. If you'd like to know my personal opinion on this matter, I actually think that you are most likely right. Thing is, that's just a guess based on nothing more than my experience of how software bugs tend to occur. The fact is, all we have from Blizzard is that they are investigating the issue, and that as far as I know, nobody in the community has done the sort of independent investigation that would be needed to provide evidence one way or the other.
So once again, I'm not trying to prove you wrong. I'm just trying to get you to stop pretending that your personal guess - which, as I said, I think is probably correct - is an established fact. Because it isn't.
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http://www.diablofan...max-mf-dispute/
The Magic Find and Gold Find percentages for both follower contributions and Fortune Shrine bonuses are intended to respect the 300% MF/GF cap. Nephalem Valor bonuses will continue to stack beyond this cap, however.
That said, we’ve seen some posts that MF/GF contributions from followers may currently be stacking above the cap, and we’re looking into those reports.
(emphasis mine)
If anyone can find a post after they looked into the reports, which says whether it is a display error or whether the followers' MF is genuinely adding beyond 375%, please link it.
1
This this this. Hell, I've seen level 3 white items on the AH for 100 million gold. Not sure what sort of mis-click they were fishing for there.
But, balanced against that - you ask "Does everybody have 100s of mil to blow?" - No, they don't. But they don't need to - if you find a rare and powerful legendary in the early days of 1.0.4, you only need one fantastically rich buyer to make you fantastically rich yourself. That why they always called Diablo-style games "loot lotteries".
2
The point they've tuned it at now has some players virtually falling asleep playing through normal and nightmare and sometimes even hell, whilst others honestly find those difficulty levels too difficult. Hell, I even remember early after release a thread on the forums that started with one player who quite honestly declared that he was disappointed with D3 because normal-mode Belial was literally impossible for him to beat.
p.s. if you "don’t have time to obsess over [your] character build".. if it's any consolation, when I got to the point where I really felt that I'd hit the wall, it took no more than five minutes of forum browsing and a couple of skill changes to get me moving forward again. I guarantee you that you can make things a lot easier without having to get into Elitist Jerks levels of spreadsheet crunching.
Similarly, I would say that unless you are deliberately aiming for a challenge mode - and it doesn't sound like you are - just go to the AH and buy a few pieces. At your level, even a few thousand gold will buy you massive upgrades. I'm not telling you to bust out the credit card and buy your way to power, just go an buy a weapon with double the DPS of your current one. You'll probably find hundreds of them for sale for not much more than their vendor price.
I understand that some people aren't happy about this game design decision, but as Blizzard said, loot drops are tuned around the idea that the AH is there for trading, if you choose not to use it you are deliberately choosing to play a challenge mode. It's probably on par with playing hardcore rather than regular mode.
1
That was my reaction too. I've said far, far worse about former co-workers in private conversations. And I'd be mortified if what I thought was private turned out to be public. I don't use Facebook, though, so it seems I'm a lot less at risk of that happening than most of the human race.
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I think that you could have raised the question "how will paragon levels interact with a potential level cap raise in an expansion?" without so much emotive language. Almost felt like reading the official forums for a moment there.
Having said that, why assume that an expansion will include a level cap increase? It didn't in Diablo 2. Obviously that doesn't mean it won't here, but it's something to consider.
1
Good stuff. Few thousand more permabans and the official forums might potentially become a place where people who play Diablo III can gather to discuss Diablo III. Radical idea, I know.
Wordpress and blogger.com are over that way if people want to post spittle-flecked rants. That's why they were invented.
1
Am I the only one that thinks that if I wanted to hear crybabies whining and throwing temper tantrums there's already a perfectly good set of official D3 forums where I can do that?