May I dare say.... HYPE? Something was missing. Welcome back, Diablofans!
- Bagstone
- Moderator
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Member for 11 years
Last active Thu, Sep, 21 2023 05:23:20
- 26 Followers
- 9,402 Total Posts
- 2295 Thanks
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Oct 31, 2017Bagstone posted a message on Virtual Ticket Giveaway & New Diablo Fans Community ManagerPosted in: News
Woooooohooooo a new face for Diablofans - it was about time! Welcome, Zenkiki!
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Jul 11, 2017Bagstone posted a message on 2.6.0 Hotfixes, Legendary Gem Level Rollback, Double XP Event this Weekend!Posted in: News
You don't see it because that can't be changed with a hotfix, it requires a client patch. See bluepost:
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Sep 5, 2016Bagstone posted a message on Gamescom 2016 Recap & BlizzCon ExpectationsPosted in: News
Hm. I made a comment to the video but for some reason it's not showing up. Anyways, in my opinion it can't be a mobile game (nor an expansion). I have no idea why Rhykker believes that multithreading is a hint for mobile development; it's not, it's a requirement in engine development for 10+ years. Also, the job posting requires C++ and Direct X knowledge, and while C++ is very unlikely to hint at mobile (it works for Android using NDK but it's not really the preferred language) Direct X clearly says it *can't be mobile*.
Also, all the job postings on the Blizzard page (engine developer, graphics concept designer) hint to a new game and not just some remake or expansion. Reviewing the same info that Rhykker has to me this absolutely 100% hints at something along the lines of Diablo 4. Although as we remember in an interview a while back Blizzard sounded like they considered Diablo to be a trilogy, and I personally think with Cain dead and the story in D3 being rather weak a franchise reboot might be advisable, so I'd put my money on some Diablo-related new game. But not D3 mobile, D3X2, or D2HD. Maybe any of those are coming as well, but they're not related to the job posts.
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Jul 28, 2016Bagstone posted a message on Bagstone's Season 7 Journey TrackerPosted in: News
Unfortunately the season journey progress cannot be retrieved via Blizzard API, so that's not possible. Otherwise that would be an insanely useful feature which I'd implement in a heartbeat!
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May 5, 2016Bagstone posted a message on Conquest: Boss Mode GuidelinesPosted in: News
But it doesn't. Check the thread, many people reporting that they made it solo. This conquest is easier solo than many of the other conquests.
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Mar 31, 2016Bagstone posted a message on Season 5 end date and S6 start announced!Posted in: News
I's the same as in between S4 and S5.
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Mar 29, 2016Bagstone posted a message on March Banwave, Hybrid Iron Maiden Crusader 2.4.1Posted in: News
I think a week before season ends is too late. In my opinion, the timing of this banwave was perfect. The season is going to last another 2-4 weeks, which should give legit players some time to finish gear/augments, gem upgrades, and farm a few hundred keys - and then go crazy on leaderboard pushes for the last week of the season. Those 2-4 weeks are probably not enough to get those botters back into endgame for the top of the leaderboards. Even if they're supported by their clans and we assume they start pushing GR90+ today and GR100+ by the end of this week, they still have to get all the augments and over 2000 rift keys to farm (1000 for paragon and gem levels and augments, 1000 for pushing). If we assume that the season is going to end in 2-3 weeks I think that's impossible using only legit means, and unlikely even when they were to start botting again.
Blizzard needs to pull banwaves every single season - now we have maybe 2-3 weeks left in season, which is still a pain in the ass to actually regain everything again (depending on how well you are being pushed by your non-botting friends).
My suggestion would, just put out the banwave exactly a week before the season ends - they have all of their shit removed and wasted a good amount of time to get there.
Thumbs up Blizzard.
I think the timeframe was exactly right (assuming that we'll see the end of season announcement this week). And of course, they need to do this every season to keep up the momentum and remind players that you should not cheat. Note that they didn't catch every cheater though - not at all. So not everyone's who's left is immediately "legit", though we need to accept the presumption of innocence for them. However, I think the leaderboard records should be wiped entirely, as I proposed here: http://us.battle.net/d3/en/forum/topic/20743035839 -
Sep 22, 2015Bagstone posted a message on Arachyr's Future Changes, Quin's Updated Uliana GuidePosted in: News
Please, everyone, watch your tone. Removed some posts and edited some of the quote trains (please stop those as well). Please stop the personal attacks so we don't have to hand out even more infractions. Thanks.
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Sep 1, 2015Bagstone posted a message on Difficulty Overview Graph, Solo Builds for Season 4Posted in: News
Did you get any x3 drops or only exactly x2? That would be great information.Quote from DevilheadB»
x2 100% starts from T7 it seems, have done 10 times today, every single time it's x2 on T7
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Sep 1, 2015Bagstone posted a message on Difficulty Overview Graph, Solo Builds for Season 4Posted in: News
Thanks - I'm updating the chart right now!
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Mar 13, 2015Bagstone posted a message on Hotfixes on Live and PTR, Protoss Probe Pet, Zero Empathy GR 63, Blizzcon ReminderPosted in: News
This was not a cheat, nor an exploit. This was a mechanic that has been in the game for 3 years, has been previously reviewed by Blizzard and stated to be okay.
However, no one - especially not Blizzard, which is why they left it in before - thought of using this in the way ZE did. It made this toy mechanic too powerful. I personally am sad it's gone - Sever was a great weapon that now is useless once again. I understand that Blizzard doesn't want to trivialize boss fights, however, so does Zero Dog and that build is allowed to stay until 2.2... I think they should've fixed Sever with 2.2 as well.
Asking for bans or removal of leaderboard spots is outright ridiculous, there were so many real exploits that caused unfair advantages to many players (think about the gear swap trial exploit in January, chest run XP exploit, or Malthael runs) and no action was ever taken to roll back any of the benefits that players got using this.
The world #1 non-season spot was already taken from INVIS's group yesterday by a Korean group, and I wouldn't be surprised if with paragon 1000, rank 70 gems, and perfect gear we'll see a GR64 in seasons in a few weeks. The real damage is that there are groups that have stacks full of 64/65 keys on seasons which are probably impossible to get without Sever. You can't do anything about that - just like with the trial exploit in January which affected the leaderboards for a long time (maybe some high level keys are still present from that time, who knows).
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Feb 27, 2015Bagstone posted a message on New Sets Focused Feedback, PTR 2.2 Undocumented Changes, GR 35 Keys TrickPosted in: NewsQuote from NoRest4Wicked»
Are the Hellfire Ring/Ammy going to be retroactive? Or do I need to make some of those to ease the leveling future characters?
Yes, retroactive
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Feb 27, 2015Bagstone posted a message on New Sets Focused Feedback, PTR 2.2 Undocumented Changes, GR 35 Keys TrickPosted in: News
I was defending trials for a long time, but I'm done with it ever since in January there was this trial exploit that allowed gear swapping and getting ~5 levels higher keys using some timed mechanic (thankfully fixed quickly, but not quickly enough as a lot of people got stacks of 60+ keys that gave them an unfair advantage). Travis explained perfectly why trials are annoying and pointless: you go on a rollercoaster ride, but before you go, you need to check your body height with a measuring stick. After you come back from the ride and want to do it again, you need to be measured again - why?
Yes, trials are part of natural progression. However, trials take up too much time for no reward; if you're doing trials for your highest GR level (e.g., aiming for 60+ keys) you can easily spend *hours* doing nothing but trials just to get a few keys. In this time you get no loot, no XP, no gold, no materials, nothing. It might be part of the regular progression, but in all other parts there's some stuff to discover (in bounties you can encounter the Vault if you kill a goblin, in T6 you can get goblin packs, in in GRs you get legendary gems and upgrades thereof). And in all those three parts of progression you get loot and other rewards. In bounties you get nothing. You see the same five different types of mobs over and over again, for hours, just to be able to play at your highest level for progression.
There's a million of potential fixes.
- Give us the highest key we have completed (in a group, take the average). You could even make it character-specific, which would incentivize to play a different class and you can't simply hop on a GR45 with your barb just because you got a DH with good trial gear. - Give us 10 keys instead of 1, to at least save some time. Trials always have lots of RNG, so in the end you spend about as much time in trials as in GRs which is just bad design. - When a group assembles, let them do ONE TRIAL to skip the first 55 levels, they'll start at that level, and either upgrade key (if they succeed) or try again (they already did the trials to get access to that level).
The trial system needs a fundamental change.
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Jan 5, 2015Bagstone posted a message on BNet Login Issues, D3 Tribal Tattoo, ZDPS Support WDThe zDPS crusader is a better support class than the zDPS monk. Its DPS buffs are superior - actually the best among all support classes/specs, especially thanks to the 100% CHD from the Critical rune on the Law; and its pulling is far superior because it's less messy with Draw & Quarter. Basically, almost every support monk I know switched to support crusader, and the groups got much better by doing the switch. Give it a try - the gear is almost the same, you only need the shield basically; and it'll take you only 2-3 rifts to see how much better the crusader is.Posted in: News
Here's a thread that started the zDPS crusader discussion, though note that it evolved quite a bit (it started with Vacuum, but Steed Charge-Draw & Quarter is the more popular pull skill now (and better, imho)). - To post a comment, please login or register a new account.
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Updated
Thanks again!
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Perfect, thank you so much! So I can update the tracker soon, though still plenty of time until S29 hits live
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Is the season already active on PTR? Can't check it out myself. Obviously there's changes now, so need to put a bit more effort into updating the website for S29
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Welcome back! Well if that isn't a blast from the past... D3 clans was ages ago!
Let me know if there's anything I can do to restore the old account (though not sure I can, but can try). Also pinged Jamoose and he says hi - he's not really around anymore, think he also lost his account haha.
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I don't know what you mean, it's just RNG! You just hit the jackpot... with a literally one in a million roll (1 in 1,074,876 to be exact)
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Not playing D4 myself and earliest I'd give it a try would be winter - too many things to do outside in summer
But D4 looks pretty well-received by my friends. I think it needs some polish, just from my personal observer point of view, and many QoL features are for some reason announced to come "later" in Season 2 or 3, not sure why so late... I think just like D3 it'll be better over time. I played 5k hours in D3 and sometimes wish I could just forget them all and approach it as a "new game" because I think for a casual who hasn't played D3 the game right now is fantastic, especially if you don't rush everything. Maybe D4 will be even better and like that in a few years, and maybe then I'll give it a go. Just no desire atm
Completely agree though that it's sad to see DFans in this state... they made a builds tool but just as the forums aren't used anymore (really everything is on Reddit these days, forums are only for a few dinosaurs like me) and the other build tools out there just have more traction and somehow stole the thunder, so I'm not sure what's going to happen with this site. Also needs a visual revamp to be in D4 style but no clue if there's any plans for that. With visitor numbers being that low, and the D4 launch craze over, not sure if there's any way to get back momentum.
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So, as people might have noticed and I've reiterated in some threads, this forum is pretty barren at the moment. I've told the folks who are running the show it needs some new content and a reboot for D4, we'll see what's gonna happen. There is a very few of you, old names; who have been around a while and are still checking, so I'm genuinely curious where people are at. Hint: If you're a new account make damn sure your post doesn't look like some ChatGPT random answer or I'm banning you to hell. ;-)
Question to all of you: What are your plans for D4, and what's your backstory of the Diablo universe (and beyond)?
I'll start. I'll just get this out of the way straight away - I most likely won't be playing D4, certainly not at start, maybe come winter if the game and/or my mood towards it changes significantly. What I've seen so far looks like a boring re-hash of D3 (which I've overplayed with around 5k hours), in an MMO setting (not good for me as I'd rather play WoW then, but I prefer solo/small group games over MMOs since the peer pressure makes me play too much). I'm also in general not trusting Blizzard at all anymore, I've elaborated on that topic at length here.
I still remember the beginnings of D1, it was truly magical and a breath of fresh air in the late 90s. Then D2 was maybe one of the most perfect games ever, mostly because of the ambience. And it was the music, not the colour, as Blizzard seems to not have understood - just turning the brightness down and gore up doesn't make a Diablo game, the music of D1+D2 was haunting and that's what made it special for me, Lut Gholein was fucking brighter than a 1000 suns, all this "D3 isn't dark enough" shit does my head in. Then I switched to WoW for about 2 years and got terribly addicted and swore to not touch WoW ever again... and instead was eagerly waiting for D3 because I wanted the single player experience. D3 was okay, but never as awesome as D2. What made it great for me was the friends along the way - some I consider very close, even IRL friends, now. I continued to play D3 even after most of them stopped just to finish the season journey, but stopped doing that about a year ago as well. During the pandemic, I kept my head above water with WoW Classic, and as expected got hooked again - way too hooked. But since the end of the pandemic I've just more and more lost the desire to play video games altogether; quit WoW, and haven't touched any game in 2023. Maybe it'll come back, but I've watched a few D4 beta streams and videos and it really, really didn't look appealing. I could go at length about what it is that I don't like, but maybe the TL:DR is just that... after playing on and off a lot for the past nearly 30 years, the pandemic was a last hoorah of playing waaaaaay too much (WoW mostly) it might just be it for games. At least the ones that consume a lot of time, and both MMOs as well as ARPGs tend to do that. Maybe casually playing some SC2 coop come winter again or so, we'll see.
So, how's everyone else doing?
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We've had a D4 section for a long time:
https://www.diablofans.com/forums/diablo-forums/diablo-iv-return-to-darkness
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I can assure you, absolutely *nothing* is being censored. Every single post that has been deleted (and yes there are many) is spam.
It's usually a random new user who makes a seemingly related post (probably AI-generated) and after a few days or so some marketing URL or even worse a phishing URL is edited into the post. It's the same all the time. That is literally ALL the deleted posts you see. And yes, it's a lot. I wish I could say there's more activity than spam bots but unfortunately that's not the case.
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When I made the post, S25 wasn't done yet
There's actually quite a few people who finish the season on the very last second, so I never take down the journey before the season ended. But it's done now, and updated - also the countdown timers up again for S26. Good luck everyone on Friday!
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Looks like everything is the same - journey, sets, etc. Makes it easy for me
S26 journey page ready to go when it goes live.
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Thanks!
Wow... they went full lazy mode... this is 1:1 the season 13 journey. Well, makes editing for me easier
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Aaaaaaand it's back up again! *Phew*
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Yeah sorry about that, something broke my server redirects yesterday and I just noticed right now, trying to figure out what it is and how to fix it. Hope to have the site back up shortly!
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Updated. Thank you so much Prisnagka for the boss names (and for the Discord ping)!
Happy hunting everyone in Season 21, good luck to all of you!