-1 To the video that Archon made.
To Archon:
I don't know if you're going to read my comment. But here's the response of the DH community:
http://us.battle.net/d3/en/forum/topic/9362996380
I think that most of us agree with what "METATRON" said.
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Before saying anything more you should see the pictures that I've posted
If they cap critical hit chance all the people are going to start stacking attack speed and average damage... Then those stats are going to get crazy expensive and you guys are going to start saying:
"OMFG EVERYONE STACKS ATTACK SPEED AND IDONTKNOWWHAT PLEASE NERF NERF NERF"
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WTF dude, Blizzard already said that they don't wan't to nerf critical hit chance and critical hit damage... They wan't to make % increased attack speed and average damage more useful to certain builds like Sentries Demon Hunters or Hydra Wizards.
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Haven't you seen the pictures? Jesus christ! Demon Hunters are now going to start using Calamity + Marquise Ruby
Don't you understand?
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Haven't you seen the recent updates to the Marquise Rubies? They're totally OP.
http://imgur.com/a/98Lrd/all
http://i.imgur.com/QveBtY9.jpg
Now, please let's stop with this discussion.
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I know that feeling bro... Every single upgrade that I wan't to do cost more than 100M... Jesus christ... It seems like everyone is re-rolling a Demon Hunter or Monk. Because the prices of items with Dexterity has increased like 5 times.
Well, I think that you should buy an Innas pant with all resistance. Since you lack a little bit in your resistances.
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I also called, but sending a ticket it's the most effective way of getting a clear answer of Blizzard.
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How can you even suggest that Blizzard is going to increase the proc chance? That's not going to happen.
Also, a lot of people left this game when they nerfed % increased attack speed. And I think that a lot of people will leave this game if they put a cap to those stats. A lot of people spent a lot of money in gearing up their characters... Do you think that they'll be happy if Blizzard does this?
If Blizzard puts a cap to critical hit chance and critical hit damage, they're not going to have a good time.
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Yes they're suggesting that. If they cap critical hit chance up to 30 or 40% they'll make useless the CM Wizard build (It would still work, but not at higher Monster Powers) and it would make useless the passive Night Stalker of the Demon Hunter. They'll make useless two type of characters in order to create build diversity, if they do this. Jesus Christ, how many times do I have to say it? Just thiiiiinkkkkkkk.
As I've already said, they shouldn't put a cap to critical hit chance and critical hit damage. They should buff the other stats.
Let's stop with all this "OMFG THIS STAT IS SO OP NERF NERF NERF" "OMFG THIS CLASS IS SO OP NERF NERF NERF".
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Great! That way it'll be even cheaper to build a good Barb xD.
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Have you watched the Streamer Moldran? He just kicked almost everyones asses.
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I think that he said that farming MP10 would be efficient only if you have a 4 men dream team...
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They just have to buff attack speed and average damage, you know?
Most people use critical hit damage + critical hit chance because they are the stats that buff your DPS more. People like to see high numbers.
They need to buff the other stats. Puting a cap to critical hit chance it's going to affect some builds. Let's kill builds to create build diversity! That's basically what you guys are saying.
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I think that Vault of the Assassin is great for higher monster powers... But for low levels it's really bad to farm.