Nice catch!
I wanted to share another thing I noticed.. even if it might mean nothing.
Anyway, I'm Italian so of course I firstly watched the italian youtube channel for Diablo and the link of this same video is this:
https://www.youtube.com/watch?v=R_xOo-GWlMg
What I noticed is that at the end of the italian video there's a link for the Diablo I cinematic intro while at the end of the english version there are no links.
Do you think that it's just a meaningless thing did by the italian Diablo channel or do you think it might mean something? Maybe a hint to a Diablo I remastered?
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@Kallizk
I thought it was a good joke
I edited the message now
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It's in the off-topic section of the forum
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Hey guys!
I've released a cinematic I've done with Unreal Engine 4.
It's my first project and I wanted to share it.
It's a 15 minute long video so if you have some spare time between a session of Diablo and another, take a look.
Thanks
https://www.youtube.com/watch?v=QKF3JXdLOsE
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^ This.
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I like it.
+1
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Thanks again for all of this guys!
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I really appreciated what you did since my post didn't get as my attention as yours, so thanks again for that
I think that even if it's not balanced it might work... I mean maybe if there were leaderboards you would use the best combo of classes and builds, but even if leaderboards would you "cheat" for the win with your friends and clan mates?
I don't think so... and I bet that friends and in-clan fights would be the most played.
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Thanks guys for the support!
This repaid me and Saya for all the hard work we've done!
Thanks again everyone
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Anyway thanks again ruksak for the support
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Let me reply point by point:
1 - Probably you're right. The world would need more "events" and playing in a menu is not very nice. That's why I think that many elements from Uranux's idea can be mix with my idea: his battleplans could allow you to also join BoE and BR (this is also true for his Karma system).
2 - Unfortunately I think that PvP (either than brawling) will never be implemented mostly due to legendaries umbalance. I'm not a big fan of PvP myself, but I think that this game needs something more to entertain people other than just kill a monster and loot its items. I know that many people still do enjoy the game in its current form but many have left cuz of boredom. What me and Uranux tried to accomplish with these ideas was to give the devs some inspiration for additional competitive features other than just sterile Grifts without involve direct PvP (for the reason I said above).
3 - The RNG is very important yes, but if you want to try to implement some competition you need to avoid too much RNG (and this is why in Grift they "almost" removed all pylons, some tilesets etc.). Chaotic BR gives both teams the same map but it will be highly random generated. Battlegrounds as well will have some parts that are gonna be random, even if the map will stay the same for both teams.
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Thanks @Zero(pS) and all of you Dfans staff for this!
And mostly.. thanks to all the community for appreciating my and uranux's hard work
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Thanks for that.
I'll put your bnet thread in the OP.
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@Zero(pS)
I'm glad there's someone else who thinks that an indirect PvP might have a chance to be implemented.
I think that a PvEvP would really work!
@RasAlgethi24
Betting shards would be really nice!