• 1

    posted a message on 4x Arcstone + Asheara's Set Interaction (Video)

    They should make the followers permanent for as long as you have the 4 piece asheara. They barely do damage anyway, might as well put them all in.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on New class Pennants

    Getting into the HerotS PTR apparently rewards a pennant.

    http://us.battle.net/heroes/en/blog/19818499/heroes-of-the-storm-ptr-patch-notes-august-10-2015-8-10-2015


    From Heroes of the Storm patch notes:

    • Portrait Border & Pennant
      • Diablo III players who reach Player Level 12 in Heroes of the Storm will receive a new Heroes-themed Portrait Border and Pennant inDiablo III.


    Might carry over to actual Heroes patch because getting into their PTR isn't something i'd like to do.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on How to make Diablo 3 better

    GRift problems. There was a time when people disliked the indicators of molten, mortar and frozen. None of the one shot kills heavily occur on nonGRift modes so I don't really see the need to nerf the affixes.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Time to increase Torment levels ?
    GRs pretty much solves the stated problem. Scalable difficulty based on your character's level.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Dashing Strike, RIP?
    Comparing PTR patch with PTR patch and not PTR with live...it's overall, a buff when compared to live.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on New Expansion Leak for 3.0
    Photoshopped
    Posted in: Diablo III General Discussion
  • 0

    posted a message on I bot 24/7 on 200 accounts
    Deja vu thread. I believe there was a thread with the same core explanations several eons past.

    More power to you OP.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The male Monk's beard
    Seriously, don't mess with the beard.

    I do wish they did the Bear Dance on /dance.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Raging Storm question.
    Magic Missile, Static Pulse, Spectral Blades, Arcane Orb, Frost Nova, Time Warp, Wave of Force, Meteor, Blizzard, Explosive Blast, Black Hole.

    Mirror images carry over any buffs (Armor, Enchant Weapon, Familiar) you had with you on cast, though I don't know if they do anything.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Raging Storm question.
    Would be great if Mirror Image ETs would fuse together too
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Next Monk Buff PTR - Posted by a Blue
    Good news all around. I've always wanted to focus on dodge so, I'm hoping to see where this goes.

    I also want them to make a 4spiritgen Combination Strike build possible. P:
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Wizard Items/Skills Suggestions Collection
    Quote fromThornagol

    Quote frominkcheese
    Quote fromArkhchance
    2H staves can be used by all classes though. It'd be somewhat logical for even a WD and a monk to use a staff.
    I think that 2H staves need to be make WIzard only. Monks, Barbs, and Crusaders already have a 2H class weapon. Give WDs some type of hander, like a largeShotel or something.
    It's not a matter of having a 2H or not. Wizards have already 3 class specific items, the wand, the wizard hat, and the source. 3 is the magic number for all class specific items. I don't really think there is a need to break the mold here, but that's just my opinion.


    Quote fromArkhchance

    Quote frominkcheese 2H staves can be used by all classes though. It'd be somewhat logical for even a WD and a monk to use a staff.
    I know It's mostly unbalanced due to that fact. But I like 2h and so far even on 2.1 they're not competitive enough.


    Nothing really wrong, values can always be raised or lowered. When brainstorming, it's the idea that needs to be fresh and exciting not the numbers.:D
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Wizard Items/Skills Suggestions Collection
    Quote from Arkhchance
    I like your suggestion, so please allow me to post some more. You focus on wizard item, but something I very much like is 2h. I like big number and with 2.1, 2h weapon are almost good, they just need some good legendary affixes.

    I'll just focus on staff cause wizard uses staff right !

    Autumn's Call--your blizzard can now stack
    This is a spell I never enjoy due to this "unstackable" effect but now it's fixed !

    The Broken Staff-- When you summon a meteor, there is a 80-100% chance that 2 additional meteor of the same type will be summon as well
    A bit like wow, this would make a meteor spec viable, imagine it with meteor shower or with 4pc of tal's set.Armageddon!

    Ahavarion, Spear of Lycander--Enemies hit by arcane becomes unstable for 3 seconds dealing 380% weapon damage per second to all nearby enemies
    This way everything you hit by arcane spell becomes arcane pulse, perfect to slay large groups of enemies.



    The Smoldering Core--Lesser enemies are now instantly killed by your meteor
    Ok this is maybe too op is GRift, but tell me realistically who can survive a meteor falling on one's head ?

    Valthek's Rebuke--Energy twister now spin so fast that itabsorbs enemy projectiles and objects from elite monster affixes within 1-3 yards
    This is the event horizon rune but with a much lower area of effect.

    The Magi--Your familiar now gain access to all rune
    This would go well with channeled spell, you gain more damage more ap/s and if you go too low life you gain an absorb effect ( more casting without moving ! )

    Maloth's Focus--Fire spell you launch makes you hotter reducing damage taken by 10% each stack to a maximum of 2-4 stack.
    I was thinking of something that can give wizard moresurvivability.

    Wormwood--Increase all your DOT damage by 50%
    This would be great with the new firebird set. 50% might be too high.

    The Grand Vizier--Channeled spell now ramps up twice as fast
    Less waiting, more damage !

    The Tormentor--Disintegrate now jumps from target to target, it's damage is changed to lightning
    Basically it turns disintegrate like electrocute but with much higher damage.

    Mark of The Magi--Every enemies hit in Archon form get the Mark of the Magi, increasing their chances to be critical hit by 100%
    And Now every groups want an Archon wizard ! Synergies well with vyr's set.

    Hope you enjoyed it, and please forgive my bad english :P
    2H staves can be used by all classes though. It'd be somewhat logical for even a WD and a monk to use a staff.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Achievements: why bother?
    A cape with your banner on it, instead of wings?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Wizard Items/Skills Suggestions Collection
    - While inside a Time Warp you and your allies are immune to all control impairing effects.
    - All projectiles caught in a Time Warp turn into a Death Blossom.
    - Ray of Frost refracts on an enemy.
    - Your Familiar occasionally conjures an Arcane Orb.
    Posted in: Wizard: The Ancient Repositories
  • To post a comment, please or register a new account.