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    posted a message on THUD got hacked?!

    Thud reveals items in the world that cannot be seen without revealing the fog of war, in Grifts particularly showing the exact location of pylons, and what that pylon is, giving a general map layout so you can avoid all the major detours which in turn gives you a speed advantage over those of us that don't use this "addon" which is and will always be, cheating, there is no other word for it, if you don't think this is cheating then you need to get back to school because your teachers obviously failed to teach you the correct definition of the word, and the context it is used in.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on "Funky, murloc-like noises, as if boggit is trying to talk"

    it is a random world spawn chest that has no timer, no quest attached to it, it is there purely to slay boggits and loot the chest afterwards, nothing more.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on New player completely overwhelmed

    here's a little breakdown of what diablo 3: reaper of souls is about now'a'days:


    season and non season, these are 2 game modes that are completely separate from each other, much like "hardcore" is separate from "normal".


    within each game mode exists several different difficulty levels designed to challenge both character level, and gear level, which are as follows:


    "normal"

    "hard"

    "expert"

    "master"


    then there is a tier of difficulties above master called "torment" and these are a scaling difficulty much like the previous ones, but scale up from torment 1, through to torment 10, which is the hardest difficulty within the difficulty menu.


    the maximum level is now 70, and you need to reach this level in order to unlock what many consider to be the true game, aka the item/loot hunt.


    once you hit level 70, you will then unlock "paragon" experience, this is an updated version to the original paragon levelling system added back in classic, with the current system you gain "normal" xp to get from level 1 to 70, then once you have reached level cap, you still gain xp, and this xp is added to a new pool which provides points to spend on character power in various different forms, you can add points to increase your attack speed, or give yourself a little bonus armour, you can provide yourself with other boosts that don't directly increase your power upfront, but interact with your character to provide power in other ways, you gain 1 point for every paragon level up to a "soft cap" of 800, once you reach paragon 800 you will only be able to spend points in the "primary" skills of your class, either strength, agility or intellect, with the option also to spend it in vitality if you so desire, as that is also classed as a primary stat, and these 2 categories have no level cap.


    each class has available 4 "sets" these are sets of gear that comprise 6 pieces (7 in the case of the "legacy" sets such as inna's hold/tal rasha's elements etc which were available in classic but have been since updated in the current iteration of the game), with many MANY supporting legendary items for non set slots such as bracers/rings/amulets/weapons, however some builds use multiple item sets together to get multiple set bonuses active at a time, you will find this out the more you play and more familiar you become with the classes in general, but more specifically the class you decide to play, on top of that there is a multitude of legendary items for every slot of gear with many having unique and power abilities called "legendary powers" these powers are often used to synergise with gear set bonuses, and/or augment a build to play slightly differently as a result.


    recently, there was an addition to the game called "Kanai's cube" this is a repository to transfer power effects on legendary items to use in conjunction with your normal armour items, and allows you to use multiple power effects that would not normally be available due to not being able to wield multiple weapons at once for example, but not only this, it is used as a way to "craft" certain legendary items faster by using a rare quality item and upgrading it in the cube and other such things along those lines.


    also a new addition to the game, when you get to level 70 in season mode, you will be able to complete something called "the season journey" as part of this feature if you fulfil certain criteria of the season journey, you will be awarded with a full set of gear for your class based on what blizzard have predetermined for that season, it can be obtained only once, so make certain of your chosen class before levelling up as you will not be able to obtain it again in this manner, and will then be forced to loot it as a normal drop item in the world either through rifts, greater rifts or bounties.


    in regard to your feeling overwhelmed by terms and phrases, many of the names of builds are tied into the gear set they are built upon, with a few exceptions, for example "LoN barb" refers to a barbarian using the "legacy of nightmares" ring set, and equipped with "ancient" non set items in all other slots, a "Thorns sader" is a crusader using the "invokers" set of gear, with this gear set, the crusader deals damage not just directly attacking enemies, but when he/she is attacked as well dealing a portion of the damage received back at the attacker, there are many builds for all classes that follow this trend where they build is named either due to the spells/abilities they use, or the gear set they are using in the build, you will become more familiar the more you play and the better you understand the various classes.


    hope this helps a little bit, there is much much more to learn as you get more experienced you will find out a whole host of different things about the game that will make your gaming experience even better.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Ban wave in EU and US
    Quote from Ryushinx»


    This is Epic! Thanks for this post, you made my day!
    it was in this moment, francis knew...................................he had fucked up!
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Ban wave in EU and US
    Quote from Untolddust»

    Good to see but sadly not good enough they should do it more often , why is it hard to play this game legit?

    because due to the human condition we are hard coded to follow the patch of least resistance.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Season has been out for 312 hours, top ranked players have over 300 hours played in this season, explain ?
    Quote from Gumbo»

    People botting affects you how again? If it bothers you that much to the point where you look at their time played, perhaps it's time you spent a few hours and picked up a bot yourself so you can have a chance at the leaderboards. Last I checked, you don't get a thing other than a larger e-peen for getting on them. I'm sure there is something much more important that you could spend time on than worrying about these guys that cheat. Your life is the same whether they do or not.

    i will state this as simply as i possibly can, so you and others like you can follow and understand and i promise to keep the big words at minimum:

    botters affect me by essentially making it impossible for me to compete at the higher levels of gameplay, even though i have some of the best rolled gear for my class IN THE WORLD, not just in my game region, but the entirety of the D3 game in all regions, but that is now a moot point because gear caps out, so even with my disgustingly good gear i am in no position to compete due to the stupidly high paragon levels people who bot (and generally no lifers in general) have now it makes my effort to compete on solo leaderboards a waste of my time, and group rankings? ha forget it, never happening, so, that's how people who bot affect me, and many 10's of thousands of players like me, in regard to your nonchalant disregard for personal accomplishment with your comment "you don't get anything for high ranking other than epeen", that is extremely rude and factually incorrect.

    if we all shared your outlook on things regarding cheating, then bots would be even more prevalent than they already are because your apathetic attitude is disgusting.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on (bug?) Weird weapon damage

    if you can't tell by looking why it has that damage range then you need your eyes testing like.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on [2.4] How will we farm paragon levels next patch?

    for the best xp/hour for the masses it will be T10 regular rifts, as for Grifts specifically it will come down to what you and your party can handle as the highest tier GR and how fast you can reliably clear that tier.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Quin's Itemization Rant
    Quote from Solmyr77»

    He is right. Using a skill should not require us to wear a certain item that unlocks its damage. End of story.

    and yet wizards have been forced to do just that since RoS launched, because all the damage a wizard can deal comes from set bonuses, only DMO actually augments skills directly to deal more damage, firebird's finery is all about the DoT effect (in 2.4 it is DoT plus an overall dmg buff effect which causes all skills to deal more damage so a bit more broad than targeted skills), tal'rasha's elements is all about the meteors and has very little to do with what skills you use to proc them/provide the buff effect of the 6p, and vyr has no actual damage bonus whatsoever, all the dmg this set does actually comes from the wand/source set from chantodo, which is pathetic, a set that revolves around the wizards most powerful spell to make it even more powerful is a pathetic pile of junk requiring so many key specific items equipped in every slot, there is literally no room to customise what you wear, add to that mechanically the wizard class is stuck with skill mechanics of the archaic "classic" D3 whereby all skills have an element of CC attached to them, or they have so much anti synergy it is laughable, and just sticking them on a gear set is a pathetic joke, and this issue is only going to get worse and worse the longer it goes on, as it is now being shown to affect all classes, i personally want blizz to keep going down this path until it gets to the point where classes almost can't function and any moron with half a brain can tell what the underlying problem is, only then will we see an actual response from the development team, (aka bob and jeff as everyone else was shoved onto overwatch/HOTS), that they are going to fix it with a major overhaul of class skills.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on 2.4.2 Difficulty Overview
    Quote from Bagstone»

    Hm.... it seems like we're not getting an official version of this in 2.4, but Blizzard officials are using this chart as their reference. Strange. (See this thread)


    So - the only change I can think of would be that TX caches now drop 5 instead of 4 materials. Anything else? Did anything at all change in 2.4 regarding this chart or is it really only this small change to keep it up-to-date for 2.4?


    @jaffarius: Sorry, but I've done quite a few T7 ubers since and I've tried to look for anyone else to confirm this, and I've never heard of 3 organ drops at T7 ubers. Not gonna touch that for now, unless I find more people backing that up.

    did ubers on T7 on the PTR and had 3 organs drop from killing leoric/mahgda, only happened the once and couldn't replicate it due to not being able to leave game at the time due to PTR queues, but it does happen very infrequently.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Can someone tell me wth is this weapon ??

    it is the transmog skin for buying the virtual ticket for blizzcon 2014/attending blizzcon 2014, there is a full set of weapon transmogs associated with the "Warlords of Draenor" theme for the WoW expansion that was released last year.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on Open Letter against Botting
    Quote from Bagstone»

    I'm just going to quickly address two points that come up quite a lot:


    1) "What about TurboHUD".


    TurboHUD and bots are two different issues, and they're treated differently by Blizzard. This includes about how they respond to those issues on the forums, and the history of account actions taken. Our letter and this thread is about botting. I don't think there are two different opinions about bots (unless you're a botter), something you cannot say about other issues. Therefore, please keep TurboHUD and other things out of this message, as it makes the issue more blurry and might result in a vague response. If we put the spotlight on one very specific issue and the community speaks as a whole, chances are significantly higher to get a strong response (i.e., hopefully *action* and not just *words*).


    2) "Some people on the list have done X and shouldn't be allowed to sign it".


    I guess those people on the list are the streamers. They're often being called out for exploiting, botting, or other violations of the ToS (I am not including TurboHUD here and refer to point 1) - keep it out of this thread). However, when they use exploits they usually do this to force Blizzard to act against it (example: blood shard exploit). On the other hand, all people on this list, especially the streamers, have a history of speaking up publicly against botting. Look at it this way: with this letter we are urging Blizzard to act. We are reminding them of their EULA and asking them to take action against those who violate the rules of the game. Why should anyone who is playing this game competitively violate those rules and then join an open letter which will eventually jeopardize their progress?


    It's okay to have your own opinion and you're free to express it in this thread. But please do refrain from accusations for which you have no proof, and keep this thread on topic (the botting issue). Those are my only two requests, thanks.


    ok, here's "proof", back in classic, alkaizer admitted to account sharing with multiple people in order to achieve p100 world first back when the paragon system was first added to the game after a bit of an investigation, due to his play time being near to 24 hours a day for the duration of time it took him to get that p100, he denied botting and eventually said it was due to account sharing, ergo he broke the rules by sharing account information with others which unless it was changed recently is against the EULA.

    Empyrian has abused many exploits that have been discovered over the period since seasons were added, and even had the play time average of someone who used a bot during the blood shard fiasco.

    wujido recently had his leaderboard ranking wiped and his account suspended for the use of the hellfire amulet exploit.

    your prose is regarding enforcing the EULA/TOS of diablo 3, with regard to botting in particular, but should it not apply to all breaches and as such should it not be prudent to have signatories that have not abused ANYTHING in game for personal gains, otherwise what is the point, the open letter is then just a mirror of blizzards apathy towards the subject, by all means they could have a different viewpoint on the subject after having sanctions placed on them for past misdeeds and as such want to make positive changes, but as i said, i dislike the fact that known cheaters are "supporting" this which is absolutely hypocritical to the point being made and the change being asked for.


    as i mentioned in my previous post, i have no issue with the contents of the letter, in fact i am fully aware of trying to force blizzard to pull their heads from their collective rectal cavities, and actually tackle this problem properly, my issue is with the aforementioned.


    edit: spelling

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Open Letter against Botting

    while i fully support the initiative, and the sentiment of this posting/open letter, at least 4 of the "signatories" that i know of have been banned/suspended for botting/cheating in the past, isn't it extremely hypocritical to have these signing an open letter advocating against botting when they themselves were/are part of the problem to begin with, not to mention exploiting bugs/issues for personal gain, aside from that i think it needs addressing asap, and blizzard needs to make an actual statement of intent, and not just pussyfoot around the issue like they have done countless times in the past since D3 original release up to and including present day issues where they make a token gesture of banning/suspending 1 person when thousands are involved, obviously they don't publicise individual punishments as they are made on a case by case basis and are kept between blizzard and the individual, it is up to that individual if they wish to share the results of their punishment from blizzard with the community whereby leaving themselves open to major scrutiny and ridicule.


    there needs to be an overhaul of the reporting procedures in game, and a way to offer information other than a quick right click>select topic>left click, in order to give context.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Sick of fishing for that perfect grif.
    Quote from dwc4529»

    See the problem is that no matter what they do,people would compain. If they made it to where every rift was "perfect" everyone would be doing the same exact rift over and over. That sounds horrible personally.This is the way i see it. The only reason fishing exists is because some morons insits on exceeding their realistic capabilities, get bored with the method of doing so, then cry when they can't farm way higher than they should be able to. These guys that put up videos of high grift clears probably spent hours searching/fishing. And that's not blizzards fault, thats the dumb players that do it. Your kind will always look for somthing to "fish" for an advantage. It's just in your elitist jerk nature.

    so your telling me you are happy that there is such a huge disparity between monster types and progress towards rift completion? because if you are, then i truly pity you, the point i was making in my statement was that way back when, the whole point was to tackle things that were beyond your level so that you pushed yourself/team mates to get better to overcome that challenge, and if it was purely a mathematical impossibility then you worked on that aspect until it was possible but still a challenge, now what i'm being told is "sit back and farm paragon levels because they are what is holding the game up at this point and will make you over power the content so it isn't a challenge anymore" which i find disgusting and a pointless waste of time, it's like back in D3 classic, i played AH simulator many times a week, i got really good at it and made loads of money off of it, but my god was it boring, the same applies here, paragon levelling is AH sim 2.0, and as such is just as unhealthy for the game as the supposed "terrible AH" was, of which i highly disagree, the AH was one of the best features of the game, the RMAH is another story and that's where i have issues, but the regular AH was never a problem, anyway i digress, the game now revolves around 2 things, botting/farming paragon xp, and fishing for the right rift because of how terrible the disparity between monster types and progress is, and as a result we have this ad nauseum cycle of the same muppets ruling the leaderboards because they have the time to dedicate to the aforementioned tasks and it will never change, never again will we see random guy X take top spot one season thanks to a bit of skill and luck with a good rift because botter/no lifer Y will just blow it out of the water in a few days of xp farming.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Sick of fishing for that perfect grif.
    Quote from TrueColdkil»

    Quote from Hldemi

    If you need to do 100 stones to push 62 your last problem is rift itself. You should have spent those keys in farming more paragon levels and better gear. WIth those this 62 will not be 1 out of 100 but 100 out of 100.

    Basically this.
    Monk in sig - can farm easily 50 and 55 can be a pain but i actually didn't try it much, though i think it's doable.
    The point is that i have both low paragon and gems, so no need to push for higher GR until i can basically roll over them with more farming. Brute force approach > fishing (at these levels ofc; once reached the highest ones farming becomes senseless).
    let me just see if i have got this right, in times of old, you would tackle challenges that were slightly beyond you in order to get better and to make things a challenge, now your saying that i should just sit there gather up all this xp and loot until i over gear/overpower the level i am facing to the point i can just point and click and win with no effort required?

    so then what happens when i have the best gear the game has to offer, and the highest level experience i can gather, and the best level gems i can get, am i still supposed to only play the content i "over gear" or am i supposed to push, and if it is the latter, the only way to do this is to fish for that perfect rift where i can actually have a chance of completing it in time due to density issues/bad guardian spawns.
    Posted in: Diablo III General Discussion
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