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    posted a message on Diablo 3 is no more an RPG game, its more like an arcade fight game.

    Diablo series has never been RPG. A better term for Diablo-like games is "dungeon crawler".

    Posted in: Diablo III General Discussion
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    posted a message on Thank you Blizzard!
    Quote from Pietrak

    Until the utter pointlessness of the game beyond the item grind is fixed I will come back here with every patch and remind you of the fact that Blizzard in fact didn't do anything revolutionary with the New Patch™.
    Then this is not the game for you. The whole Diablo series is just an item grind game. You enter the game, kill a few hundred demons and undead, collect the loot and close the game, and that is it. This was how it is in Diablo, this was how it is in Diablo 2, and this is how it is in Diablo 3. If you are looking for something else, of course you will be disappointed and complain; but the problem is you, not the game.

    Besides, this patch completely changed Demon Hunter and Monk playstyles, so it was revolutionary for them.
    Posted in: Diablo III General Discussion
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    posted a message on RIP Turbohud, creator called it quits.
    Let's forget about this Turbohud, and think about this: Why do we have rules and laws in the first place? Because We live in a society, and we need order to maintain that society. Now, if someone disobeys the rules set by the society, it creates unrest and disrupts the order, whether it effects the whole society or not. If there has been a robbery in your neighborhood, it will make you nervous even though you weren't the robbed, because you can be the next target. A corrupt police who takes bribe will make you angry, even though he lives in the other side of the country and you won't have to deal with him, because he gets undeserved money and gains an unfair advantage in the society. Many more examples can be given. If I break my rival athlete's leg, it doesn't effect you as you won't race anyway. But if doesn't mean I shouldn't get punished because of I gained an unfair advantage. If I cheat on stock market, it doesn't effect the people who haven't invested in stocks, but I still should get punished because I gained an unfair advantage.

    In the end, every time someone disobeys the rules, that person gains an advantage in the society; and that is why the whole society is affected when someone disobeys the rules. You may think that it doesn't effect you, but when I win more and more races because I cheat, you will know that is wrong.

    Diablo 3 is a society, where it's rules are set by Blizzard. And because it is a society, it creates unrest when someone decides to cheat in it, whether it effects us or not. In the current state of the game, botting may seem unimportant; but a person who bot will get paragon levels, better items and a good Hellfire Amulet much faster that a person who does not. A maphack will make people avoid dead-ends, saving them time. An add-on which gives elite information in a much easier way will help people making better decisions when engaging them. Something like a mapscanner may give information of what kind of shrines or monsters there is so people can try to fish for the perfect rift to achieve higher level rifts. All these cheats will give an unfair advantage to the user one way or another; and this is why it creates unrest within people, whether we care in competition or not.

    Now, you may understand why people caring in competition and racing in ladders do care for people who cheat, but may get confused when people who doesn't care for ladders also care when people cheat. It is normal, and called "empathy".
    Posted in: Diablo III General Discussion
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    posted a message on Good going Blizzard.
    Quote from Decemberdk

    D2 is made by god, D3 is made by blizzard employees.
    And those "gods" tried to make Diablo 3 a MMO game, and made Hellgate: London, which is said to revolutionize the ARPG genre and failed even in comparison to Diablo 2. And then they closed the studio they formed without making any more games which shows how successful their visions are and how much they understood their playerbase. So if they have made Diablo 3, you wouldn't even have an ARPG game.

    Returning to topic: In my opinion, keeping Adventure mode was a good choice. I have played the story for whole vanillia, and done enough act 5 runs in RoS. Yes, seasons mean a fresh start, and I did started from scratch: level 1, level 1 artisans, basic and empty stash, no gear. What you should look for is the similar rewards for both modes. The problem isn't Adventure mode being available; the problem is, Adventure mode is superior in terms of both experience and items.
    Posted in: Diablo III General Discussion
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    posted a message on cow level
    Quote from ruksak

    Examples;

    1) It's not Dueling, it's "brawling".

    2) Instead of interacting with Cain throughout the endgame, you interact with a desk. (ID'ing)

    3) They're not "Uniques", they're "Legendaries".

    4) There is no Cow Level, it's Whimseyshire. No wait, it's Cow Rift.....or whatever....fuck you.

    5) They're not "Ladders", they're "Seasons".
    1) In Diablo 2, the game didn't use the term "dueling", the players did. And to me, it is silly to use this term for both Diablo 3 and 2, as "dueling" means two people fighting while in both games more than two players can fight each other at the same time. So not only the makers of Diablo 3 had the right to give it whatever name they could (as the pvp mechanic wasn't named before), they choose a suitable name as well.

    2) Cain was already old in Diablo 1, and between Diablo 1 and 3, more than 20 years passed. He is a mortal being. He would die from old age if he wasn't murdered, so people should get over his death. Yes, it was cheesy; but it was much better than seeing him in his bed, dying from old age.

    About the desk part, I hope you do remember that we had nothing at the start of Diablo 3. The Book of Cain is the developers' answer to those asking for an ID all feature; and not only it acknowledges Cain's work in the old games, it also makes sense: The Book of Cain contains the vast knowledge of Deckard Cain, so it might contain information about many magical items or artifacts. So when you find a magical item, you search through it's pages to see if there is something that resembles that item. Then you find it, it's name and it's properties. More logical than using another NPC with a great knowledge which would make you ask yourself "How many of these guys there are?"

    4) I really don't understand what is the problem here. The Cow Level in Diablo 2 was making fun of players thinking there is one existed in Diablo 1. Whimsyshire in Diablo 3 is making fun of players thinking Diablo 3 would be colourful as teletubbies. Both is a joke to people with tinfoil hats. But if your question here is "Why didn't they made a cow level like in Diablo 2 in Diablo 3?", why should they? Whimsyshire covers the "joke" part pretty well, what would making a similar level with cows in it would achieve?

    5) Did you know that the "ladders" in Diablo 2 are actually leaderboards, and the period is called "Season" or "Ladder Season"? (source: http://classic.battle.net/diablo2exp/basics/charactertypes.shtml) I didn't until now, so I should thank you for this.

    Shaggy made a very good answer for point 3, and I have nothing to add that.



    Quote from veicht »
    You missed one of the biggest ones so here I am registering for an account after being a lurker forever.... crusader.

    Ya... D2 had paladins .... so lets try and make a lore 1 up with CRUSADER!!

    You know, before Diablo 2, we didn't have paladins either; so by your logic, Blizzard must have pulled that out of ther butts, right? Also, amazon is just a rogue ripoff, right?

    The makers of Diablo 2 never gave us reasons why a barbarian, a sorceror, a paladin, a necromancer and an amazon team up to fight Diablo, but we accepted it. Even though we had no background or any knowledge about them, we loved them. And here we are, there can't be crusader because there is already a paladin, even though the makers of Diablo 3 showed us a good background and the reason why we see a crusader in Diablo 3. I just can't understand this.
    Posted in: Diablo III General Discussion
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    posted a message on Awareness is broken after the new PTR patch
    Because screw diversity, right?
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on patch 2.05 the end of RoS
    When I read threads like these, I feel like I'm one of the few who plays the game to have fun.
    Posted in: Diablo III General Discussion
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    posted a message on SOH bugd/NEW exploit!.....
    There is a reason for the hate for the OP.

    1) He is someone who abuses mechanics and making videos of it (http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/86571-afk-lvling-live-i-am-at-work)

    2)He is always sure of himself. He is never wrong, everyone is wrong. Even when the evidence proves him wrong.

    3) He specially make provocative threads to increase his view count. (http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/84003-blizzard-nerfed-hotfixed-influencing-legendary)

    If he made the thread "Possible Shard of Hate Bug" and wrote what seemed wrong, he wouldn't get this hatred. Instead, he directly said this is a bug. And you have to know game's mechanics if you claim something like that. And if you don't, then you should get ready for the criticism, whether light of heavy.
    Posted in: Diablo III General Discussion
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    posted a message on It really is time for Blizzard to stop being lazy.
    - If you found a near-perfect crit Mempo or another godly item, you could have sold it for 2 billion gold in AH or more than that with trading. You see, no bots or flipping involved. You shouldn't accuse people without proof. Or would you like to be in a society where you can be arrested just because someone said that you are a thief?


    - I wonder where you get your "facts". Have you done a research on how average/casual players play? And what is your definition of average/casual player? Is it someone who plays 1 hour a day on average? 1.5 hours? 2 hours? Is there a consensus on that?

    Look at this character: http://eu.battle.net/d3/en/profile/Tebby-2211/hero/36838772. I started this around a week ago. I play around 1.5 hours average, and I already have plvl 33. With only doing completing story twice. No CotA or equivalent runs, just playing the whole game. I know this is just an example and doesn't say anything for the whole category of "average player"; however, talking for the whole group of players without giving facts is wrong.


    - The problem wasn't just the CotA, the problem was the effort/reward ratio of the monsters. It was high for those swarm types: they die fast and they propose no danger for you. If just the CotA was adjusted, the next place having big groups of swarmers would replace it. So they have done the right thing and tuned it accordingly.

    You might say "Then, why nerf? Why buff everything else?". This question has been answered hundreds of times, you can find it even in this topic.
    Posted in: Diablo III General Discussion
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