That is correct. Thank you. We are talking about a new affix (the boost to % damage..) and its immediate consequence on D3 as of 2.4
We got your point Shurgosa. It's just not interesting in the present discussion, as you are asking for a different game entirely. Here, we are talking about a new type of affix and its immediate consequence on diablo 3's current iteration of patch 2.4. We are not talking about what Diablo 3 could have been, or failed to be.
Don't get me (us) wrong, we would like to make Diablo 3 as exciting as it could be, and we all have wild ideas on how to achieve that. But this is beyond the point here. And definitely comparing Diablo 3 to Wow is off-topic. Feel free to create your own topic on these lines, but I think we should not discuss these further here.
Whatever the itemization problems that diablo may have, the new type of affix seems to go into the right direction (assuming proper balancing). Quinn says it is not. Wyatt, and most of us here, after thinking it through, think that it is. That is all there is to it.
we are not talking about what possibly could be or failed to be. That is the issue. Nobody of note IS talking about that.
instead the devs take a game, D3 version 2.3, take a few items from that game and give them a new stat that boosts skill damage by 100%.
and then because before they happened to add that boost, there was basically nothing at all, they think that they have "added to the game". Or they think that having a few items that boost damage is better than just one. and that adding it is the right way to go without question.
Then when Quin comes along and points out one of several reasons why this is not correct when viewing the issue in an abstract way, nobody understands. they have already convinced themselves that 2 items that do that is an improvement over 1. then they are unable to think any further.
who in their right mind would say "don't add items that boost skill damage..." I DARE you to answer this question honestly. WHO would say "dont do it. hmm?
I'll tell you who. The person who can want more from the game. More for it than "slap some damage on an item and the players will clap and cheer in January."
That's who would say don't do it. The smart and passionate ones. The ones who look at D3 and see that it could be better, and can expand upon this notion in a multitude of ways.
Diablo 3 is made by people who say "yea put it in, and any of the concerns brought up we can just say to the players "we feel you, we get you, we understand......" and that will handle all of the sloppy remainder of our careless "improvement"