PTR Patch 2.6.0 45183

Necromancer Live on Beta Server and Season 11 Testing

In a recent post, Blizzard revealed that the Necromancer is now available again for testing, and they also announced that Season 11 testing will begin this afternoon.

 

Originally posted by Blizzard (Official Forums)

Hey all,

The Necromancer class is now live and available for testing once more! If you previously created a Necromancer, your same character should be available to play.

If you utilized the Character Copy feature since you last played the Necromancer, please bear in mind that you will need to create a new Necromancer to play. In addition, we will be activating Season 11 for testing later this afternoon. We'll update this post once the new Season is available for play!

 


Official Patch Notes

 These are the changes reported on the official Diablo 3 blog.

Originally posted by Blizzard (Official Blog)

Skills

  • Corpse Explosion
    • Base Rune
      • Target an area exploding all corpses within 11 yards dealing 150% 250% weapon damage to enemies within 20 yards
    • Close Quarters
      • Explodes corpses close to you, dealing 200% 325% weapon damage to enemies within 20 yards
  • Corpse Lance
    • Base Rune
      • Target an enemy to summon projectiles from nearby corpses that cause 750% 900% weapon damage to the target
  • Land of the Dead
    • Base Rune
      • All corpse skills can be used at will for 5 10 seconds
  • Army of the Dead
    • Base Rune
      • Raise a massive skeletal army to pummel the targeted location dealing 3,000% 12,000% weapon damage in a 15 yard radius
    • Frozen Army
      • Weapon damage increased to 3,600% 12,000% and they attack all enemies in a line
    • Dead Storm
      • Raise a storm of the dead that surround you damaging enemies for 2,000% 15,500% weapon damage over 5 seconds
    • Unconventional Warfare
      • Damage increased to 50,000% total weapon damage
    • Catatonic Grasp
      • Has been renamed to Blighted Grasp
      • Has been redesigned
        • Skeletal hands raise from the ground damaging enemies within 15 yards for 14,000% total weapon damage as Poison over 5 seconds
  • Passives
    • Final Service
      • When this passive successfully prevents death, the Necromancer is immune to incoming damage for 4 seconds
        • Note: The tooltip does not currently reflect this
  • Bug Fixes
    • Decay Golem
      • Fixed an issue where Decay golem was not benefiting from the unlimited corpses granted by Land of the Dead

Items

  • General
    • Scythes and Phylacteries are now sold by some of the vendors throughout the world
  • Class Sets
    • Bones of Rathma ([PH] Bone / Pet Set)
      • (2) Set Bonus
        • Your pets have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage
      • (4) Set Bonus
        • You gain 1% damage reduction each time your pets deal damage. Max 50 stacks.
      • (6) Set Bonus
        • Each active Skeleton Mage increases the damage of your minions and Army of the Dead by 200%
    • Trag’Oul’s Avatar ([PH] Blood Set)
      • (2) Set Bonus
        • Blood Rush gains the effect of every rune
      • (4) Set Bonus
        • While at full life, your healing from skills is added to your maximum life for 45 seconds. Up to 100% more.
      • (6) Set Bonus
        • Spending 10% life grants you a stack of Blood Cascade. Each stack of Blood Cascade increases the damage of life-spending attacks by 200% and also increases the life you lose by 10%. Using a skill to heal will consume a stack and heal for an additional 300%
    • Grace of Inarius ([PH] Saint Set)
      • (2) Set Bonus
        • Bone Armor’s damage is increased by 1000%
      • (4) Set Bonus
        • Bone Armor stacks are now refreshed. In addition, Bone Armor grants an additional 2% damage reduction per enemy hit
      • (6) Set Bonus
        • Bone Armor also activates a Bone Tornado damaging nearby enemies by 375% weapon damage as Physical. Enemies hit by the tornado take 850% additional damage from the Necromancer’s abilities and minions
    • Pestilence Master’s Shroud ([PH] Melee Set)
      • (2) Set Bonus
        • Each corpse you consume fires a Corpse Lance at a nearby enemy
      • (4) Set Bonus
        • Each enemy hit by Bone Spear reduces your damage taken by 2% up to a maximum of 50%. Lasts 15 seconds.
      • (6) Set Bonus
        • Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 1000%
  • Hellfire Amulet
    • Necromancer passives have been added for this item
  • Halcyon’s Ascent
    • Added skills to this item for the Necromancer

Set Dungeons

  • The time limit to complete a Set Dungeon has been increased to 5 minutes
  • Necromancer Set Dungeons have been added to Adventure Mode

 


Necromancer Changes

For the following changes, please remember there may be errors and all changes might not be reflected.

 


DiabloFans Quote:

Necromancer


  • Blood is Power Blood isIs Power
    • stat : Every 5% healthLife lost will reduce all remaining cooldowns by 1%.
  • Life From Death Life Fromfrom Death
    • stat : Consuming a corpse has a 20% chance to spawn a Health Globehealth globe.
  • Draw Life Increases your Health RegenLife regeneration by 10% for each enemy within 20 yards.
  • Blood For Blood Blood Forfor Blood
  • Fueled By Death Fueled Byby Death
    • stat : Consuming a corpse increases your runmovement speed by 3% for 5 seconds. This effect can stack up to 10 times.
  • Swift Harvesting Increase the attack speed of Bone Spikes, Siphon Blood, and Grim Scythe by 15%.
  • Serration Bone Spikes, Bone Spear, and Bone Spirit deal 1% increased damage for every 2 yard betweenyards from you, up to a maximum of 15%.
  • Rathma's Shield You cannot lose life for 4 seconds after using Land of the Dead, Army of the Dead andor Simulacrum.
  • Bone Prison Bone Spear, Bone Spikes, and Bone Spirit have a 10% chance to trap enemies in a Bone Prison for 3 seconds.
  • (PH) Exploit Weakness (PH) Exploit Weakness
  • Bone Spear
    • Teeth : Launches 5Launch razor sharp teeth that deal 300% weapon damage to enemies in front of you.
  • Corpse Explosion Target an area exploding all corpses within 11 yards dealing 150250% weapon damage to enemies within 20 yards.
    • Close Quarters : Now explodes corpses close to you, dealing 200325% weapon damage to enemies within 20 yards.
  • Army of the Dead Cooldown: 120 seconds / Raise a massive skeletal army to pummel the targeted location dealing 300012000% weapon damage in a 15 yard radius.
    • CatatonicBlighted Grasp : HandsSkeletal hands raise from the ground and immobilizedamaging enemies in placewithin 15 yards for 14000% weapon damage as Poison. Lasts 5 seconds.
    • Frozen Army : Weapon damage increased to 3600% and they attack allThe army tramples enemies in a line. Damage turns into Cold.
    • Unconventional Warfare : Skeletons will rise from the ground and attack random targets for 50000% total weapon damage as Physical over 4 seconds.
    • (PH) Death Valley : The skeletal army knocks all effected enemies towards the center.
    • Dead Storm : Raise a storm of the dead that surround you damaging enemies for 200015500% weapon damage over 5 seconds.
  • Corpse Lance Target an enemy to summon projectiles from nearby corpses that cause 750900% weapon damage to the target.
    • Blood Lance : Spend 5% of your total health to launch an additional lance from yourself towards the target that deals 250300% weapon damage.
  • Revive
    • Recklessness : Revived minions deal an additional 15015% damage but last 5 seconds. Damage dealt is turned into Cold.
  • Bone Armor
  • Land of the Dead Cooldown: 120 seconds / All corpse skills can be used at will for 510 seconds.
    • Plaguelands : Land of the Dead deals up to 500010000% weapon damage to enemies over its duration.

Set and Legendary Passive Changes and Item Descriptions

For the following changes, please remember there may be errors and all changes might not be reflected.

 

 

DiabloFans Quote:

ItemFlavor


Item Passives / Set bonuses


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