Months ago I witnessed a unique monster in the sewers of act 2 get bugged out and becoming immortal. He was stuck on 1 life and there was nothing our team could do to bring him down. Back then I thought it was pretty cool, but now it's kind of bothering me.
I went to start act 2 key warden runs, and both times he bugs out and there's nothing I can do about it. On the second run I noticed that he stops attacking, and kind of stands still to take a beating up until he reaches 1 health, so it's clear that they can bug out well before they hit the end of their life.
If you're talking about the Shade in the sewers, that guy had been bugged out since the game came out. You can kill him, though... If you remake the game. Not that it does you any good. The matter's been reported to Blizzard several times, but it looks like nothing's been solved yet.
Personally, the Shade hasn't bugged for me in a while (maybe because I always kill him too fast). I also haven't seen any Keywardens bug out yet.
I went to start act 2 key warden runs, and both times he bugs out and there's nothing I can do about it. On the second run I noticed that he stops attacking, and kind of stands still to take a beating up until he reaches 1 health, so it's clear that they can bug out well before they hit the end of their life.
So what's going on? And how can I prevent it?
Did you create a thread on the Bug Report forum on the official forums? It's the best way to make the developers see the problem and fix it.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
Personally, the Shade hasn't bugged for me in a while (maybe because I always kill him too fast). I also haven't seen any Keywardens bug out yet.
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