Are you pushing and pulling aggressively? It's a must to make progress. Also don't stop to kill even dying elites unless they are around 10% HP, make them follow you and wither them down as you pull and kill thrash.
Diamonds instead of rubies on pants (balance it out as you see fit)
Skills where as is
Passives where superstition, rampage, relentless and ruthless (nerves of steel, berserker rage, tough as nails and bloodthrist are all good candidates for 5th or replace those)
furnace | tasker and theo | unity in cube, stricken, taeguk and pain enhancer as gems
Bracers of the first men for wrists
Never stop to kill lingering enemies, always go for big groups, do a few charges to get them bleeding to buff your APS and your life recovery through life per fury spent on weapon and belt, use charge to move around and get away from dangerous things like arcane sentries, charging stuff and fiery/poisonous ground thingies. Hit the air to keep up wrath and ancients up and also passive recovery when you can't go in
Did it with less than 10 attempts (I tried it really sporadically, casual you might say), consistently finishing with 20 seconds up to 2 minutes overtime, bar one rift that were just jack shit and not worth giving a second look. Boss fights take 1 minute because stricken even with a death or two, less if you snapshot properly. 65+ WW is just far more consistent for the rift clear imho. But very much doable with hota.
Are you pushing and pulling aggressively? It's a must to make progress. Also don't stop to kill even dying elites unless they are around 10% HP, make them follow you and wither them down as you pull and kill thrash.
I just did 60 with hota
http://us.battle.net/d3/en/profile/Henrich-1486/hero/67834851
Diamonds instead of rubies on pants (balance it out as you see fit)
Skills where as is
Passives where superstition, rampage, relentless and ruthless (nerves of steel, berserker rage, tough as nails and bloodthrist are all good candidates for 5th or replace those)
furnace | tasker and theo | unity in cube, stricken, taeguk and pain enhancer as gems
Bracers of the first men for wrists
Never stop to kill lingering enemies, always go for big groups, do a few charges to get them bleeding to buff your APS and your life recovery through life per fury spent on weapon and belt, use charge to move around and get away from dangerous things like arcane sentries, charging stuff and fiery/poisonous ground thingies. Hit the air to keep up wrath and ancients up and also passive recovery when you can't go in
Did it with less than 10 attempts (I tried it really sporadically, casual you might say), consistently finishing with 20 seconds up to 2 minutes overtime, bar one rift that were just jack shit and not worth giving a second look. Boss fights take 1 minute because stricken even with a death or two, less if you snapshot properly. 65+ WW is just far more consistent for the rift clear imho. But very much doable with hota.