Besides, who doesnt want max leveled characters with top gear and different specs? i'm sure i want more than 2 Wizards (melee oriented and elemental at least), Witch Doctors, at least a Monk etc etc
I think its gonna end up more along the lines of how many times are you willing to wade through the same game to get a specific spec to end game with end game gear.
D2 style you'd just spend a day or two leveling, and mule over some gear and play around with w/e build you wanted. Didn't like it, no problem, trade or mule your gear to a new character and play around some more.
D3 style you can't really do this, since it seems like they are quite content on forcing you through the same content each alt you make before you can get them to an end game level, and your gear will bind. You'll probably have to spend months just to test a build out and if you don't like it end up with worthless gear if you decide to erase and make a new alt. Its not really a matter of who wants lots of uber characters, its a matter of how fun is it going to be to have to grind through the same content for hours and hours, just to get to end game, and grind another set of bound gear for hours and hours?
I like using dungeons and dragons online as an example as it seems a lot like what D3 is shaping into(and its free to play so you can check it out if you think I'm totally clueless). You could probably level a guy to max level in a month without bothering to grind much in terms of gear. You'd spend probably another year to deck your gear out. Theres a fair amount of players that get a level 20, or even a couple, but how many do you think play each class to level 20? Not very many...because each time you level a character your forced to grind through the same content, and run the same quests for binding gear. Making an alt actually makes you think, do I really want to invest this much time in this character that I might not even enjoy playing and have be a total and complete waste of time after I have leveled/geared? I never once thought that way while playing D2, it was always more just like eh, I don't mind wasting a couple days leveling, and worst case scenario the character blows, I xfer my gear away, and dabble with some other alt. Much more fun, and much more encouraging of alt making and experimenting D2 style.
I think its gonna end up more along the lines of how many times are you willing to wade through the same game to get a specific spec to end game with end game gear.
D2 style you'd just spend a day or two leveling, and mule over some gear and play around with w/e build you wanted. Didn't like it, no problem, trade or mule your gear to a new character and play around some more.
D3 style you can't really do this, since it seems like they are quite content on forcing you through the same content each alt you make before you can get them to an end game level, and your gear will bind. You'll probably have to spend months just to test a build out and if you don't like it end up with worthless gear if you decide to erase and make a new alt. Its not really a matter of who wants lots of uber characters, its a matter of how fun is it going to be to have to grind through the same content for hours and hours, just to get to end game, and grind another set of bound gear for hours and hours?
I like using dungeons and dragons online as an example as it seems a lot like what D3 is shaping into(and its free to play so you can check it out if you think I'm totally clueless). You could probably level a guy to max level in a month without bothering to grind much in terms of gear. You'd spend probably another year to deck your gear out. Theres a fair amount of players that get a level 20, or even a couple, but how many do you think play each class to level 20? Not very many...because each time you level a character your forced to grind through the same content, and run the same quests for binding gear. Making an alt actually makes you think, do I really want to invest this much time in this character that I might not even enjoy playing and have be a total and complete waste of time after I have leveled/geared? I never once thought that way while playing D2, it was always more just like eh, I don't mind wasting a couple days leveling, and worst case scenario the character blows, I xfer my gear away, and dabble with some other alt. Much more fun, and much more encouraging of alt making and experimenting D2 style.