Those are not the D2 elements. They are: Fire: Used by almost all classes, it's the most straightrhough damage type. Cold: Used by sorc and druids mostly, cold is weaker compered to fire, but slowdown enemies. Lightning: The volatile element, lightning had insanely high damage, but a too wide damage intervail. Poison: Poison is the most damaging element, but takes time to acomplish it's effect. Magic: The element that cannot be resisted by players and most monsters. Used by necromancer and paladin.
Also some people consider paladin Holy Bolt/Fist of the Heavens as a extra element for it's wierd propeities, but the game consider those magic.
Summons and stuff are physical because they do this kind of damage and they are not any kind of energy or substancy, they are 100% material.
At the moment D3 elements are the same, except magic are now called arcane, wich is a terrible name because it only fits the wizard class, so it's too limited. For exemple, it feels very weird to have a WD using arcane spells (and he have a couple at the moment!). I believe change arcane to a more generic name would be good (something like mystic or spirit).
People also speculate about a new element Holy used by the monk.
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"In time the hissing of her sanity
Faded out her voice and soiled her name
And like marked pages in a diary
Everything seemed clean that is unstained
The incoherent talk of ordinary days
Why would we really need to live?
Decide what is clear and what's within a haze
What you should take and what to give" - Opeth
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Fire: Used by almost all classes, it's the most straightrhough damage type.
Cold: Used by sorc and druids mostly, cold is weaker compered to fire, but slowdown enemies.
Lightning: The volatile element, lightning had insanely high damage, but a too wide damage intervail.
Poison: Poison is the most damaging element, but takes time to acomplish it's effect.
Magic: The element that cannot be resisted by players and most monsters. Used by necromancer and paladin.
Also some people consider paladin Holy Bolt/Fist of the Heavens as a extra element for it's wierd propeities, but the game consider those magic.
Summons and stuff are physical because they do this kind of damage and they are not any kind of energy or substancy, they are 100% material.
At the moment D3 elements are the same, except magic are now called arcane, wich is a terrible name because it only fits the wizard class, so it's too limited. For exemple, it feels very weird to have a WD using arcane spells (and he have a couple at the moment!). I believe change arcane to a more generic name would be good (something like mystic or spirit).
People also speculate about a new element Holy used by the monk.