The game feels more stable across the board to me in beta 13. I have a perty high end brand new system, and that tiny stuttering I got loading in new effects some times is gone.
Seems odd that the build you want to play with may not be usable untill you get done with Hell (if that particular rune effect doesn't unlock till level 60)
umm.. i just moused over my beta client ( on my windows task bar) and its says "Diablo III Retail"
Quite literal: Sign of release?
Lol yup, you now have the retail version of the game. That's it! They decided to dumb it down that much...
But on a serious note, yay? I have a feeling I'm going to be a little disappointed.
What I mean is.. this "build" is a release canidate? At least thats what I would take this to mean. I'm not to smart about these things, but I do frequent MMO-champion and see boub talk about "marked as a release canidate" alot.
slightly off topic but how do you get those official blizzard quotes?
You type {blizz=copy a link to the source address where the blue post} paste all the blue text then {/blizz}
But replace the all of the { and } with [ and ]
.... Snowhammer... about 8 months ago when they announced abolition of the skill point, I freaked. You then successfully calmed me down and explained how the requirement to find & select runes will be the backbone of new character customization....
Please help me see the positive in this change...
It seems to me that with this change, gear is the only way to progress you character after having hit the level cap.
Show me the light at the end of the tunnel, please!!
Ok let me try for real now.
I'm already starting to warm up to the new system.. a bit
I'll start by saying:
Wow.. losing runes as items is going to take a while to get over. I've been imagining the game for SOO long as having that hunt for the perfect build aspect. Argh.. Going to be a shame not to have that concept in.
However, all of the problems with the mass itemization are now solved. From a techincal stand point I get it.
So why am I warming to it? Well, as you say, we now just have to turn our eyes to the items.
Searching for awesome, higher ranks of rune stones was going to be awesome. Presumeably, the late game will have item affixes pointed at skills and/or their rune effects, after all thats what the reddit post says.. and apparently it was all true. I can't belive that wasn't a troll.
In a way, if the above is the case, the new system makes building a rank 4-5 runestone build automatic.. but finding a rank 7 quality build would be even rarer than it was before. Assuming that you would have to find an item that fits your requirements and also has skill boosting affixes on it that go with your build.
So, I am going to sorely miss the runes as items. and by miss.. i mean always feel like we missed Diablo 3 and instead are playing Diablo 3 patch 1.2
That item hunt concept for perfecting your runes will be missed.
But, the core of what makes the build calculator on the site so addictive, and whats going to make D3 so amazing is still there.
All eyes turn to news of the new affixes now. We'll see if skill changing effects are in now.
.... Snowhammer... about 8 months ago when they announced abolition of the skill point, I freaked. You then successfully calmed me down and explained how the requirement to find & select runes will be the backbone of new character customization....
Please help me see the positive in this change...
It seems to me that with this change, gear is the only way to progress you character after having hit the level cap.
Show me the light at the end of the tunnel, please!!
Wow.. I remeber that tekk.
I'll work on it.. but I'm a bit dumb founded at the moment
At least theres :
An option to permanently enable Advanced Tooltips has been added to the Gameplay Options
Does that help? Nah didn't think so
Rollback Post to RevisionRollBack
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What I mean is.. this "build" is a release canidate? At least thats what I would take this to mean. I'm not to smart about these things, but I do frequent MMO-champion and see boub talk about "marked as a release canidate" alot.
Quite literal: Sign of release?
Official Blizzard Quote:
and how this final design is intended to resolve those issues.
Official Blizzard Quote:
Runes have been by far the biggest design hurdle we’ve had in the game, and as you know we’ve been continually iterating on them
This is the kind of "past tense" stuff I was hoping to see in this update and certainly points to a release date soon.
You type {blizz=copy a link to the source address where the blue post} paste all the blue text then {/blizz}
But replace the all of the { and } with [ and ]
Ok let me try for real now.
I'm already starting to warm up to the new system.. a bit
I'll start by saying:
Wow.. losing runes as items is going to take a while to get over. I've been imagining the game for SOO long as having that hunt for the perfect build aspect. Argh.. Going to be a shame not to have that concept in.
However, all of the problems with the mass itemization are now solved. From a techincal stand point I get it.
So why am I warming to it? Well, as you say, we now just have to turn our eyes to the items.
Searching for awesome, higher ranks of rune stones was going to be awesome. Presumeably, the late game will have item affixes pointed at skills and/or their rune effects, after all thats what the reddit post says.. and apparently it was all true. I can't belive that wasn't a troll.
In a way, if the above is the case, the new system makes building a rank 4-5 runestone build automatic.. but finding a rank 7 quality build would be even rarer than it was before. Assuming that you would have to find an item that fits your requirements and also has skill boosting affixes on it that go with your build.
So, I am going to sorely miss the runes as items. and by miss.. i mean always feel like we missed Diablo 3 and instead are playing Diablo 3 patch 1.2
That item hunt concept for perfecting your runes will be missed.
But, the core of what makes the build calculator on the site so addictive, and whats going to make D3 so amazing is still there.
All eyes turn to news of the new affixes now. We'll see if skill changing effects are in now.
Wow.. I remeber that tekk.
I'll work on it.. but I'm a bit dumb founded at the moment
At least theres :